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Today's SE update (1.204 "Signal") breaks something with non-axis aligned connectors - at least the 1x1x1 connector of this mod doesnt work anymore.
Kham's new version already fixes the connector axis which solves the issue.
Steam https://steamproxy.net/sharedfiles/filedetails/?id=3234504316
Mod.io https://mod.io/g/spaceengineers/m/connectors-collectors-v2
This version has been marked as OLD and has had an 'OLD' tag added to all icons to make them easier to identify since they look physically identical.
It'll take me a few days probably to get them all sorted out but I'll post here again once it's up.
So everyone is able to switch by its own
It's related to the model orientation and sadly I maintained the orientation of the blocks in the original mod when I made this so it could be switched out for the original without breaking any builds but now it means all of them will need to be rotated 90 degrees to fix this issue.
Of course, this means it will break all existing builds which use these which is far from ideal but it's the only way I can find to fix it.
I'm trying to weigh up whether to release the 'fix' as a separate mod so people can manually switch over their connectors or whether to just update this mod and break any existing connector placements.
It is the conveyored connector, maybe the armored too because it seems to be the same block just without conveyor ports
Same here, ejecting ends with clang and sometimes a game crash (sound bug)
Sometimes the rocks spawn behind the block...
If someone have the model I could edit it to prevent the error