Stellaris

Stellaris

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Silicoid Lithoid Merge Mod
   
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File Size
Posted
Updated
17.871 MB
26 Oct, 2019 @ 11:20pm
8 Mar, 2020 @ 12:08pm
3 Change Notes ( view )
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Silicoid Lithoid Merge Mod

Description
An update and merge of the "Animated Silicoid Portraits" mod by Silfae with the "Lithoids" DLC. The Silicoid species portraits now are part of the Lithoid group, and the Silicoid traits are availble to Lithoid species.


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(1.0) Initial
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(1.1) Updated to clean up some code and add in a little easter egg.
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(1.2) Fixed the localization issues and the cost of a trait. Also got the thumbnail working.
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Thanks and credits to:
Silfae, the original Silicoids mod.
Frosum, the updated code.
25 Comments
Victimizerr 4 Jun, 2023 @ 12:29pm 
Plz update
NerdCuddles 30 Jan, 2022 @ 8:51pm 
is this ironman compatible?
Beast-Storm 4 Jun, 2021 @ 6:00pm 
When can we expect an update?
Sjru 🐲 11 May, 2021 @ 5:06pm 
Update?
Tristessa 7 Jul, 2020 @ 3:13am 
Mod seems non-functional as of 2.7.2. =(
Beast-Storm 27 Apr, 2020 @ 12:59am 
Is it possible to add or replace some Lithoid/Silicoid inspired buildings.... not all of the of course maybe just a building that helps Lithoid/Silicoid species in some way... like a Mineral Monolith building that adds Housing, more miner jobs, population growth and passive amenities production....

Or a Mineral Pool that boost Lithoid/Silicoid Pop Growth but has a mineral upkeep and a Medical Job slot.....

Just some idea's thrown your way @Cavmanic
TurtleShroom 31 Mar, 2020 @ 8:42pm 
Few, if any, patches after a new EP ever break extant code. You have no need to fear.
Cavmanic  [author] 31 Mar, 2020 @ 12:09pm 
It's been working fine in my playthroughs so far. I'm waiting till 2.6.3 or 2.6.4 to update the version.
TurtleShroom 31 Mar, 2020 @ 9:10am 
With V2.6 released... does this Mod still work?