Cities: Skylines

Cities: Skylines

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Play It!
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96.256 KB
3.2.2022 klo 13.39
23.5.2023 klo 6.11
21 muutosilmoitusta ( näytä )

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Play It!

Kuvaus
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats)

This mod allows to change different aspects of game simulation.

NEW IN 1.20
- Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats).
NEW IN 1.19
- Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Transport).

It has many similarities to Ultimate Eyecandy and is for intended as a replacement in companion with Render It! and Theme Mixer.

While Render It! gives you control of render processing and Theme Mixer gives you control of themes, Play It! gives you control of game simulation in terms of game and time speed (day/night cycle) and also weather effects.

The code has been completely rewritten and heavily optimized. Ultimate Eyecandy had several flaws in terms of performance and logic which was actually inherited from the older TimeWarp mod.

But where is latitude, longitude, global light (sun & moon intensity), ambient light (exposure) and LUT from Ultimate Eyecandy? Actually latitude, longitude and ambient light (exposure) is set by the theme and can be changed in themes or dynamically by Theme Mixer. Global light (sun & moon intensity) and LUT is available in Render It!

If Theme Mixer is not enabled though, latitude and longitude is available in Play It! and ambient light (exposure) is available in Render It!

Day/night speed has been improved so it is totally independent of simulation speed. In Ultimate Eyecandy the day/night speed was always paused when simulation was paused. This is not the case with Play It! You can pause the simulation but still have day/night cycle proceeding. You can even separate day and night speed to eg. have slower days and faster nights.

Additionally you can also control game speed which is not identical to the built-in simulation speed. Game speed is the scale at which time passes in accordance to the Unity game engine - that means everything in the game, from camera control to motion of citizen and vehicles where simulation speed is directly tied to the simulation aspects of the game. The simulation speed cannot be slower than normal (1x) in the game but game speed can. Therefore game speed can slow down motion and animation to more realistic settings and also gain some frames per second since the game will do less calculations per second because of longer "wait" between frames. Speeding up will of course do the opposite.

In Play It! more weather options has also been added in terms of clouds and northern lights.

Instructions
Subscribe to the mod and and in-game click button to open main panel. Here you can change game speed, day/night cycle speed, set time of day and enable certain weather effects.

You can also use zoom button in these combos:

Shift + right-click: Change game speed.
Ctrl + right-click: Change day speed if separated (or both day/night speed if not separated)
Alt + right-click: Change night speed if separated (or both day/night speed if not separated)
Right-click: Change time of day.

Chamëleon TBN has made a very readable and easy-to-understand guide in terms of Render It! and Play It! with lots of samples as well. You can find the guide here:

Render It! and Play It! - A basic guide[docs.google.com]

Compatibility
This mod does not use any detour, patching, replacing or decorating technique and it does not alter game save files in any way and can be disabled or unsubscribed safely at any time.

Known issues
  • None.

Source code
The source code is available here[github.com]

Thank you for:
  • rating this mod
  • being generous and supporting my work with a donation[paypal.me]
  • leaving your comments, impressions and ideas below

[paypal.me]
Suositut keskustelut Näytä kaikki (2)
6
2.12.2022 klo 13.25
Other mods with functionality covered by Play It!
Keallu
1
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12.2.2023 klo 11.15
Feature Request
Syd Bat
501 kommenttia
柳子叶 27.8. klo 18.13 
the time can't change
24.8. klo 20.49 
能更新个中文吗
daze 10.8. klo 3.35 
i cant change the time of day, why???
Ricke3661 6.8. klo 23.04 
is it possible to include the tab option to enable Day/Night function to also disable it. Unless I am missing something I have to go into the gameplay setting to turn it off. Thanks
流年@跌碎容颜 24.7. klo 2.43 
作者能不能适配一下中文
Gerald 22.7. klo 1.00 
Is there a way to reset / use map default latitude and longitude? I noticed it carries over no matter which save / map I'm loading :(
Didn't find any reset option in UI
Epshor 23.6. klo 9.06 
@Southern Pacific Productions it doesnt cause any error but there is a sync problem, as time goes days becomes nights and nights become days and there is nothing you can do abt it. atleast i dont know if its possible to sync them up
does this work with Real Time?
AmiPolizeiFunk 29.5. klo 3.42 
For those of us that imported our heightmaps from real-world locations, with North facing up, the game's normal sun position and path across the sky is rotated by 90 degrees. With your mods settings a 0-0 for Lat and Long, the sun sets in the North. It would be great if you included an option to rotate these coordinates so that the sun would set in the West.
Snowwie 2.5. klo 23.10 
Does this mod give any issue with Lumina?