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The rule_type "monsterType" only procs an effect when a hero is attacking a monster.
What should be used instead is "monster_type_count_min" with 1 in the float. This will proc the effect while at least one of that type of monster is alive in battle,
Additionally ecto_haunted damage taken component should have the rule_type "attacking_monster_type" so that it only procs when attacked by an ectomorph.
Like no error pop-up, no crash log or something like that, At least as far i say been searching for logs. Ghost just does that move and game just quits