tModLoader
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Vanilla+ QoL
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
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Publicado el
Actualizado el
1.375 MB
17 NOV 2023 a las 8:26 p. m.
18 JUL a las 11:56 a. m.
231 notas sobre cambios ( ver )

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Vanilla+ QoL

En 1 colección creada por Pannoniæ
Familial Modpack
21 artículos
Descripción
Vanilla+ QoL

Vanilla Quality of Life mod intended to make the game more fun :)

Publicado originalmente por me:
Why install 50 janky mods when you can install one?

If you have any suggestions, feel free to write them down, I'll consider them!
My discord server if you want to talk, I'm lonely: https://discord.gg/w4JvYdkdDP
GitHub repository: https://github.com/Pannoniae/VanillaQoL

NEW!
  • VeinMining™! No need to press a keybind for this one.
  • WingSlot™! This one respects loadout colours.
  • A better Shop Expander, with proper buttons instead of fake items! It expands automatically when you sell items.
  • New Corruption/Crimson Pylons!

Features:
  • Add Calamity-style info for wings and hooks, showing you all kinds of useful information.
  • Town NPCs spawn at night and can move to their house at day.
  • The Team/PvP UI is fixed when Census or way too many Town NPC mods is installed so it doesn't overlap.
  • Remove the coloured Thorium tooltips, making the mod look more vanilla.
  • Remove the annoying "Enabled in Thorium mod configuration" crafting object message on sponsored items.
  • An option to use the metric system. Not enabled by default to not scare the yanks.
  • Display luck information when you have a Metal Detector or its upgrades. Icon courtesy of https://steamproxy.net/sharedfiles/filedetails/?id=3013399263.
  • Shimmerable tooltip for item and NPC transformations.
  • Disable the exploit of moving Shimmer using pumps before Moon Lord is defeated.
  • Tooltip to show what ammo a weapon uses.
  • An option to automatically join a team in Multiplayer.
  • An option to share the map with your teammates in Multiplayer. (thank you Lan! https://steamproxy.net/sharedfiles/filedetails/?id=2855922590)
  • Make the nurse heal players over time to stop exploits.
  • An option to remove Town Slimes, for those who hate them with a passion.
  • Shows permanent upgrades on the player/world selection screen.
  • A new chat tag to display NPCs in the chat! Usage: [npc:23] or [npc:ModName/NPCName].
    You can use the n or f options to hide the tooltip, or show the full body, like [npc/nf:18], which draws the full sprite of the Nurse with the tooltip disabled.
  • Ancient versions of 1.4.4 reworked melee items.
  • For those with skill-issues, lock on / auto-aim / aimbot for mouse and keyboard.
  • More buff slots! (configurable)
  • Prevent Queen Bee's larvae from being broken by swords and projectiles accidentally.
  • An option to disable reforges changing rarity.
  • Dungeon bricks crumbling instantly when you break them.
  • Loadout support for modded accessories.
  • Fix DragonLens and other mods on Linux.
  • An option to use the 6th and 7th accessory slot on Classic/Expert.
  • Drill rework! Now drills are affected by mining speed/can have speed prefixes and can instantly break grass.
  • The Slice of Cake lasts until death.
  • Respawning rework (fully configurable)
  • The Nature's Gift and the Jungle Rose now glow in the dark so they are easier to find.
  • Seasonal events all year. <3
  • Mod incompatibility screen. Usage for modders: create a compat.txt in your mod which looks like this:
    InternalModName=A reason for why your mod is incompatible. Be descriptive and suggest something to the user. AnotherMod=Another incompatible mod.
  • Reduce littering by Antlions and Snowmen.
  • Tombstones drop in item form instead of being placed down.
  • An option to stop the Sandgun from stopping sand.
  • "What mod is this from?" tooltip to show mod names on items.
  • Fixing memory leaks with other mods, most notably Magic Storage. tModLoader should no longer slow down when reloading the game multiple times.
  • Protection for town pets and slimes from enemies and bosses.
  • Jungle Mimics can spawn in Hardmode Jungle.
  • Clowns' Happy Bombs can destroy tiles in a small explosion.
  • No fall damage while riding a mount.
  • The Frost Legion can spawn randomly at nighttime when there is a blizzard occurring.
  • Non-consumable boss summons. (with mod compatibility!)
  • Enemies break down doors.
  • An option to disable shimmer making the player fall through the world.
  • The recipe list scrolls in the right direction now.
  • An option to skip the credits after Moon Lord, or to move it properly in the progression.
  • Explosion-proof Lihzahrd and Dungeon Walls.
  • The DCU takes the pickaxe power of your top-left pickaxe into account.
  • Hardmode ores can be exploded after the three Mechanical Bosses are defeated.
  • Axes replant acorns.
  • If there are favourited potions in the inventory, Quick Buff will only consume those.
  • At full HP/mana, the player won't pick up hearts or mana crystals.
  • Calamity rarity fix (like the Calamity Rarities mod) but this one has actually accurate colours:)
  • Cactus hurts when you step on it.
  • Thorns slow the player down like cobweb.
  • The defense shield shows the damage reduction stat.
  • Santa won't suddenly explode after holidays end.
  • Made the Truffle non-binary. Before you ask why, I don't know either.
  • Made buffs that persist when saving persist when dying.
  • VeinMining™ for spikes.
  • Quick recall hotkey.
  • Honey-immune Honey Lamps.
  • Unsafe walls can be broken anywhere, not just from the edges.
  • Lava Slimes do not drop lava on death in Expert Mode.
  • Instant Platform Fallthrough.
  • The Encumbering Stone (or more like, the Coincumbering Stone) can pick up coins since they don't take up an inventory slot.

Credits:

Mod integrations:
  • Calamity
  • Calamity Music Mod
  • Thorium
  • Magic Storage
  • Recipe Browser
  • Census
  • Wing Slot



Everything is fully configurable.

Longer-term, this is meant to be a quality of life mod without cheating. Everything should require in-game effort (like a veinmining accessory) or have some drawback so the player doesn't skip half the game, like potion making.
If you are a modder, you can also enjoy the questionable quality "API"s I made to modify things which you shouldn't modify but hey, you can do it now!


Publicado originalmente por tModLoader:
Developed By Pannoniae
Discusiones populares Ver todo (6)
49
21 OCT a las 2:11 a. m.
FIJO: Suggestions
Pannoniæ
13
19 JUL a las 5:45 p. m.
Lava slime crash log
Shadowex3
6
30 JUN a las 7:08 p. m.
"VanillaQoL.Gameplay.InstantPlatformFallthrough" class gave a nice error. FULL LOG IS LINKED, GOOD LUCK FAM :D
SDice
521 comentarios
Pannoniæ  [autor] 12 OCT a las 7:57 a. m. 
<3
ronanneeson 12 OCT a las 5:46 a. m. 
oh ok thanks :steamhappy::steamhappy::steamhappy:
Pannoniæ  [autor] 12 OCT a las 4:34 a. m. 
probably gameplay.... it's in the vanilla menu where you have things like the inventory key, *not* at the modded keybinds like for every other mod
ronanneeson 12 OCT a las 3:44 a. m. 
is that gameplay controls or menu controls because i cant find it
Pannoniæ  [autor] 12 OCT a las 2:56 a. m. 
sorry, *bind it
Pannoniæ  [autor] 12 OCT a las 2:55 a. m. 
enable it in settings, go to the controls (not the modded ones, the vanilla ones) and bind if to a key. I use Q but you can use whatever you want. :)
ronanneeson 12 OCT a las 2:50 a. m. 
how do i use lock on :steamhappy:
Kyntosis 25 SEP a las 8:51 p. m. 
i can agree on that
Pannoniæ  [autor] 25 SEP a las 8:39 p. m. 
:D thank you, the unnecessary self-insert always wins!
Kyntosis 25 SEP a las 8:30 p. m. 
that is surprisingly pretty genius