Divinity: Original Sin 2

Divinity: Original Sin 2

47 ratings
JRavens GMToolkit II New Status Effects and Emotes
   
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Type: Add-on
Game Mode: GM
File Size
Posted
Updated
3.554 MB
16 Oct, 2017 @ 6:56pm
30 Oct, 2017 @ 3:46pm
6 Change Notes ( view )

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JRavens GMToolkit II New Status Effects and Emotes

Description
Adds a TON of new status effects you can apply to players and NPCs which include visual FX only versions so you can make someone glow, look like a statue, etc without actually changing their stats. Also includes versions of some of the statuses that do NOT have visual FX. So if you want to give someone stat changes but not add the graphics. Includes versions of the POLYMORPH status that DO NOT have the weird glow. Includes NEW POLYMORPH abilities such as various animals and undead. And finally includes new EMOTE status effects that animate characters so you can do basic animation right inside GM mode.
Popular Discussions View All (1)
0
16 Oct, 2017 @ 7:14pm
FAQs
JRavens
94 Comments
KingKenna 16 Jan, 2020 @ 7:40am 
The emotes stop working if you reload a level that you are currently in.
Seventy-Three David 31 Dec, 2019 @ 12:55pm 
I've noticed on reload of a scene, the emotes don't always play and I have to reset NPCs. Anyone else have this issue?
HIKKU 26 Oct, 2018 @ 12:56pm 
Thank you Jraven and Vilerian
Vilerian 13 Oct, 2018 @ 1:56pm 
I've re-published a modified version of this mod called 'Vilerian's JRavens II Update'. If you object JRavens I'll of course immediately remove it.
Vilerian 13 Oct, 2018 @ 9:09am 
I wonder if I'd be allowed to re-publish an altered version of this mod? I'll of course make sure to note that on the re-published version.
Nicol Bolas 26 Sep, 2018 @ 2:30pm 
Hey JRaven do you intent on coming back to Definitive? I used your mod's religiously and it was such a good additon. The new DE version enables even scripts for DE to use so your emotes and everything could finaly work fantastic! it would be a gift to the community and especially for me. Thank you for some wonderful moments in my gm campaign.
Subzero 15 Sep, 2018 @ 2:08pm 
I really really hope the emotes get fixed. I've just started making my own campaigns for friends and man do the NPC's feel lifeless without them.:steamsad:
Warfare 21 Jul, 2018 @ 11:19pm 
They are still working as skills, though there is another good mod for this - Bag of Emotions.
I've spent some time trying to fix statuses, but with no success yet.
sleepy dragon 21 Jul, 2018 @ 11:07pm 
they stopped working :(
Cpt. Cancer 8 Jul, 2018 @ 7:06pm 
Please fix emotes. it is kinda awkward sometimes without it