Avorion
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Bubbet's UIElements
   
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Mods: Mod
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45.400 KB
2020 年 3 月 21 日 下午 11:58
2021 年 9 月 17 日 下午 9:10
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Bubbet's UIElements

描述
A collection of UIElements used in Bubbet's mods.
12 条留言
Feral Bacon 2023 年 3 月 31 日 上午 7:00 
2030856418. 'Old version' required for certain mods. 2905204856 is verified with newer versions and should work.
Farticus 2023 年 1 月 9 日 下午 6:40 
any chance of this being updated? trying to add lead indicator and select valuable to my game with my buddy.
StuFine 2022 年 9 月 18 日 上午 7:30 
ello Bubbet! Checjing to see if you're updating
scoin86 2022 年 8 月 6 日 下午 5:25 
is it possible to get a update?
TigraveN 2022 年 7 月 29 日 下午 5:56 
+1 to comment below
Toenail The Lit 2022 年 7 月 29 日 下午 1:16 
Today's Avorion Update to 2.1 doesn't support this or the Mining Priority dependent on this.
Had to remove from our server so we could continue playing.
Please update!
DeadByte42 2022 年 2 月 20 日 上午 10:05 
Thanks, it helped a lot. But i'm already done without it. I will use this later
Bubbet!  [作者] 2022 年 2 月 19 日 下午 1:49 
Try passing _G for the namespace
DeadByte42 2022 年 2 月 18 日 上午 9:37 
Hello, Bubbet! Could you help me with your UI, please?
I tried to use your UIDragList and take MiningPriority mod as an example. It uses namespace. I can't get UIDragList to work without namespace (for custom valuablesdetector, tried "self" and "this" in UIDragList(...))
I don't want to use separate entity script with namespace because it displayed as jigsaw piece instead of valuablesdetector icon and i can't change it
What I am missed out? Thanks
SnakeWildlife 2020 年 6 月 24 日 上午 3:21 
Been loving your ranking and ui mod Bubbet, thank you so much for updating <3