Space Engineers

Space Engineers

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Concrete Armor Blocks (DX11/PBR)
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Type: Mod
Mod category: Block
File Size
Posted
Updated
99.842 MB
22 Aug, 2014 @ 3:24am
6 Apr, 2019 @ 6:06pm
27 Change Notes ( view )

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Concrete Armor Blocks (DX11/PBR)

Description
A mod for using stone. Armor for Stations and heavy large ships.

I also uploaded Concrete Tile Blocks for smaller texture/non-deforming blocks as a replacement mod.

If you suddenly find you're running out of stone:
stone crusher block , by Hex, Discontinued.
Dragon Industries - Expanded Ore Processing
Vas's Ores

Adds:
-Concrete Armor Blocks, duplicate shapes to armor blocks and some extras. requires Concrete Slabs.

Features:
-DX11
-Zero deformation to thrusters (Need to re-test this).. Careful, thrusters may suddenly explode near these since they don't deform out of the way.
-Easier to destroy than heavy armor with gatling.
-Current block weight 6600kg. 2450 liters to carry 50 slabs weighing 132 kg each.

TODO:
-Finish Build stage models.
-I'm looking into getting large blocks slabs to work, like 1x3 1x5 3x3 5x5 sizes. RoundSlope CubeTopology seems to get them to rotate right when building, but texture doesn't tile right. (I kinda want to remove these. They don't look good to me)

Calculations:
They are not solid.
A slab is 0.2 meters thick, leaving a 2.1 meter wide, 9.261 cubic meter space inside. So 6.364 cubic meters would actually be concrete covering the outside. Slab dimensions are 0.5mx0.5mx0.2m making 50 liters.
I decided to use a fraction of what might make sense to use, like light armor blocks use 25: 0.5 x 0.5 meter steel plates to make a 6 sided 2.5 meter cube when 25 is only enough to cover one side. I wanted them to be heavier, so I decided to use about twice what light armor uses of steel plates. The game determines the total mass of a block based on the components that comprise it. I had the slab components set at 150 kg (just changed it to 135 to more closely match the density of stone in the game (which is 1 kg for 0.37 L) and 50 of those weigh 7500kg. Add in the girders (which I also just removed along with iron requirement in slab BP) and you would get the total (which I actually just checked the weight a grid in game to find initially).
The new weight should be 6750 kg with 2500 L making 6.25 trips carrying 8 slabs in 400 L player inventory to make one block.

Suggestions, Comments and complaints welcome.
Popular Discussions View All (3)
0
27 Nov, 2023 @ 3:07am
Proposal for Healthier Concrete
The Other Honored One
0
28 Feb, 2021 @ 7:08am
Bug report - Scrap Iron
Stubkan
0
20 Oct, 2017 @ 7:16pm
Proposal for efficiency and originality
Sabrewulf
490 Comments
Slaghkre  [author] 16 Jun @ 7:35pm 
idk. I haven't looked at the files for so long, I'd have to relearn the process for download and upload, and figure out what might be missing from the mod file that might have that effect.
🪐 Gordon Shumway 🪐 5 Jun @ 7:34pm 
Sound of grinding is absent. When I try to grind a block of this mod, it just plays no sound of the grinder tool. Can you fix it ?
semtex 9 Mar @ 8:29am 
Concrete armor should be intended for stationary/static objects - that is, for objects where weight does not matter.
Concrete armor should have more durability than light, or slightly more, with heavy weight (multiple times the weight of heavy). But it should be very cheap and easy to manufacture.
An improvement should/could be reinforced concrete, which when adding metal "in the amount of light armor" has a strength exceeding that of heavy armor (of course - at a multiple weight).
woman 19 Jul, 2023 @ 11:46pm 
Concrete armour should have more health than light, but very slightly less than heavy armour with A LOT MORE weight to it. As it is, there is no point to concrete, with even less health than light armour and so much gravel needed (one block needs 2.500kgs of gravel, are you shitting me) that it is just impractical compared to anything else. It's obsolote.
Doviena 12 Feb, 2023 @ 9:55pm 
The Concrete Round Armor Inv.Corner seems to be having rendering issues? Or is that just me?
Slaghkre  [author] 17 Dec, 2021 @ 7:58pm 
@Gunner76th,
The arch is, from left to right, cube blocks at the base, then the 1x2 slope blocks (~26.6deg) rotated to be vertical with bottoms of the tips matched with the bottoms of the bases, then regular slope blocks, then 1x2 blocks placed horizontally, cubes at top and a similar setup on the other side.

With the zero girders, I honestly can't remember if that was intentional.
Gunner76th 17 Dec, 2021 @ 7:28am 
Also discorded a recipe bug. The Concrete Round Armor Corner build requirements lists Girders - 0
I am assuming this should have a none zero value.
Gunner76th 17 Dec, 2021 @ 7:15am 
Does anyone know how you go about creating the arch like what is in the top back left of the first image? I do not see any slabs with angled edges so I am unsure how creating them was accomplished.
Doctor Verum 4 Nov, 2021 @ 3:31pm 
I really do wish these were just a bit more durable. Currently less durable than light armour. Wanted to make heavy bunkers with these.
SunGod 5 Oct, 2021 @ 10:40am 
Agree that this is hands-down the best concrete blocks mod available for Space Engineers. These are the only blocks that I will use for a permanent planet-side landing pad, and I love that there are large 3x3 and 5x5 block variants that let me build to scale for very large ships that I need to power down and work on. I do wish there more block variations (concrete equivalents of all the vanilla blocks), but for now this handles well my primary use case.

@Slaghkre Thanks for all you work on this mod!