Victoria 3

Victoria 3

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[1.7] Western Clothes: Redux
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14.887 MB
27 May, 2023 @ 6:01pm
7 Jul @ 10:30pm
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[1.7] Western Clothes: Redux

In 2 collections by 1230james
The Imperialist's Inventory of Implements
128 items
James's Vic3 Mods
29 items
Description
Western Clothes: Redux
Westernize your nation!

Coming from Adopt Western Clothes?
This mod is the new home for Snori's Adopt Western Clothes mod, as they have handed the torch off to me for future maintenance. There has been some minor overhauling/touching up of the mechanics, complete with game rules to preserve old behavior where applicable. Thanks for supporting an amazing mod, and I hope for your continued support for this one!

Quick Overview
Western Clothes: Redux (WCR) adds functionality for nations that start off unwesternized to westernize their characters and pops and have them wear European-style clothing.

Westernization is done primarily by taking a decision that unlocks once its requirements are met. Upon taking the decision, your country begins the westernization process, and all your characters and pops will wear western outfits.

Detailed Description
TBA

Languages
  • English
  • Français / French — 42%
  • Deutsch / German — 24%
  • Español / Spanish — 69%
  • 简体中文 / Chinese — 75%
  • Русский / Russian — 69%
  • 한국어 / Korean — 93%
  • Polski / Polish
  • Português / Portuguese — 6%
  • Türkçe / Turkish — 2%
  • 日本語 / Japanese — 69%

Please help us translate this mod! To contribute, please head to our Crowdin page[crowdin.com]. We will update localizations periodically based on input at this page. The Crowdin project includes extra screenshots and hint text that should aid the translation effort.

Mod Compatibility
For users of blue0china's East Asian Clothes, please use East Asian Clothes Patch for compatibility.

WCR also comes in with built-in compatibility for Universal Names for tooltips and flavor text that include character names. No patch mods are required.

WCR also has special logic if the Community Outfit Mod is detected. If COM is installed and game rules don't prevent it, then westernized Korea and Japan will use the monarch uniforms provided by COM if they select their domestic designs when westernizing.

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WCR is designed to be compatible with other mods which make adjustments to pop and character clothing. However, due to Vic3 mod loading behaviors, mods that make changes to the following may or may not be incompatible:
• Accessories
• Clothes
• Hair
• Headgear
for characters and pops.

Mods that change the custom tooltips (cooltips) file are not compatible and will require a compatibility patch.

All other mods should work.

Loading Order
This mod works alone and may be placed anywhere.

If you're having troubles with getting the mod to work correctly with other mods, try placing this mod lower in (towards the bottom of) your mod playset.

For users of Universal Names, the placement of UN relative to WCR does not matter.

DLC Requirements
This mod does not rely on any DLC features for a majority of its functionality, so you should not need any DLCs.

Users with Sphere of Influence will be able to transition to the late era style of uniforms upon researching Bolt-Action Rifles if their country doesn't use a domestic style for their uniforms.

Permissions
YES, you may include this mod in any modpacks/collections/whatever.
YES, you may use this mod as a base to create your own. Credit and a link back here would be very much appreciated!
YES, you may translate this mod into other languages. Please see the Languages section above to learn how you can contribute!

Credits
Many thanks to:
• Snori for creating the original mod
• The following for the localizations for WCR:
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Chinese: Eyesedge, Helly0000, & jacovg2012
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Polish: KKT, WarpWhistle79, zszywkasf, Froozigiusz, & glowskir
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Korean: SeaniaTwix & Horangye
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Japanese: o2112o
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Russian: Wilhelm1889 & jacovg2012
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Spanish: Kordih, dobakul2, & ProFunFbo
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• German: Voigt & enricoplog
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• French: TreeLovingMango, qopkopcop, Houndfoxie71, & juju76
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Portuguese: DeiviMusteini & Learbih
• The following for the localizations for AWC:
‏‏‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Chinese: 泠雨 & Valkyrie Yukikaze
‏‏‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Russian: Kaiseroman
‏‏‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Spanish: Neptune & Vityviktor
‏‏‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• German: max.94
‏‏‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• French: Toz
‏‏‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Portuguese: FaccoN
‏‏‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎• Polish: WarpWhistle79

Links
Crowdin project[crowdin.com]
GitHub repository[github.com]
Victoria 3 Modding Co-op Discord server[discord.gg]
Popular Discussions View All (5)
3
3 Jun, 2023 @ 11:30am
Polish Translation of Game Rules
WarpWhistle79
1
2 Jun, 2023 @ 7:56pm
Polish Translation of Westernization (Events)
WarpWhistle79
1
2 Jun, 2023 @ 8:09pm
Polish Translation of Influence (Events)
WarpWhistle79
219 Comments
disdage 17 Oct @ 5:29pm 
Got it.
1230james  [author] 13 Oct @ 5:12pm 
That's not the point of this mod
disdage 13 Oct @ 3:19pm 
What if you were to give western nations eastern clothing?
1230james  [author] 22 Sep @ 7:00pm 
If I recall correctly, the Ottomans/Turkey should be keeping the fez if they select the domestic option, at least for the military.

I'm not sure about the civilian pops; I can look into that if that's what you're talking about.
Dero 22 Sep @ 4:31pm 
Can you exclude the change of Fez for the Ottomans? I think the Ottomans irl is still wearing their Fez even after westernization of their outfit after the Tanzimat.
1230james  [author] 2 Sep @ 12:20pm 
Or more generally, I believe none of the domestic uniforms have late game variants.
If you want one of the late game uniforms from the SoI DLC, you'll need to pick one of the regular choices or the generic option.
1230james  [author] 2 Sep @ 12:06pm 
I believe not
Frk 2 Sep @ 4:24am 
Do we get late game uniforms as ottomans when we research bolt action?
1230james  [author] 7 Aug @ 9:04pm 
Westernization is a per-country trait and is self-contained to the country in question. Japan being westernized will have zero direct impact on any of its subjects being westernized or not.

The one exception is that subjects of westernized nations are allowed to start westernizing at any time (i.e., they can bypass the interest group clout checks), but the AI is programmed to not actually do this unless if they enough progressive clout anyways or if it's sufficiently late enough in the game (1900 or beyond) to avoid having the AI start westernization but then stall forever (which would be almost no different than them not trying to westernize to begin with).
Jeager1127 7 Aug @ 8:07pm 
I have a question, when i appoint governors as japan why do they all wear traditionalist clothes even though my nation has westernized and they are all apart of the industrialist faction.