RimWorld

RimWorld

153 ratings
Misc. Training (no Task)
   
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Mod, 1.3, 1.4, 1.5
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749.301 KB
15 Mar, 2022 @ 1:16pm
23 Mar @ 3:17pm
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Misc. Training (no Task)

Description
This adds some training facilities:
- Shooting Target
Train up your shooting ability.
- Martial Arts Dummy
Train your martial arts ability.
- Archery Target
Your colonists like to shoot some arrows for joy.


This variant comes WITHOUT a training task!
For the main variant WITH a training task look here.


(Version: 1.5.0)
Language: English, German, French, Chinese, Russian

Thanks to BlastCom and qux now with a translation for French
Thanks to duduluu and Biscuit now with a translation for Chinese (both)
Thanks to fox_kirya now with a translation for Russian
Thanks to Edu now with a translation for PortugueseBrazilian
22 Comments
Haplo_X1  [author] 12 Sep @ 2:09am 
Adding should not be a problem.
Squishyjellyfish 10 Sep @ 10:18pm 
safe to add to a save?
Haplo_X1  [author] 10 Apr @ 1:04pm 
Thanks for the info. I'll update it soon. :)
Deadmano 1 Apr @ 4:37am 
Just a heads up, since this does not have any tasks, the game throws a mild error [pastebin.com] butI do believe you can resolve it by removing the Languages\English\DefInjected\WorkTypeDef\TrainingFacility_WorkTypes.xml file. Thanks again for the awesome mod! :love:
Haplo_X1  [author] 10 Feb, 2023 @ 12:26pm 
They need a ranged weapon, then they should use the shooting range and you also should have the right-click option.
Rips 9 Feb, 2023 @ 11:32pm 
Love the mod. My pawns didn't seem to use the shooting range in their recreation time though. They happily train martial arts themselves when scheduled for recreation and seem to improve their melee which was my main reason for getting the mod since the vanilla recreation trains shooting already.

But still how do you get them to use the shooting target on a range?

It didn't have a right click option like training martial arts and they didn't do it automatically in their recreation time?
FOR ALLAH 8 Dec, 2022 @ 5:25pm 
could you also make colonists train when idle.
Protok 6 Nov, 2022 @ 2:19am 
Hi!
I like the training idea, it's truly necessary. Both as Task or as Joy is wellworth.
But for me it's pictures should be more expressive and large.
As example of size it could be Oskar's Vanilla Furniture Expanded.

Suggestions:
- The bow-target can be bigger - 2x1 in size for greater clarity, and 4 square width for shooting.
- A target in the form of a pawn can be even slightly larger than the size of live pawns and must necessarily have visual variations on 5 body shapes: Fat, Hulk, Thin, Man, Woman.
- The martial arts dummy can looks like Wing Chun Dummy Puppe, and 8 squares around to use, or 4 squres contiguous by vertical and horizontal.
- Also for close combat training a variation can be added for wall placing/attaching and three front squares to use - Home Unit for Boxing.

Thank you for your creativity! :AffinityHarmony:
Proxyer 5 Nov, 2022 @ 5:55pm 
Thank you bug fix works!
Haplo_X1  [author] 23 Oct, 2022 @ 12:57am 
There is a private function in the traps building, but that is not needed for other buildings.