Darkest Dungeon®

Darkest Dungeon®

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Farmstead Plus
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File Size
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Updated
50.605 MB
29 Oct, 2020 @ 12:08pm
11 Jun @ 11:20pm
147 Change Notes ( view )
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Farmstead Plus

In 2 collections by Moon/Void Slime
Moon Slime's Mods that she actually likes
31 items
Deathmoon Modpack (in proper load order)
64 items
Description

~~~The Colors, so beautiful~~~

Farmstead Plus is designed to be an overhaul of the Color of madness DLC. It's main focus is to add onto the DLC, while trying to keep the base feel and flow of the DLC there. All feedback is welcomed. To access the content of this mod, you need to complete the first farmstead mission. This mod also includes 2 secret champion bosses.

Installation
Due to the nature of this mod, it works best on a fresh save. If you are installing on an old save, make sure you are in a quest from the ruins, cove, weald, or warrens. Then turn on this mod. If you wish to uninstall, again make sure you are in a mission in the weald, warrens, ruins, or cove.

What is in this mod currently
  • This mod adds in Explore, Slay, Activate, and Gather quests to the Farmstead. You need to complete the first farmstead mission for these to unlock and generate.
  • This dungeon has two regular style boss quests: Featuring the Miller and the Rotten Prize. Both with boss trophies.
  • This dungeon has two Darkest level only bosses. Mainly just for the satisfation of beating them.
  • Eleven new monsters to help populate the farmstead.
  • This dungeon aims to have a unique feel: As such the dungeon is 'larger' on average than regular dungeons of the same length, however there are no hallway battles.
  • The mod has 8 new curios and re-uses curios endless in new ways. Do not expect curios from endless mode to act the same as in the regular dungeon version.
  • This mod changes the farmstead enemies (who mostly use horror already) to all use horror effects. Bring Laudunum! Also suggestions: Seraph or Lamia mods can help you out here.
  • To also help out with the above changes with more horror enemies, there are now more horror resistant trinkets.
  • An easier time to get shards, since you are no longer forced to do endless.
  • An expanded shard shop with many new trinkets, since shards are now easier to come by. Great for those who have a lot of modded heroes.

This mod is balanced to be slightly harder than vanilla dungeons.

Addons
-- Farmstead Plus: better boss trinkets
-- Farmstead Plus: Quest Item Stacking

Localizations
Farmstead Plus is currently translated for...
  • Simple Chinese
  • Korean A
  • Korean B
  • English


Known Issues
  • Despite setting it to zero, there is a base game bug that still causes hallway battles to show up when backtracking rarely.
  • Due to how limited our modding tools are for adding music, it would conflict with sunward isles if we put in music in the hallways. Hallway battles will be silent, unless you have sunward isles installed. Then it will play the sunward isles battle music.
  • A crash some times during the Rotten prize fights. Rarely, but does happen.

Credits
  • Lead Devs: Moon Slime, Koala, Shay
  • Programming: Moon Slime
  • Sound: Shay, Dismas
  • Art: Dragonith, Jenns, Sketch, Koala, Mon Slime, Selafio_Carcayu, Dismas, Comrade, Gemstar
  • Anmation: Slightly Seal, Koala, 54NBB
  • Writing: G97, Koala, Shay
  • Localization: 54NBB (SChinese), ShallowIris (korean A/B)
  • Play Testing and Special thanks: Chape, Batted, G97, Chasse, JacktheRipper, [Void]Soul, SB312, Dalvest, Vinny, Orimurax, Very Whale, IronFist, Deadlist
  • And a big thank you to all those who donated to help make this a reality

Super Special thanks to Ori, Chape, and Batted. While you guys might not be coders/artists/animators. your input from testing is invaluable, as is the screenshots you provide. form the bottom of my heart, thank you three so very much.

_______________________________________________________________
This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.

275 Comments
cliff 17 Jul @ 11:40am 
Sometimes when entering a room with a fight the game will crash before the enemies spawn, and reloading the save sets me to hallway right before the room. I don't know if the game is having trouble spawning one of the mods enemies or something else, but the crash makes slay missions unable to be completed and explores likely to not be if the crash room occurs in one. I've done almost 5 missions and couldn't win any, but I don't yet know if this will only occur in apprentice dungeons and not the vet or champ ones. I looked at enemy files and didn't see anything i thought would be wrong but "evilwife", "crystal_snail", and "crystal_mirror" have not been seen in any rooms I could get to fight in. I hope to figure out whats causing these so it can be fixed. Don't know if anyone else has had it happen to them too.
Patricida 7 Jul @ 2:22pm 
Hello!
New districts that increase quest item stack (from both Farmstead+ and Courtyard+) doesn't work with sunward isles or vanilla quest items :c
Svyatoslav28 29 Jun @ 2:44am 
Really love this mod, but is there any hope for compatibility patch with Fractured Reality? Currently this 2 mods don't work together
Vortexlortex 20 Jun @ 2:17pm 
The new district added only increases quest item stack for the farmstead missions, that is it´s intended purpose right?, because it doesn´t work for normal mission quest items.
_Dan_@ 2 Jun @ 4:10pm 
Spanish translation for those interested or if the author wishes to include it in the mod: https://www.mediafire__.com/file/rwtoxy3uqe51vl1/Farmstead+Plus+(SPANISH).rar/file
ravenz 15 May @ 9:27pm 
and are COM mercenaries still available?
ravenz 15 May @ 7:05pm 
who are the two Darkest level only bosses?
ravenz 29 Mar @ 4:12pm 
does anyone know how to fix this localization with the trinkets "buff_stat_tooltip_stress_dot_amount_received_percent"?
GraySloth 14 Mar @ 10:04pm 
I believe I have encountered a mistake with the "QUIRK_monsterType_husk_STRESSDMG" buffs.
The rule_type "monsterType" only procs an effect when a hero is attacking a monster.
What should be used instead is "monster_type_count_min" with 1 in the float. This will proc the effect while at least one of that type of monster is alive in battle,
Knave of Chalices 28 Feb @ 9:37pm 
On the subject of the Horror trinkets, I'm kind of sad there's no "Horror Stone", it would be so fitting.