Cities: Skylines

Cities: Skylines

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Network Anarchy
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1.363 MB
2022年9月14日 7時23分
2023年8月9日 10時57分
57 項目の変更履歴 ( 表示 )

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Network Anarchy

解説
Network Anarchy 3.2.5
Compatible with Cities Skylines 1.17 (23nd May Update)

[www.buymeacoffee.com]

This mod adds additional options when building networks (roads, quays, etc) and provides game-wide anarchy to let you break the placement rules.

Network Anarchy 3 is the official continuation and combination of Fine Road Tool 2 and Fine Road Anarchy 2 by SamsamTS and Klyte45, and includes additional features.

Replaced Mods
You must unsubscribe from the above mods to use Network Anarchy.
  • More Network Stuff - in-game features only, so you can create and delete ship and plane paths. If you remove MNS, Prefab Hook may also no longer be needed. You can run MNS together with NA for MNS's map/asset editor features.



Maximum Segment Length
Formerly the Node Spacer mod. It is hidden by default, go to Options to make this feature visible.

Lets you set a maximum length for network segments. For example, instead of the default 96m (12u) long segments, you can build a bridge with 48m (6u) segments for more realistic pillar spacing.

Use this to build Railway Project bridges with the correct arch size - typically 64m long, but check the Railway asset to be sure.

Shortcuts
All shortcuts can be modified in Options. Anarchy and Collision shortcuts are always available, the others are available whenever the Network Anarchy panel is visible.

Ctrl + Up/Down to change the elevation step (it goes from 1m to 12m).
Ctrl + Left/Right to change between placement modes.
Home to reset the elevation.
Shift + S to toggle the Straight slope option.
Ctrl + A to toggle anarchy
Ctrl + B to toggle segment bending
Ctrl + S to toggle node snapping
Alt + C to toggle collisions

Uses Harmony 2 by boformer. This mod can be removed at any time without affecting your save game. Source code and non-Steam download: GitHub[github.com]

Thanks to REV0, SamsamTS, Klyte45, BloodyPenguin, Ronyx69, Mbyron26, and all the translators and beta testers!

Join my Beta Testing discord[discord.gg] for technical support.

Translations by:
Chamëleon TBN, acc[www.twitch.tv], Almi, Armesto, Benjamin Crewz, Deeheks, fgds, Frostbite[www.twitch.tv], gatomo, Geze, Hyposim, Jitaenow, kjmci, KoXz, Klyte45, macsergey, Modocero, 네인 | neinnew, nihShin, Othercakes, Pablo Martín, Palm'sTime, Raistlin46, Ryuichi Kaminogi, shg166, 我家是个大鱼缸 (Slicky), stabby bird, Svis, たこうま (Takouma), Tchelow[tchelow.com], Vinicius, Zarrix

[www.patreon.com]
[www.paypal.me]
人気スレッド 全て表示 (50)
19
2024年10月28日 4時10分
network anarchy
NastyLeaf
17
2023年10月19日 7時59分
Collision not working with anarchy turn off
Kurt Peters
14
2024年7月28日 16時27分
Suggestions and Issue Fixes
arthraix
1,513 件のコメント
nico4649 1月6日 3時35分 
好用。
但是我在资产编辑器制作的时候,换种道路都能使面板就消失,很烦。
seagullman87 1月5日 2時04分 
Noticing a weird bug where my game seems to be stuck in Anarchy mode regardless of whether the Anarchy Icon is triggered or not. This issue goes away as soon as the mod is uninstalled (as you'd expect), but will reappear once its re-installed.
FrozenPlatypus 2024年12月26日 15時09分 
Sometimes I forget this isn't part of the base game. So useful.
Ergenta 2024年12月17日 13時21分 
snapping to a slightly elevated road, the conjoined road turns into a "bridge." Even turn the options to "normal," it still does this but doesn't function this way absent this mod. How do I toggle off all mod functions? Crating a road on an otherwise flat surface but it turning to a bridge is really annoying.
TioGhost182-. 2024年12月13日 17時09分 
this exact mod makes my game crash whenever i load a city.. what it might be? (also, NE2, but thats another issue)
anthony.morosof 2024年12月6日 3時38分 
Trees hiding doesn't work when enabled
isaacthemurray912 2024年12月3日 13時33分 
dude this is awesome
:steamthumbsup:
beanboy23 2024年12月1日 6時09分 
Thanks so much!! :steamthumbsup: :steamhappy:
Metro_7777 2024年11月30日 2時06分 
Guys, this mod works in patch 1.18, but it seems like a lot of you are forgetting to turn it on in the content manager
yaboraya 2024年11月29日 19時20分 
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