Garry's Mod
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BSMod Punch SWEP + Kick & KillMoves
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun
ファイルサイズ
投稿日
更新日
10.585 MB
2020年5月23日 7時40分
6月8日 4時49分
56 項目の変更履歴 ( 表示 )

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BSMod Punch SWEP + Kick & KillMoves

解説
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PLEASE READ THE ENTIRE DESCRIPTION BEFORE COMMENTING
ALL DUMB COMMENTS WILL BE DELETED
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This is a GMod port of the BSMod fists, it also includes the Kick and KillMoves which you have to bind in the console.

If you don't know how to access the console then read this guide: https://steamproxy.net/sharedfiles/filedetails/?id=627640216

Just so you know, I didn't make BSMod, I just ported the punch, kick and killmoves from it to GMod. The original mod is here by AnOldLady: https://www.moddb.com/mods/bsmod-or-brutal-smod
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How to Kick and KillMove:
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To bind a key to kick, you bind it like this e.g.
bind t bsmod_kick
To bind a key to killmove, you bind it like this e.g.
bind k bsmod_killmove
If you want to kick and killmove with only one key then bind it like this e.g.
bind "t" "bsmod_kick;bsmod_killmove"
Make sure to keep the quotation marks or else it won't work
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Enemies have to be outlined blue after taking damage in order for them to be KillMoved, just like in the mod. You can turn this off in the addon's options menu.

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How to unbind a key:
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Unbinding a key is very simple and easy, all you do is type something like this in the console
unbind t
this will unbind t which for example would be the key for kicking

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The addon's options menu can be found in the "Spawnmenu > Options > BSMod" tab.

Where to find the SWEP: Go to "Weapons/Other" tab.

Controls for Punch: Left Click: Left punch, Right Click: Right punch, R: Block.

If your KillMoves are in thirdperson or if there are two models inside eachother while KillMoving:
There's most likely conflicting addons because the issue never occurs for me and others. Best thing to do is disable all addons and then restart gmod to see if the issue is fixed, if so then slowly start re-enabling the disabled addons until the issue occurs again.
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Big thanks to the original SMod Kick Addon https://steamproxy.net/sharedfiles/filedetails/?id=565461837

Uploading modified versions of this addon is allowed as long as this addon is linked in the description
人気スレッド 全て表示 (86)
793
6月25日 3時08分
ピン留め: Bug Reports
RandomPerson189
232
3月13日 15時48分
ピン留め: Custom KillMove creation & showcase
RandomPerson189
7
5月18日 22時15分
two playermodels
Crayon Consumer #FixTF2
2,032 件のコメント
mojokh 6月29日 20時59分 
how do you do the doom eternal glory from another mod
MikaPIka 6月29日 20時38分 
i have ultaimate killmoves and my kicking and killmoves are powerful
happyharvey1313 6月28日 6時39分 
Must be a Conflicting Addon because we tested it ourselves and it worked for us
♠ ACE ♠ 6月28日 3時18分 
@RandomPerson189 I think Gmod updates once again ruined the delays of the killmoves. Becouse on 64 bit I have the same problem as last time. It only does one killmove and it is delayed as hell. Fix when you can please...:gmod::facepunch:
COOL MAN 6月27日 19時35分 
HOW!11111!11111!!111 :ppg_android:
trooper 6月25日 21時27分 
for some reason the first killmove i do disables me ever doing any more killmoves
pieter 6月25日 7時11分 
is there a way to disable the kicking feature entirely without affecting other kick mods?
Lore-Friendly 6月24日 19時08分 
Can we get an option to disable the equip animation for the fists? Would work great for holstering otherwise.
chevrolet s10 2001 6月23日 18時42分 
I am hoping that someday, somebody will make an addon that could add some more types of punches. Like uppercuts, and heavy swings, which modify the damage value by a multiplier. I.E, uppercut 1.35 multiplier with the damage the punch would deal, 1.5 multipler for heavy swings. The heavier, more powerful attacks, could possibly tie in with the stun mechanic that I've seen floating around, giving a guarantee stun with a heavy swing, or a 50% increase with an uppercut.
Flex Offender 6月13日 14時55分 
Noted, thanks again @RandomPerson189