Sid Meier's Civilization V

Sid Meier's Civilization V

466 次評價
Faster Plot Expansion
   
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951.000 B
2014 年 3 月 18 日 下午 3:04
1 項更新註記 (檢視)

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Faster Plot Expansion

描述
Cultural cost of gaining new plot is reduced by 1/3. Now 'holes on the map' fill faster, borders looks better, and this is yet another buff for originally underpowered wide empires.
87 則留言
Flazz 2024 年 9 月 28 日 下午 1:49 
This mod is just placebo. All it does is change PLOT_BASE_COST which is unused by the game.
cclloyd 2019 年 7 月 6 日 下午 11:06 
Does this stack with the Larger Cities mod (which lets cities expand up to 10 tiles and reduces cost by 60%).
UnderGod™ 2019 年 1 月 3 日 下午 8:34 
Five stars for developer responsiveness
Omnises 2018 年 4 月 30 日 下午 2:55 
Oh whoops a year and a half late on that response sorry there.
Omnises 2018 年 4 月 30 日 下午 2:55 
Well, the AI will recognize whatever territory it has, and will pay attention to when and what tiles they'll be getting. So in that sense, yeah it affects the AI. No brainer.
Otherwise no it doesn't mess with AI.
Roadsidebandito 2016 年 12 月 21 日 上午 11:47 
too my understanding it does not affect the ai
hrafninn 2016 年 12 月 21 日 上午 11:40 
Ok I might have seen a difference but it does not effect the ai, right?
hrafninn 2016 年 12 月 15 日 下午 8:53 
@student: didn't work for me either :/
StudentOfWelfare 2016 年 12 月 7 日 下午 3:11 
Am I the only one this doesn't work for? It doesn't crash the game or anything, it just literally doesn't do anything.
ITRYTOSAGBACON 2016 年 11 月 29 日 下午 1:07 
As someone who obsesses a lot about how borders look, thank you so much for this!