The first-ever true MMO hypercar racing game is here! Play with up to 39 friends!
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Release Date:
Q2 2025
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Hypercar Evolution 2025 is the first release aiming to capture the evolution of hypercars in the Engine Evolution franchise. The game will surely be rough around the edges at the beginning; the balancing, physics, and circuit design will surely require several iterations based on the players' feedback, which I am very much looking forward to. Hence, I decided that this whole set of new challenges is appropriate to tackle at the Early Access phase.”

Approximately how long will this game be in Early Access?

“About 2-4 months.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to contain more tracks and vehicles, bringing new balancing challenges. Also, the physics of all vehicles is to be developed in order to be easier to handle while improving the feel of the ride.”

What is the current state of the Early Access version?

“You are able to experience action-packed races on 25 tracks with 20 vehicles.”

Will the game be priced differently during and after Early Access?

“The prices will be the same.”

How are you planning on involving the Community in your development process?

“I am looking forward to reviews of testers and their feedback. I will make my best as always to incorporate as many adjustments based on feedback as possible into the game. Any gameplay feedback will be greatly welcome as well. The easiest way to contact me and have a discussion with me and other players is via Discord.”
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Planned Release Date: Q2 2025

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About This Game


I have been creating this game since high school and have worked hard through my studies at Charles University in Prague. My aim for this year is to carry over my Ph.D. research about procedurally generated nature into my game. I aim to capture 150 years of racing in a game one day.


Hypercar Evolution is a multiplayer racing game that uses principles similar to those of World of Tanks. With each race against 39 other players, you gain experience and credits, for which you can buy various upgrades for your vehicle or unlock newer vehicles. You start with machines from the 1960s. Can you get to the very top and ride on modern machinery?


Controls are simplified enough to give you still the passion of riding but not too complex to take you hours to learn. It mainly focuses on providing players with the best enjoyment from racing fights. The game's core is short, dynamic races with a high action density. The feeling from the ride is very reminiscent of older games; do not expect a hardcore simulator. On the other hand, it's not a mario kart racing game - there are physics, and you need to keep that in mind.


- 25 hypercars s from 60 years of history
- 50 real and custom tracks
- 1000+ various vehicle setups
- 30+ vehicle patterns, each customizable
- 10 different biomes


Using a simple yet rich customization system, you can customize your vehicle and rider as much as you want. For example, you can paint your hypercars with any combination of colors or use any of the available patterns to customize them!


The game is based on custom cloud-saving technology. As part of that, it contains many classic MMO features like cloud save, leaderboards, daily missions, achievements, and stats! Compare yourself to other racers!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64 bit
    • Processor: 2,2+ GH Intel or AMD
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 660+
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: SSD disk is recommended, GPU compute shader capability required
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64 bit
    • Processor: 3,0+ GH Intel or AMD
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 960+
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Additional Notes: SSD disk is recommended, GPU compute shader capability required
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