Sid Meier's Civilization V

Sid Meier's Civilization V

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Faster Plot Expansion
   
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18. März 2014 um 15:04
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Faster Plot Expansion

Beschreibung
Cultural cost of gaining new plot is reduced by 1/3. Now 'holes on the map' fill faster, borders looks better, and this is yet another buff for originally underpowered wide empires.
87 Kommentare
Flazz 28. Sep. 2024 um 13:49 
This mod is just placebo. All it does is change PLOT_BASE_COST which is unused by the game.
cclloyd 6. Juli 2019 um 23:06 
Does this stack with the Larger Cities mod (which lets cities expand up to 10 tiles and reduces cost by 60%).
UnderGod™ 3. Jan. 2019 um 20:34 
Five stars for developer responsiveness
Omnises 30. Apr. 2018 um 14:55 
Oh whoops a year and a half late on that response sorry there.
Omnises 30. Apr. 2018 um 14:55 
Well, the AI will recognize whatever territory it has, and will pay attention to when and what tiles they'll be getting. So in that sense, yeah it affects the AI. No brainer.
Otherwise no it doesn't mess with AI.
Roadsidebandito 21. Dez. 2016 um 11:47 
too my understanding it does not affect the ai
hrafninn 21. Dez. 2016 um 11:40 
Ok I might have seen a difference but it does not effect the ai, right?
hrafninn 15. Dez. 2016 um 20:53 
@student: didn't work for me either :/
StudentOfWelfare 7. Dez. 2016 um 15:11 
Am I the only one this doesn't work for? It doesn't crash the game or anything, it just literally doesn't do anything.
ITRYTOSAGBACON 29. Nov. 2016 um 13:07 
As someone who obsesses a lot about how borders look, thank you so much for this!