Total War: WARHAMMER II

Total War: WARHAMMER II

2,496 ratings
Mixu's Mousillon
9
7
3
21
19
2
2
3
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Units
File Size
Posted
Updated
297.268 MB
5 Nov, 2017 @ 10:53am
17 Jan, 2022 @ 11:03am
72 Change Notes ( view )

Subscribe to download
Mixu's Mousillon

In 1 collection by Mixu
Mixu's mods for warhammer 2
17 items
Description
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon.



Features:
  • Added Mallobaude and his gang.
  • Removed access to all vanilla RoR's from Mousillon.
  • Removed access to Vargheists, Hexwraiths, Black Coach and Terrorgheists from Mousillon.
  • New units for Mousillon.
  • New Regiments of Renown for Mousillon.
  • New buildings and landmarks for Mousillon.
  • New tech tree for Mousillon, replacing the beast path.
  • New skill trees for lords.
  • Added bloodlines campaign mechanic for Mousillon, with 2 new bloodline lords.
  • Mousillon's Grave Guards, Black Knights and Skeleton Warriors reskinned and given a new unit card.

Other vampire count factions can't recruit these new units, they already have Sylvanian crossbowmen, etc.

Mallobaude:
Mallobaude is a starting lord option for Mousillon, you can still start with the Red Duke however by clicking the "change starting lord" button in the frontend.

Mallobaude's gang aka Knights of the Black Grail
- There are four unique characters that you can recruit for Mousillon, three heroes and one lord.
- All of them pretty disgusting human beings, except for Eustache, he's a cool guy who just wants to live.
- You get quests at the start of the game that tells you how many elfroots you must collect before they join you.
- If you start as Red Durk, you unlock this thing after recruiting Mallobaude.

Honour or Death
Mallobaude will offer any enemy human faction leader he defeats a chance to join them or die.
If a faction accepts this offer, they become your vassal and neither you or they can break this vassalage (unless something funky happens). You'll also get a reward, I think.
If they decline, their faction leader will no longer lead an army and you can't do diplomacy with them.
(Yes. I know, I could kill them, but that would cause other issues, like diplomacy voices still being the previous leaders.)

Honour or Death applies to following subcultures:
  • Araby
  • Bretonnia
  • Empire
  • Southern Realms
  • Kislev


This mechanic is only available if you start with Mallobaude.

Bloodline lords added:
  • Dark Prophetess
  • Fallen Knight

Heroes added:
  • Wight King [Bretonnian version of it, replaces the vanilla wight king]
  • Damsel, pretty much the same as Bretonnian version, comes with three lores, heavens, beasts and life.

Units added:
  • Men-at-Arms (Polearm)
  • Men-at-Arms (Sword)
  • Peasant Bowmen
  • Peasant Bowmen (Fire Arrows)
  • Peasant Bowmen (Pox Arrows)
  • Mounted Peasants Archers
  • Field Trebuchet
  • Unholy Field Trebuchet
  • Wailing Hags
  • Damned Knights Errant
  • Damned Knights of the Realm
  • Damned Questing Knights
  • Grey Men

Regiments of Renown:
Most of these are fan made and invented, but still lore-friendly.
Ideas were thrown around by bunch of other people, so thanks to those :)
I decided to make my own instead of conflicting with existing mods.

  • Black Grail Knights
  • The Dreadwings
  • The Hungry
  • Silver Shriekers
  • The Ghosts of Glanbor
  • Bastardiers of Châlons
  • Doom Reliquae of Mordac
  • Midnight Ravens of Rachard
  • The Rose Lances

How to play as them?:
You'll need an unlocker, use my unlocker or Crynsos'
There are some features will only work with my unlocker.

Compatibility:
It's a unit mod, so you should know the deal, it's compatible, but won't be balanced for that mod without a submod.

This mod is compatible with the CTT - Boyz will be Boyz overhaul.
https://steamproxy.net/workshop/filedetails/?id=1214959308

Credits:
ChaosRobie did the Coven Throne mount for Dark Prophetess
Elon and Balint did model and unit card work for the Grey Men, thanks to those guys for letting me use their stuff!

Submods:

Submods are obviously okay, same thing with translation mods.
Both of those types of mods should still require the original mod instead of including the entire mod, it is a "sub" mod after all.
There is no reason to include the entire mod, if you're making a submod.


Contact me / Bug Reports:


If you want me to fix something read the text below!

I don't really have the time for steam anymore which is why I would prefer if bug reports and other things requiring my attention would be sent to my #mixu_stuff channel in C&C modding discord, link to the discord here[discord.gg]