Catacomb Kids is a brutal platformer roguelike that pits you against the deadly Catacombs aided only by magic, steel, and your quick reflexes. Traverse procedurally generated dungeons and hack, slash, burn, and blast your way through hordes of things that want to kill you.
Reseñas generales:
Muy positivas (516) - El 88 % de las 516 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
20 FEB 2015
Desarrollador:
Editor:

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Juego con Acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Los juegos con Acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

“After being in development for a few years now, Catacomb Kids has now reached a point where the core of game is fun and playable. From here on out, I want to continue development in an open fashion that allows players to keep up with the game's progress in a way that lets them experience it firsthand.”

¿Cuánto tiempo va a estar este juego en Acceso anticipado aproximadamente?

“The game will be in Early Access until it's complete. I'm just one dude so it might be a while! Until that time comes, you can support the game and receive updates about the game's development by following my Twich livestream.

New builds will be released as new features are added, tested, and confirmed stable.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“The full version will have four environments to traverse, several more bosses to fight, and dozens of skills and abilities. Most of what's currently missing are the two remaining environments and a proper final boss.”

¿Cuál es el estado actual de la versión de Acceso anticipado?

“Currently the game is fully playable, with two of the four planned environments completed, and three large bosses implemented. There are also fully functional local-coop and versus modes.

Most of the game's systems are in place and functional with the remainder of the work largely consisting of fleshing out and expanding the world with new enemies, traps, environments, etc. Due to the procedural nature of levels though, there is currently enough game present to keep players well occupied until the new areas become available.”

¿El precio del juego será diferente durante y después del Acceso anticipado?

“It will be the same price upon release.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“I host regular, weekly livestreams where I engage with players as I work on the latest features for the game. Several features of the game that have already been implemented have come directly from my interactions with people in the Twitch chat!

You can also find me on the game's , where I'm very active.”
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The Origin Of Dungeons

500 Years ago the demon sorceress Abys was sealed away beneath her fortress by four legendary heroes and a fifth forgotten one. Over time, no longer held aloft by Abys' magic, the fortress sank into the earth and became a haven for foul creatures, dark magic, and the refuse of the Overworld. The fortress, now buried deep undergound, became known as The Catacombs, and kids from all over found themselves drawn into its shadows - seeking riches, power, knowledge, and escape.


Now, coming-of-age ceremonies and criminal sentences alike all revolve around plumbing the depths of The Catacombs, and the legend of Abys has been all but forgotten. Some say she yet sleeps in the dark below, the seals that keep her contained growing ever-weaker.

What Lies Beneath

Catacomb Kids is a procedurally generated platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting.


The game is streamlined but not "simple", featuring a system where basic elements interact to create complex outcomes and stories. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness.

Requisitos del sistema

Windows
macOS
SteamOS + Linux
    Mínimo:
    • SO *: Windows XP / Vista / 7 / 8
    • Procesador: 1.2GHz processor
    • Memoria: 512 MB de RAM
    • Gráficos: 256MB
    • Almacenamiento: 100 MB de espacio disponible
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.
    Mínimo:
    • SO: Mac OS X 10.6 Snow Leopard
    • Memoria: 1 GB de RAM
    Mínimo:
    • SO: Ubuntu 14 or above
    • Memoria: 512 MB de RAM
    • Gráficos: OpenGL-capable graphics card with valid driver

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