The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Soundtrack Menu
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Tags: Lua, Tweaks, Music
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520.556 MB
9 DIC 2019 a las 23:56
23 AGO a las 8:12
134 notas sobre cambios ( ver )
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Soundtrack Menu

En 1 colección creada por ☢ Nato Potato ☢
NatoPotato's Binding of Isaac Mods
108 artículos
Descripción
This mod lets you change the soundtrack in-game by using the Mod Config Menu.


REQUIRES REPENTOGON OR MUSIC MOD CALLBACK.
You don't need both.

IF YOU ARE USING MUSIC CALLBACK MAKE SURE YOU USE THE CORRECT VERSION
(Afterbirth+ or Repentance) NOT BOTH



With this mod you can change the games music on the fly without even needing to go back to the main menu, you can pick a specific soundtrack, set it to shuffle between various soundtracks, or even pick and choose individual tracks from each soundtrack to make your own custom soundtrack.
(or totally randomize the tracks for complete chaos)

Want the classic flash music for the basement and antibirth's downpour music for flooded caves? you can do that, you want every single boss fight to play 'Fast Track to Browntown'? sure you can do that too, for each default track in the game you can pick a song to play instead by selecting a soundtrack and trackname.


Just press F10 and go to 'Set Soundtrack'


On top of having the regular rebirth soundtrack I have added soundtracks from some of Edmunds other games, plus a couple soundtracks from AB+ modpacks.
The soundtracks included are: Rebirth, Flash Isaac, Antibirth, Super Meat Boy, The End is Nigh, Legend of Bum-bo and Genesis+.

More soundtracks can be added to the menu by compatible mods.

Each soundtrack has an option you can toggle that sets whether it can be used in shuffle and randomization.

You can press N at any point in game to skip to the next soundtrack when in shuffle or random modes. (or custom with shuffle/random options)


The menu will include 1 soundtrack added by mods that aren't compatible (listed as 'Default'), but it can't add multiple non-compatible soundtracks, they all overwrite the same files/track ids so only the most recently loaded one can be used.


In the 'Custom' mode you can set each individual (controllable) music track in the game to a specific soundtrack and tracktype of your choice, among the options for soundtrack are 'Silent, 'Random' and 'Shuffle'.

Each individual entry set to random will be a different soundtrack, while the ones set to shuffle will all share a single randomly chosen soundtrack, both random and shuffle tracks will change every so often based on your settings, either on room change, on floor change or on starting/continuing a run.



Thanks to Broski for showing me the music API and giving me the idea for this mod and for the Genesis+ soundtrack.
Thanks to Taz for making the music API and Piber for making the mod config menu.


Note that this mod can't control the music for the intro cutscene, game start or end credits, and without Repentogon it can't control the music for the title screen and pre-floor nightmare. (you can still change those with a 'default' music mod)

But it DOES let you set a track specifically for Mega Satan, just call the track "SOUNDTRACKNAME Boss (Mega Satan)".

If you have Repentance you can also set a track specifically for phase 1 of the Hush fight instead of reusing the ??? music, just call the track "SOUNDTRACKNAME Boss (Hush Phase 1)".

If you have REPENTOGON then soundtracks can have custom music for the main menu and pre-floor nightmare.
To change the main menu music settings go through the main soundtrack selection and go left past the "Jingles only" mode (or right past all your installed soundtracks), once you've updated the settings then just change the soundtrack selection back to whatever soundtrack you want to use in game play.
The tracks should be titled in the music.xml like this:
"SOUNDTRACKNAME Main Menu"
"SOUNDTRACKNAME Nightmare"
"SOUNDTRACKNAME Dogma Nightmare"

Another Repentogon exclusive feature is Continuous Floor Music, this can be enabled in the options section of the soundtrack menus config page, it works by playing the room music as a 'jingle' and silencing the regular music, so unfortunately leaving and re-entering a room will restart the rooms music and if you enter a room while a jingle is playing it will get cut off by the rooms music, but otherwise it should work as you would expect.



If you made a soundtrack mod adding compatibility is fairly easy, just follow the instructions in the discussion topic.


Check them out and add more tracks to the menu, you can also use them as examples for making/updating your own mods.




This is included in POTATO PACK 2.
Discusiones populares Ver todo (8)
78
25 AGO a las 6:20
Bug Thread
TheLemon27
69
29 AGO a las 0:09
FIJO: Making a Compatible Soundtrack mod
☢ Nato Potato ☢
2
16 JUL a las 20:13
Repentogon compatibility
☢ Nato Potato ☢
841 comentarios
☢ Nato Potato ☢  [autor] hace 20 horas 
Are you able to check your log file for info on the crash? (User\Documents\my games\Binding of Isaac Repentance\log.txt) should be some info in the last dozen lines, paste it into the bug thread and I'll take a look
Caris hace 21 horas 
mod makes me crash not sure y :/
☢ Nato Potato ☢  [autor] 27 AGO a las 18:35 
If you go to each soundtrack in the config menu there's a setting for whether jingles should try to play without interrupting music, for that to work you either need Repentogon or the soundtrack needs to have SFX jingles set up, if the mod detects neither the setting should automatically disable itself
shin impact 27 AGO a las 8:12 
How can i stop the special room jingles from interupting the music with a custom soundtrack?
☢ Nato Potato ☢  [autor] 26 AGO a las 19:06 
There is an option for how to handle StageAPI floor music in the config settings
wookywok11 24 AGO a las 20:10 
so is there support for custom floors (like Revelations, Future, Fall From Grace)?
Ketsupo 23 AGO a las 10:52 
This is exactly the kind of mod I was looking for! Thank you so much for making this!
ItzJustHayden 22 AGO a las 20:05 
solution to the boss jingle thing for now is to mess with the config. yep, thats it.
Cosmaddix 18 AGO a las 9:49 
What happened to the custom soundtrack menu? I accidentally moved off it and it never went back no matter what i did.
GoldInvestor 15 AGO a las 14:17 
Since the mod was updated to no longer cut off boss intros longer than the cutscene, it will now continue to play when I press space to skip the intro, causing it to blend with the music for a bit. It sounds jarring and I would appreciate if this could be fixed.