Shapelab by Leopoly is a VR design application offering a variety of powerful polygon mesh-based sculpting tools, for both aspiring creatives and experienced 3D artists. Step into our virtual lab and release your creativity, make your own models, and perfect your ideas through digital sculpting!
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Foarte pozitive (183) - 85% din cele 183 recenzii ale utilizatorilor pentru acest software sunt pozitive.
Data lansării:
26 iul. 2023
Dezvoltator:
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Doar RV

Cumpără ShapeLab

 

Despre acest Software

Shapelab is a highly efficient 3D sculpting application optimized for virtual reality devices. Shapelab takes advantage of VR technology to provide an immersive and intuitive interface that allows you to sculpt in 3D space, giving you a new level of control and creative freedom over your designs. With Shapelab, you can easily create organic shapes, from simple forms to complex designs. Visualize your creative ideas and print them in 3D or sculpt high-quality props, characters, and concepts for applications, games, and virtual worlds, as well as digital concept art and storyboards.

Using virtual reality for 3D modeling offers numerous advantages. It allows you to work with your creations in a more natural way as if they were physical objects right in front of you. This provides a level of immersion and depth that is simply not possible with traditional 2D modeling tools. Additionally, virtual reality modeling can increase productivity, as it allows you to work faster and more efficiently, even with greater precision in certain cases.

Shapelab’s usage of polygons instead of voxels makes it stand out in the creative VR tools market. Polygonal mesh modeling gives you the ability to sculpt stunning, well-detailed, and realistic 3D assets and allows users to import and edit large and complex 3D scans. With Shapelab's dynamic topology mode and support for industry-standard features, you can create detailed models with ease.

Join our community of artists and unleash your creativity with Shapelab today!

Please note that although you can register a Shapelab account after downloading Shapelab, an account is not needed to access the application. To create an account you only need to provide an email address and a password, or you can choose to sign in with your existing Google or Facebook account. Tick the 'Remember me' checkbox to stay logged in. You can provide additional information and manage your email preferences in your account settings.

CORE FEATURES:

Sculpting Tools
Clay, Draw, Inflate, Surface Stamp, Smooth, Snakehook, Flatten, Trim, Pinch, Mask, Regularize, 3D Stamp

PBR Vertex Paint Features
Painting 4 different properties in total: Color, Roughness, Metalness, and Emission.

Optional dynamic topology sculpting
The feature allows for real-time tessellation of the mesh based on the level of detail needed locally. It also makes some brushes more usable and effective in creating certain shapes.

Texture export
Generate and export texture maps (normal maps, pbr properties, and colors) for your vertex-painted creations during the export process.

Global mesh manipulations and transforms
Voxel remesh, Mirror and weld, Subdivide, Decimate, Regularize, Merge vertices

Multi-object handling
- Import, Export, and manipulate objects separately
- Clone, Mirror, Merge, Subtract, Intersect, Join objects

Environments and materials
Numerous realistic materials and diverse environments to choose from

File support and Import/export
Import/export FBX, OBJ, STL, and GLB files

Cerințe de sistem

    Minim:
    • Necesită un procesor și sistem de operare pe 64 de biți
    • SO *: Windows™ 8.1 or later or Windows™ 10
    • Procesor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memorie: 8 GB RAM
    • Grafică: NVIDIA GeForce™ GTX 1060 or AMD Radeon™ RX 480, equivalent or better
    • Stocare: 800 MB spațiu disponibil
    • Compatibilitate cu RV: SteamVR or Oculus PC
    Recomandat:
    • Necesită un procesor și sistem de operare pe 64 de biți
* Începând cu 1 ianuarie 2024, clientul Steam va fi compatibil numai cu Windows 10 și versiunile ulterioare.

Ce spun curatorii

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