Total War: WARHAMMER II

Total War: WARHAMMER II

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Victory Conditions Overhaul 2 - Framework
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Tags: mod, Overhaul
File Size
Posted
Updated
170.876 KB
14 Jul, 2020 @ 5:50am
25 Dec, 2021 @ 2:52am
8 Change Notes ( view )

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Victory Conditions Overhaul 2 - Framework

In 3 collections by Wolfy
Wolfy's Mods for Total War: Warhammer 2
19 items
Wolfy's Campaign Recommended Mods
38 items
Victory Conditions Overhaul 2 Family
11 items
Description


Introduction
This mod adds a framework to easily add custom victory conditions to the game. Modding victory conditions is notably difficult and time consuming because it requires to create a startpos.esf file each time. This is a problem for the developer, as it takes more than ten minutes to compile and it leaves no logs, but also for the user, as compatibility with other mods is broken. This framework solves all these problems.

You have to use it together with another mod. The framework will not do anything by itself.

Introduced features
  • Victory Conditions are now loaded dynamically
    • The compilation times have been reduced to zero
    • Creating startpos.esf is no longer required
    • Compatibility patches are neither
    • Easier and faster debug
  • Objectives are now loaded per faction, not in blocks
    • Small bugs are not longer going to affect large sets of factions
    • Easier debugging, as now only one faction is going to have bugs at a time
  • Native support for add-ons and submods
    • Creating custom victory conditions is now encouraged
    • New submods for new victory conditions type are now available: Economic, Military and Cultural Victories are back
    • Now users can choose which victory conditions they want to have active
  • Enhanced compatibility with faction unlockers and major campaign modifications
  • Complete support for scripted objectives
    • Now the victory objectives are not limited to the default options

Frequently Asked Questions
A list of frequently asked questions can be found here[github.com].

Special Thanks
  • Special thanks to Vandy for its support during the development.
  • Special thanks to all the users that have supported the development economically.
  • Thanks to all the modders of the Da Modding Den Discord for they knowledge and they experience.

Support My Work

You can like the mod and share it with your friends. The bigger the community, the faster this mod is going to grow and the more interest I am going to place into maintaining it. You can also, of course, create Pull Request at GitHub or contact me directly to introduce new features.

Finally, if you want to support economically my job, feel free to donate via Patreon[www.patreon.com] or PayPal[paypal.me].

[www.patreon.com][paypal.me]
Popular Discussions View All (3)
2
31 Jan, 2022 @ 7:12pm
Custom Objectives
Oh_Man[TFE]
0
25 Feb, 2022 @ 2:21pm
Elimination Victory on turn 23
Dr. Quackers M.D.
108 Comments
Wolfy  [author] 6 Aug, 2022 @ 1:56am 
Hi everyone, I have created a DIscord channel for my mods, just so we can have a better way of communication. I will post updates and announcements there and also plan to offer more tailored support/beta testing. See you there!

https://discord.gg/n9Vjz2STtd
Wolfy  [author] 5 Apr, 2022 @ 7:59am 
Mod already out for Total War: WARHAMMER III
https://steamproxy.net/sharedfiles/filedetails/?id=2789843402
Fear2288 4 Apr, 2022 @ 10:12am 
Thanks Wolfy, it didn’t prompt me to download your mod when I first subscribed to it a week or so ago.
Wolfy  [author] 4 Apr, 2022 @ 9:44am 
If it is that one. Both the Framework and the Main Mod are listed as requirements (Check it on the right side). You should also see a pop-up when subscribing.
Wolfy  [author] 4 Apr, 2022 @ 9:43am 
@Fear2288

Is it perhaps this one? Kaylica's Vampire Counts - Victory Conditions+

I was not sure with "K's Victory Conditions", but I guess it fits.
Wolfy  [author] 4 Apr, 2022 @ 9:42am 
@Fear2288

If they have used this mod as a base, the result should require it, yes. Can you share with me the link or full name of their page?
Fear2288 4 Apr, 2022 @ 9:39am 
If a mod notes that it’s victory conditions were based on this framework does that mean I need this framework in order for that mod to work correctly?

I’m using K’s victory conditions for Neferata’s Ambition; however, the victory conditions do not show up. The mod page does not state that this mod is required but references that the conditions were based on this mod.

Multiple users have stated similar issues over months but the creator has not addressed them.

Any thoughts?
This Old Man 20 Mar, 2022 @ 7:46pm 
Am I right to assume from, the faq that coop is untouched? Is there a coop submod anybody recomends?
Wolfy  [author] 28 Jan, 2022 @ 11:13am 
Please, do not flood the chat with messages. Create a discussion or reach me out in Discord.

In any case, you miss a semicolon after the character.
Oh_Man[TFE] 28 Jan, 2022 @ 9:34am 
objective
{
type move_character_to_region;
character wh2_dlc13_emp_cha_markus_wulfhart_0

region wh_main_reikland_altdorf;

}

Tried this so far and didn't work. I notice when things don't work, they revert back to vanilla objectives, which is handy for knowing something bugged out.