Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Azur Lane-Dragon Empery Civilization
   
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479.015 MB
16 Feb @ 9:44pm
7 Sep @ 6:25pm
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Azur Lane-Dragon Empery Civilization

In 1 collection by HSbF6HSO3F
HSbF6HSO3F's AzurLane Mod
10 items
Description
Most of the English text of this mod is machine translation, and errors cannot be avoided. If there is any error, please correct it.
Added a civilization based on the Dragon Empery in the game work "Azur Lane" - the Dragon Empery civilization. This mod has added 2 leaders: Hei Tien and An Shan.
Unique Ability
Ancient Country
At the start of each turn, you gain Science and Culture equal to 2% of the cost of unlocked Technologies and Civics. You gain 1 wildcard slot whenever the game enters a new era, and gain different bonuses depending on the age you enter and leave. Can use Dark Age Policies.
Unique District
Dragon Garden
Dragon Empery unique district, replacing the Campus district and cheaper to build. Can be built on Woods. Science Adjacent Bonus also provides Production. After Flight is researched receive Tourism equal to 200% the Science output. Unleash Culture Bomb on surrounding territory when built and generate Woods in surrounding tiles, and +1 Culture, +1 Production for this city Woods tile. Get a +1 Science bonus from each adjacent Districts and Woods, Get a +2 Science bonus from each adjacent Wonders and Natural Wonders.
Unique Building
Apricot Academy
A building unique to Dragon Empery, replacing the Library and cheaper to build. Activating an Great Person in this city will result in Great Person Points of the corresponding Great Person type (the amount gained is based on the city's Citizens) and the city's borders will expand by 1 tile.
Unique Improvement
Shenzhou Wall
+2 Gold, +1 Production and +1 Culture. Additional output will be gained when adjacent to the Shenzhou Walls, Resources and Districts, and output will be boosted as more Technologies and Civics are unlocked. Tourism from Culture once Flight is researched. Occupying unit receives +4 Defense Strength, and automatically gains 2 turns of fortification. Never destroyed by natural disasters.
Leaders
Hei Tien
Leader's Ability: Scrollbearer of Turbulent Seas
Gain Great Writer points equal to 20% of the cost of the Technology upon completion. Whenever your civilization creates a Writing, all military units +1 Combat Strength. Activating Great Writer gains Culture and Production based on the Era of Great Person. Gain the Hai Tien Class Protected Cruiser unique unit when the Nationalism civic is discovered.
Unique Unit
Hai Tien Class Protected Cruiser:
Hei Tien unique Industrial era naval ranged unit, has Bombard Strength instead of Ranged Strength. No suffering damaged combat penalties.



An Shan
Leader's Ability: Loong's Dance
Units will gain a promotion level after killing an enemy unit. Gain Science and Culture equal to 20% of the construction cost when finishing Buildings. Units with Combat Strength gain the "Loong's Dance" Unit Command.
Unique Command: Loong's Dance
Limited to once per turn, this unit gains Combat Strength bonus for the turn, as the difference between the highest Base Combat Strength of an adjacent unit and its own Base Combat Strength.
Unique District: Ansteel
An Shan unique district, replacing Industrial Zone district, unlock earlier, cost less. Production Adjacent Bonus also provides Science. Provides 4 Iron and Aluminium per turn, Strategic Resource Stockpiles increased +10 (on Standard Speed). +50% adjacency bonus for adjacent Ansteel, with additional 1 Iron and Aluminium per turn. Allows cities to consume Iron and Aluminium to provide Production for current production. +1 Production from each adjacent districts, +2 Production from adjacent Strategic resources. Provides +2 Science for adjacent Mines.



More in-game text will be available soon
47 Comments
我永远喜欢雾枝 8 hours ago 
大佬的mod还是一如既往的爽,奇观6爽造奇观。
CL 4 Sep @ 7:25pm 
确实很超标啊,让ai玩,我科技值比她多两百,结果人家科技早研究完了,家里也是一堆作家画家罚站
Anshan_67 3 Sep @ 7:59pm 
好耶 终于有大佬写的鞍山酱了 强度不错 设计上也非常有游戏性
毒液库巴姬 21 Aug @ 6:03pm 
mod不知为啥出问题了,打开后我的领土全没了只能看ai操作
ChagatuAlin 21 Aug @ 10:40am 
建议重视下平衡性,老做成这种近乎一键胜利的怪物玩起来会没意思...
jiuloosi 20 Aug @ 5:05am 
我把鞍山那个捆绑mod关了就好了
星海剑戟 19 Aug @ 11:18am 
好夸张的mod,我这种菜鸡都能在90t前文胜
贫困没事 19 Aug @ 6:06am 
更新后不兼容了:steamfacepalm:
Boluo 16 Aug @ 6:36am 
超n b的mod文明,哪怕是我这种玩神AI+马拉松速度 用原版文明从来没赢过的菜鸟,也能在神马难度下,121t文胜,145t飞天。

上一次玩这么强力的mod是约战那一系列,最快113t文胜。
但那个胜利是buff叠出来的,能力列表要翻三页,而且打征服反而更快。

这么纯粹的、能力偏科、不能打征服还能这么强力的mod,实属少见。
很酷的模组文明。爱来自大扔扔。
GuanMeng widely 7 Aug @ 3:13am 
连al对话细节都没有