RimWorld
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Kiiro Race
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Mod, 1.4, 1.5
Розмір файлу
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29.434 MB
11 черв. 2023 о 21:39
1 жовт. о 8:40
Змін 102 ( перегляд )

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Kiiro Race

В колекціях (1) автора Ancot
Kiiro series
Предметів: 6
Опис
A humanoid species with cat-like ears and cat-tailed limbs, kiiro race.

As natives who have lived on this planet for thousands of years, the technology of the kiiros has developed slowly after reaching the medieval level: they always have more things to do than to develop science and technology, such as napping, gossiping, sunbathing and enjoying leisure time. Even when they moved out of their free time to work, they were more than happy to do something related to art. Because of their gentle and non-combative character, their society has always maintained a high degree of harmony and stability throughout their long history, with very few conflicts and disputes, and this has resulted in the fact that although they have the gift dexterous in fighting, they are not good at it.

But all this began to change when the rough outsiders landed on this planet and got a firm foothold: lack of combat experience and training, technology has not been developed to a great extent, the kiiros appear very powerless in the face of foreign enemy attacks, many villages and towns were attacked and fallen, the survival of the kiiros once fell into a crisis, which forced the kiiros to give up their peaceful life, and set out on a difficult and long road of living.

However, the invasion of foreign enemies not only spread the war, but also brought the opportunity of technological development to kiiros. With the exposure to the technology brought by the outsiders, the technological level of the kiiros has exploded in a short period of time through introduction and imitation, and the seeds of the industrial age have quietly sprouted within this ancient and backward race......

Add kiiro race to the game and related contents including faction, apparels, weapons, buildings, researches, traits, events, storyteller, etc.

Apparel
Kiiros have over 100 apparels, including various utilities and props. They have a dedicated apparel layer for trousers/dresses, allowing them the freedom to mix and match different combinations for the upper and lower body. Of course, there are also some complete sets of apparels.


Special utilities
Poison bottles
After unlocking related technology, kiiros can create two types of portable poison vials. These vials can be used to apply either a paralyzing poison or a lethal poison to handheld crossbows or other projectile weapons. Kiiros equipped with these poison vials can activate their usage through a button switch at the bottom. The poison vials have a limited number of uses and need to be refilled once depleted.

Kiiros of non-player faction will also use poison vials, and this can be disabled in the settings.

portable auto turrets
Kiiro's unique mechanical craftsmanship allows them to create portable crossbow turrets that can be carried with them. When deployed, these turrets provide support and cover by shooting arrows from the ground. After thoroughly studying human technology, they have combined traditional techniques with industrial advancements, enabling them to manufacture portable turrets such as automatic fragmentation grenade launchers and automatic EMP grenade launchers.

Kiiros of non-player faction can also use portable turrets. When they found incoming attacks, they will deploy the equipped turrets in the vicinity for defensive purposes.

Stealth Clothes
Kiiros are capable of crafting highly covert stealth apparel, complementing their unique stealth techniques that allow them to conceal their presence entirely in dark or blind smoke environments. They can remain hidden until they launch an attack.


DLC compatibility
Kiiro race has content in each DLC, but none of the DLCs are required as prerequisites. The genetic aspect of the Biotech DLC is released as a separate sub-mod.

Kiiro race gene patch:
https://steamproxy.net/sharedfiles/filedetails/?id=2988200826
Note: the gene patch is NOT necessary, kiiro still perform normally in Biotech environments without the gene patch, while kiiro are baseliner as default.

ICE compatibility
https://steamproxy.net/sharedfiles/filedetails/?id=3104965497

Facial Animation
Kiiro support facial animation now.
Kiiro race facial animation:
https://steamproxy.net/sharedfiles/filedetails/?id=2991489003

Kiiro Story: Events Expanded
Events module of kiiros.
Kiiro Story: Events Expanded:
https://steamproxy.net/sharedfiles/filedetails/?id=3036480100

Credits
Texture: Ancot
Xml: Ancot
Dll: 空曜, Ancot
Cover drawing: Measho

Support language
English (default, translation contributor: prayermoon)
简体中文
繁體中文
Japanese(日本語) (Additional subscription, translation contributor: Lucifel)
Russian(русский язык) (Additional subscription, translation contributor: Caren Hortensia)

2023.7.25
Update
Caravan traders:
New caravan trader types had added: nomadic trader, clothing trader and housekeeping group.
1. Nomadic trader: with a big group of sheep, kiiros come to your home to trade wool, livestock and other items;
2. Clothing trader: trade leather and fabric, and lots of kiiros' clothing;
3. Housekeeping group: mainly offer recruitment chances of kiiro maids, come only when asked by comms console.
Kiiro combat supply trader had been removed.
Популярні обговорення Переглянути всі (3)
2
29 лют. о 10:39
Cant seem to cure deadly poison
Cipher
1
29 лип. о 0:58
Acquiring Kiiro Race Toddlers
LittleEevee
1
27 квіт. о 6:51
If i want to make this race slave only race..what do i need to do?
Positive Mental Attitude
Коментарів: 295
Mikan 8 жовт. о 16:28 
I like to have the Kiro race overcome the race from that fascist canine Race mod and use their clothing -- Mostly out of pure spite, besides, it is pretty funny to me.
AutumnLight 30 верес. о 14:05 
Please add sos2 Compability
IQ5Usagi 28 верес. о 3:42 
Best mod in Rimworld. Period.
YKm13xx9 23 верес. о 9:05 
奴役一只绮罗才发现没有适配的压制装备,大佬有之后加入的计划吗
不可回收瓶子 18 верес. о 8:51 
作者能加个开关绮罗闪避的mod选项吗,闪避会导致mutplayer的不同步:stress:
Sasanarx 11 верес. о 11:24 
最好的MOD,没这个我已经不想打开环世界了!
氷芽川四糸乃 1 верес. о 18:49 
这个商品不能自己设置么,卖这么点东西
シスコン使徒 25 серп. о 23:04 
商户机制不知道是这个mod还是事件扩展mod给的. 感觉CD计算有问题
去调查过一次后显示要30天才能改变数据, 然后回基地继续发展, 肉眼估算着过了好几天 近10天.
再打开大地图一看 还是28天左右 总之是感觉时间计算明显比实际昼夜循环更慢. 这块是有问题吗
或者能说明下吗
Kaluth 22 серп. о 3:15 
Ah, thank you Forest1395101. :praisesun:
Forest1395101 20 серп. о 20:12 
@MajorityOfTheInternet The author of the mod adds story events that sometimes show up as quests that are telling a story. It appears like that actually has an answer, we just don't know it yet.