安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I was having an issue with initial placement and some crashes. I may have another look at it.
I was already looking into the Large Adv Rotor with 3x3 head if needed for large component transfer.
This could be pushed to the extreme to cover pistons. There unfortunately isn't a 3x3 small piston in vanilla yet, but having second and third heads for the large grid piston with ports for respectively 1x1 and 3x3 small grid would probably be welcomed by many, even if those piston heads were still their current 5x5 small grid size. Imagine a large piston extending to your spaceship with a 3x3 connector on its end and approach lights and a camera mounted around it.
I know there is a vanilla small grid conveyor converter block now but allowing all rotors, pistons and hinges to all spawn heads for port sizes equal to or smaller than their own size seems a good thing. Note that this also applies to the 3x3 small grid examples.
Is it possible to let the hinge spawn either a 1x1 or 3x3 small head or the large head from the menu? I use the 3x3 head a lot for things like height adjustable connectors where the 1x1 head wouldn't be useful.
Pushing this idea further, would it be possible to extend the mod to also cover rotors? With the 1x1 small advanced rotor the large grid variant spawns the 1x1 small head instead of the more useful 3x3. Being able to spawn either would make many people very happy.