Parkitect

Parkitect

64 ratings
Textured Walls
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Mods: Mod
Tags: Asset Mod
File Size
Posted
Updated
29.301 MB
2 May, 2020 @ 10:25am
28 Jan, 2023 @ 1:50am
9 Change Notes ( view )

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Textured Walls

Description
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Make a one-time donation to support my work via https://www.buymeacoffee.com/t010

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About this mod
Seven recolorable textured sets of walls & windows, plus bonus items. Textured path covers and path covers with terrain texture.




11/01/2021 update:
+ Textured path covers with vanilla terrain textures (in "Textured Terrain Covers" category)

19/10/21 update:
+ 6 wall styles
+ 6 path covers (in "Textured Path Covers" category)

25/06/21 update:
+ made all walls resizable

02/05/20 release:
+ 7 wall styles
21 Comments
starhorder 🦊 19 May, 2023 @ 9:55am 
fair
T010  [author] 19 May, 2023 @ 7:17am 
With the rotation mods available today, I no longer provide diagonal variants
starhorder 🦊 13 May, 2023 @ 6:36pm 
Your Grille piece is exactly what I need, BUT! I need it in diagonal, are you up to doing that ?
YourEmoGamer.TTV 13 Aug, 2021 @ 3:38pm 
All of your mods are amazing, how in the world do you just envision these amazing improvements?? And then materialize them into the game? 10/10
T010  [author] 18 Sep, 2020 @ 12:45am 
@Tayone, For that you can use a curb object or a fence, hidden inside the wall or lowered underground, to separate both paths on either side of the wall
Tayone 17 Sep, 2020 @ 10:41pm 
I really like your double windows and half vertical walls, it's something that I been needing and should have been added in the game. The only issue so far is that people walk straight through the walls.
ANTON.NL 8 May, 2020 @ 1:39pm 
No problem ;) Appriciate your work.
T010  [author] 8 May, 2020 @ 10:50am 
Cheers antonwulp; and sorry but the items will not be changed into wall objects.
ANTON.NL 7 May, 2020 @ 2:52am 
I'm super happy with your work though. I've made an asset from your stuff as well: https://steamproxy.net/sharedfiles/filedetails/?id=2087478394&searchtext=
ANTON.NL 7 May, 2020 @ 2:46am 
I know, that's a fix up, not a solution. But maybe the developer of the game can tell you which code you should use for it?