Arma 3
192 ratings
Kardazak
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
228.890 MB
25 Jun, 2023 @ 7:51pm
26 Jun, 2023 @ 3:19pm
5 Change Notes ( view )

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Kardazak

Description
Kardazak is a British controlled sector positioned in the northern rural areas of Takistan. The Kardazak area is extremely agricultural with a high percentage of the populations income coming from poppy cultivation. The insurgent activity in this sector has been a main focus of the coalition forces since the first days of the invasion and is mainly patrolled by the Scottish regiments of the British Army and detachments of the German KSK.

Four Forward Operating Bases were constructed during the first three months of the deployment. The names of the bases is an obvious indicator of who built them, named after cities and towns in Scotland.

Kardazak town centre and the surrounding hills are used by the insurgent forces to plan and attack British and coalition forces on a regular basis. Suicide bombings, IED and mortar attacks are a daily occurrence and the regiments in charge of this area are forced to patrol aggressively to maintain a hold.


Details
- 5x5km
- Scattered towns and villages
- Mountainous terrain features
- Two main wadi's
- Foot patrol focused
- Pine forests
- 2.5 cell size
- Large percentage of poppy fields
- 4 FOB's

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53 Comments
swurvin  [author] 24 Jun @ 6:07am 
@AYE -_- SPENZO it's due to snow on the mountains on the satellite image if I remember correctly.
AYE -_- SPENZO 23 Jun @ 9:44am 
Why is the ground blue in Mountain areas?
Finger Jam 13 Feb @ 3:29pm 
Any interest from your team on helping me populate my new terrain build? PM me if interested.
swurvin  [author] 29 Oct, 2023 @ 8:51pm 
@Pastor Thanks for letting me know. I'll take a look when I get some time. Glad you guys enjoyed the map.
Pastor__ 29 Oct, 2023 @ 5:20am 
I absolutely love this map and decided to use it for one of my events. It was a great event and everyone loved it, but there were some issues that people ran into with Hesco Barriers + the guard posts. A few people would get arma'd seriously injured by walking around/into some Hesco's at Greenock, and some of the ramps to get onto the guard posts on Muirshiel would just float the player and cause them to get stuck!
Darkrider 26 Oct, 2023 @ 10:24am 
Is this map indexed for ALiVE?
VastGM 16 Sep, 2023 @ 1:57pm 
As soon as I started this map I was like "FOR SCOTLAND!".:steamhappy:
ItzJerry 8 Aug, 2023 @ 8:30pm 
gorgeous map
swurvin  [author] 25 Jul, 2023 @ 9:09am 
CUP or more specifically, CFP (community factions project)
LoucalhadaDaSilva 22 Jul, 2023 @ 7:33pm 
Whats the name of the mod that has the insurgent faction???