RimWorld
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Blueprint Totals Tooltip
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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Actualizado el
1.840 MB
13 OCT 2018 a las 6:57 a. m.
3 JUN a las 8:25 p. m.
11 notas sobre cambios ( ver )

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Blueprint Totals Tooltip

En 1 colección creada por ChippedChap
Mods by ChippedChap
10 artículos
Descripción
A UI mod that lets you seamlessly check how much your blueprints cost, even as you lay down more.

This mod adds a "tooltip" (see the demonstration gif) that lists all the requirements of highlighted blueprints. The highlighted blueprints are either the ones visible on the screen or selected, with the tooltip being positioned somewhere near the highlighting rectangle.

Main Features
Quick to toggle on and off: You can quickly toggle the tooltip on and off by clicking the icon that looks like a clipboard on the bottom right of the screen. You can also assign a keyboard key to quickly toggle the tooltip on and off if you need to quickly check what you need (\ by default.)

Tracks visible blueprints: The mod tracks and highlights blueprints visible on the screen irregardless of which tabs you have open. This means you can see what the blueprints on your screen currently require as you lay down more using the Architect tab.

Can track selected blueprints: If you need to check only a select group of blueprints, simply select them and only those selected blueprints will be highlighted and will have their requirements tracked.

Highly configurable: You can change almost every aspect of this mod using the Mod Settings menu. If you find the highlighting to be too strong, you can make it less opaque or you can disable it completely. if you don't like how the tooltip is positioned, you can change that! You can put the tooltip right in the middle of the highlighting rectangle, or on the top left, if you're more comfortable with that. There are other settings that are explained when you highlight over it in the settings menu. Here's a picture of the mod settings menu[i.imgur.com]

Other Notes
This mod requires HugsLib

Get HugsLib here, if you want to install it manually[github.com]

A large percentage of development time was sunk into making the tracking of blueprints smooth and fast, but if your computer can't handle it, you can disable visibility tracking or change at what zoom visibility tracking stops.

Visibility tracking is optimized by updating visible blueprints only when it is necessary (when the camera moves or zooms, when new blueprints are added, ect.) If you find a special case where the tracked blueprints aren't updating right, please post exactly what you did on this page or as a GitHub issue so that it can be fixed.

Thanks to Proxyer and Zephyr for providing translations for this mod!

GitHub Repository[github.com]

If you like/don't like this mod, please remember to rate!
63 comentarios
Giggles 14 JUN a las 12:59 p. m. 
Thanks for updating! Many thanks and much love!
cerros 4 JUN a las 9:07 a. m. 
thanks for the update :)
苍白而蔷薇 4 JUN a las 3:50 a. m. 
Nice to see the update
ChippedChap  [autor] 3 JUN a las 8:31 p. m. 
Was insanely busy, finally was able to update

Thinking of playing more again (have not tried any of the expansions) and I have some ideas for improvements
shawyer 27 MAY a las 11:30 a. m. 
Great mod, hope you are able to update.
Giggles 11 MAY a las 2:13 p. m. 
This is one of the mods that I consider essential, can't wait for your update!
cerros 18 ABR a las 10:43 a. m. 
Thanks :)
ChippedChap  [autor] 14 ABR a las 8:48 p. m. 
Will update when I get the time. Thanks
LeAnomalocaris 11 ABR a las 6:19 p. m. 
Will this be updated for 1.5? This is a must-have for me
cerros 15 MAR a las 1:17 p. m. 
Will there be an update for 1.5? Thanks