Total War: WARHAMMER II

Total War: WARHAMMER II

580 ratings
SFO - MIXU'S UNLOCKER BUILDING FIX
4
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
1.352 MB
18 Feb, 2020 @ 11:49am
21 Jul, 2022 @ 2:36pm
12 Change Notes ( view )

Subscribe to download
SFO - MIXU'S UNLOCKER BUILDING FIX

In 3 collections by Flamboyant Schemer61
Flamboyant's WH II Mods
52 items
UPDATED-- NEED MORE FEEDBACKS -- FLAMBOYANT'S SFO SINGLEPLAYER MOD COLLECTION - READ THE DESCRIPTION AND DISCUSSIONS PLEASE
327 items
Flamboyant's - Going Wild Modlist
373 items
Description
This is a fix mod for SFO and Mixu's Unlocker. New building lines added by SFO becomes invisible when using Mixu's Unlocker for some provinces and this mod fixes that. Thanks to =[NK]= Col. Jack O'Neil this now also works for vortex.

------------------------------------------------------------------------
COMPATIBILITY

It doesn't change or add anything, just fixes Mixu's Unlocker's little building problem with SFO so its compatible with everything compatible with those 2.
------------------------------------------------------------------------
TROUBLESHOOT



Please make sure that you have tested the mod only with the necessary mods before announcing a bug. Other than that, I will try as hard as I can to fix the problems.

------------------------------------------------------------------------

Please give a thumbs up if you like!


PLEASE READ:
--------------------------------------------------------------------------------------------------------------
I have a patreon account now everyone! I am doing my mods for free, but a little help would be appreciated. Even $1 is worth a lot for me. I'm waiting for your support :
https://www.patreon.com/user?u=21220586


Special thanks to:

-SFO team, for the permission and

-Mixu for both permission and being so helpful and positive.

And all of the people who gave me their support by feedbacks and kind words, it is the only reward I want and I am happy to have such good subscribers.

170 Comments
=[NK]= Col. Jack O'Neil 5 Jul, 2023 @ 2:57am 
And it's listed as an requirement. So it's required.
=[NK]= Col. Jack O'Neil 5 Jul, 2023 @ 2:57am 
You don't need this if you're not using mixu's unlocker.
Kharn the Bloody 5 Jul, 2023 @ 2:19am 
Is this stand alone or do i need to Mixu's Unlocker(vanilla)?
Castellan of sea 20 May, 2023 @ 8:27am 
Solved it I think. It was kinda unlucky that I was not able to confederate Talablaheim and Middenheim in my playthrough... I would have known landmark their would be the knight chapterhouse
=[NK]= Col. Jack O'Neil 19 May, 2023 @ 4:19am 
Probably not. I don't think flamboyant has wh 2 installed anymore.
Castellan of sea 19 May, 2023 @ 4:03am 
Can you make this also compatible with SFO additional units?
=[NK]= Col. Jack O'Neil 29 Sep, 2022 @ 5:02pm 
Let me know if it doesn't? :)
=[NK]= Col. Jack O'Neil 29 Sep, 2022 @ 5:02pm 
It should work mid game. When I tested my changes it was from saves
Haerzog 29 Sep, 2022 @ 2:12pm 
Is this save game friendly or does it require a new game to see the buildings? It sounds like you need a new game, based on the comment by Mac
Jon 27 Aug, 2022 @ 1:34pm 
:steamthumbsup: