Arma 3
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Campaign «RESISTANCE» PART-2
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Data Type: Mod
Mod Type: Campaign
File Size
Posted
Updated
227.880 MB
5 Feb, 2020 @ 11:00pm
10 Jan, 2022 @ 9:04pm
6 Change Notes ( view )

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Campaign «RESISTANCE» PART-2

Description
Continuing the campaign - Operation Flashpoint: Resistance | Remake Part-2. [/]

The plot of the campaign takes place in 1982, three years before the events of the original game. The player takes on the role of former special forces soldier Viktor Troshka, who returned to his native island of Nogovia after a long service. A socialist regime existed on Nogovia for 30 years, but shortly before the arrival of Troshka, liberalization and market reforms began. In 1982, a government crisis erupted on Nogovia: the remnants of the communist faction in parliament left its composition and turned to the USSR for help. The forces of the Soviet army under the command of Colonel Guba invade the island from Kolguyev. The power structures of Nogovia were not able to withstand the Soviet army, the president resigned, but a partisan movement began to emerge on the island. The partisans turn to Troshka for help as having experience of war with the Soviet army, but first he refuses and tries to dissuade the rebels from participating in hostilities. However, after Guba gives the order to shoot several of his friends, if they do not give the hiding partisan, Troshka has to intervene.



Worked on a remake of the second part: [/]

MORFEY [/] - The main developer.
PIONEER [/] - Technical Support.



ATTENTION: [/]

This is a continuation of the first part of the RESISTANCE campaign.
To make it available, you need to go through the first part of the campaign, if you have passed it it will open automatically.

The AI ​​in ArmA 3 is not stable, the infantry may not respond to directions, not go, not shoot. The equipment may roll over, not go, taxi some kind of invisible obstacles, or just blunt, etc.
If you encounter a similar problem, it is recommended to replay the mission.

If the campaign does not start, disable DLS "Contact".

Problems with RHS are also noticed, in particular, there are not enough icons for uniforms in the inventory, you will have to wait for the mod to be fixed from RHS.


You can help the project by clicking on the Like button or by writing a comment. [/]

Donut if desired.[/]
Link: www.donationalerts.com/r/ikt_morfey
PayPal, MasterCard, Visa, Qiwi [/][/]


Enjoy the game! [/]
Popular Discussions View All (3)
0
24 May, 2021 @ 6:36pm
Language
[ʏᴋᴛ]ᴍᴏʀꜰᴇʏ
0
6 Feb, 2020 @ 6:30am
Bugreport
[ʏᴋᴛ]ᴍᴏʀꜰᴇʏ
0
6 Feb, 2020 @ 6:23am
Как начать играть? | How to start playing? | Alternative link
[ʏᴋᴛ]ᴍᴏʀꜰᴇʏ
38 Comments
Bonifatz 31 Jul @ 8:48am 
Никто не знает как поправить проблему отсутствия gm_core в arma? Не запускается сценарий "Крысиная нора".
MrHitman47 17 Apr @ 12:51pm 
Как пройти миссию контрабанда если нету катсцены?
MAXWELL 1 Mar @ 2:59pm 
на миссии контрабанда нету катсцены и после автосейва катсцены нету игрока и нет карты показан спутник
davidfitzgerald3313 13 Sep, 2023 @ 1:16am 
one of the best missions by far. only thing is i wish you could skip more of the videos. but still awesome missions
[ʏᴋᴛ]ᴍᴏʀꜰᴇʏ  [author] 4 Mar, 2023 @ 6:13am 
Поддержка приостановлена, компания заморожена.
[ʏᴋᴛ]ᴍᴏʀꜰᴇʏ  [author] 11 Dec, 2022 @ 6:46pm 
911

Опять наверное бисы своими обновлениями всё сломали, я задолбался уже переделывать. ИИ ездять отвратительно, тут ничего не сделаешь, движок АРМЫ такой, это не исправить.
911 9 Dec, 2022 @ 4:19am 
Да уж, проблем здесь хватает. Чего только стоят моменты, когда вместо катсцены нас кидает играть за какого-то рандомного гражданского, который находится хрен знает где, а действие катсцены происходит тоже хрен знает где. Мне концовку пришлось на ютубе смотреть потому, что я ничего не понял. Ну и все миссии где нам дают танки - это просто боль, ИИ на танках не умеет объезжать препятствия и даже друг друга, приходится с ними нянчится, отчасти помогает построение колонной.
DrigoMagistriArmA 16 Feb, 2021 @ 5:39pm 
Well thank you, apparently you need the combined use of all the explosives in the map to blow the edges of the bridge.
[ʏᴋᴛ]ᴍᴏʀꜰᴇʏ  [author] 15 Feb, 2021 @ 4:27pm 
There is a truck on the left side of the bridge, there is more powerful explosives, there is also explosives in the house in front of the bridge.
DrigoMagistriArmA 15 Feb, 2021 @ 6:58am 
Hello again, I found myself to be stuck at the mission Fireworks, generally because I couldn't destroy the bridge no matter what I did, I tried to put 6 charges on the first pillar, I tried putting 3 charges to each support from each side of the bridge, but I still couldn't get the bridge to collapse, is there something else I'm not doing right with the triggers?
I hope there's a solution to this.