Garry's Mod
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Debiddo's Shared Materials
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Build, Scenic
Tamaño
Publicado el
Actualizado el
19.893 MB
5 MAY 2020 a las 11:19 a. m.
22 MAR a las 7:30 a. m.
40 notas sobre cambios ( ver )

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Debiddo's Shared Materials

En 4 colecciones creadas por Debiddo
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Descripción
This is a set of $lightwarptextures and also generic $bumpmap and $phong used by alot of generic models. Most of this files are created by me and some directly ported from Source Filmmaker and this.

With this you can create different Cel Shading[en.wikipedia.org] and illumination rules.
The purpose of an Addon like this is for developers/modders have a bunch of common files to use, a base of file formats, and who knows... an less overhead time looking for the exactly same file multiple times in different directories.

The content list can be found list here
Be welcome to unpack and edit as you want in your projects... If you want be a contributor to this addon, send me pm or open a discussion in this same Addon. Just don't reupload it, cause you break the addon purpose.

GitHub (dev)[github.com]
You will need this for most my Addons work correctly.
6 comentarios
Tonygamersman 22 MAR a las 7:29 a. m. 
I guess that probably why these Facepunch's messed up these steam workshop. Uh...man!
Debiddo  [autor] 22 MAR a las 7:25 a. m. 
yep, definitely Facepunch's fault
fixed accordly the changes
XmegaaAAa 14 MAR a las 3:20 a. m. 
I'm having the exact same error as well.
Tonygamersman 13 MAR a las 12:34 p. m. 
@Debiddo, Hello! I'm getting an error due of Garry's Mod updates on March 13th. Here a error console I found.

[Debiddo's Shared Materials] bad argument #5 to CreateConVar (number expected, got string)
1. unknown - lua/autorun/_0x6c6f61646572.lua:19
[Debiddo's Shared Materials] bad argument #6 to CreateConVar (number expected, got string)
1. unknown - lua/autorun/_0x6c6f61646572.lua:19
Debiddo  [autor] 9 JUN 2022 a las 7:12 p. m. 
Hi 🤟🏻☯️Angela☯️🐾 ,
This addon is for modders that need presets for materials, composed of textures that by warp light under shadermodel 2.0 (SM2.0) or higher aim to a NPR-like [github.com] behaviour.
Also fix serve as healing patch and sample for their material workflows.
Personally I made of this addon as mandatory for most of my addons, and without it they'll not render, be a missing texture checkbox or even a wireframe only.

At user level, you can create your own materials and use Sub Material Tool to apply your created materials to any model.
❄️Angelika -💜 8 JUN 2022 a las 12:29 p. m. 
No estaría entendiendo el mod