RimWorld

RimWorld

92 ratings
Convert Then Release
   
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Mod, 1.3, 1.4
File Size
Posted
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143.434 KB
22 Jul, 2022 @ 10:47am
22 Mar @ 1:24am
5 Change Notes ( view )

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Convert Then Release

In 1 collection by Mlie
Developed by me
96 items
Description


Adds a prisoner-interaction to first convert prisoner and then release them.
When they get converted their interaction mode is automatically set to Release.

There is also an option to first reduce resistance before converting.
This can be disabled in the options.

If you like this one, take a look at my other prisoner interaction-mods
Convert Then Enslave,
Convert Then Recruit
and
Release When Healthy


So I've previously made some different prisoner interraction-mods and since the total number of different options started getting out of hand I combined them into a new mod, Custom Prisoner Interactions
This mod will still stay around for those who want it but the new mod has the same features as all the others combined plus some improvements.

- German translation by: mezen

[dsc.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


24 Comments
Mlie  [author] 22 Mar @ 1:24am 
This mod will not be further updated, please use the Custom Prisoner Interactions mod instead
https://steamproxy.net/sharedfiles/filedetails/?id=2841231775
Flesh Forge 20 Oct, 2022 @ 8:41pm 
never mind everything is A-OK!
indrageerts 9 Oct, 2022 @ 5:10pm 
This is extremely useful for colonists.
Imprison, convert, release, they go back to your colony automatically. Great way to get everyone on the same ideology.
Doing it manually, you forget and leave them imprisoned for decades.
FungalFish 18 Aug, 2022 @ 4:33pm 
Ohhhh, I didn't know you could do that! I only recently got Ideology
Mlie  [author] 15 Aug, 2022 @ 11:28pm 
@FungalFish Fluid Ideologies that wants to spread their faith
FungalFish 15 Aug, 2022 @ 10:00pm 
What's the purpose of this?
Afropenguinn 30 Jul, 2022 @ 11:49pm 
@Mile Awesome, posted it there, thanks for all you do for the community :)
Mlie  [author] 27 Jul, 2022 @ 12:18pm 
@All I just released a new mod that combines all my prisoner interraction-mods into one. The new mod adds all features of the original mods plus some improvements. Link is in the description above.
Mlie  [author] 26 Jul, 2022 @ 11:00pm 
@Afropenguinn Please post the link on the Discord-server linked above as it saves me a lot of admin-work :)
Afropenguinn 26 Jul, 2022 @ 1:09pm 
Not sure where else to ask...
Think you'd ever take a look at this mod: https://steamproxy.net/sharedfiles/filedetails/?id=2722053051

Absolutely a game changer, and one of my favorite mods, but sadly it has a fatal flaw making it extremely tedious to use. I detail it a bit more in the comments of the mod itself, but essentially it jumbles up the order of jobs in categories, making colonists not do things in the order you'd expect.

The mod creator hasn't been active in some time, and has left the repo for anyone willing to fix it.