Detailed, gritty text-based fantasy RPG centered on dungeon crawling with traps, puzzles, fights and loot. Recreates the gameplay of the old gamebooks. Simple battle system and hassle-free inventory management.
所有評論:
5 篇使用者評論 - 使用者評論數量不足,無法產生整體評價
發行日期:
2024 年 4 月 29 日
開發人員:
標籤

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

在 Steam 上查看 Brick and Rock 的所有作品
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

下載 Bloodwood Dungeon Demo

購買 Bloodwood Dungeon

購買 Brick and Rock Gamebook Collection 組合包 (?)

包含 2 個項目: Greymarsh, Bloodwood Dungeon

-20%
HK$ 62.40
 

關於此遊戲

Bloodwood Dungeon is a text-based adventure game. Simple, gamebook-style battle and inventory management are combined with a branching story. Atmosphere and dialog are important aspects. You will explore Bloodwood, a place of legend shunned by most. Its abandoned ruins are waiting to be explored, and its dungeons and caves are ready to reward you or swallow you up at a moment's notice.


Give Bloodwood Dungeon a go if the following statements ring true when you play RPGs or adventure games:
* You like to read, as opposed to just skimming the text
* You like your fantasy to be dark, mature and gritty rather than a funhouse of goblins, elves, knights and trolls
* You put large emphasis on story, coherent world building and atmosphere
* You like an epic dungeon crawl now and then
* When you spend lots of time optimizing your stats or tinkering with your inventory, it feels like a necessary evil that you could do without

You should probably skip this game if your gaming persona is better described by this list:
* You love stats tinkering and finding optimal combos
* You love replayability and "finding all the endings"
* You have an attention span not suited to long swaths of text


The main game loop is exceedingly simple, and purposely so: the player reads what happens, and then gets to choose from a small number of actions to progress the story. Most locations can be revisited and fast travel is available through a map.

There are just four stats parameters to consider: hit points, strength, armor and fighting prowess. That's it. In addition, the protagonist keeps an amount of gold and some items, including weapons.

The fighting system is turn-based, like everything else in the game. Despite the rudimentary battle loop using RGN in the style of old gamebooks, there is sometimes room for tactics.

A started session is associated with just one save slot, meaning permadeath in theory. In practice, this is circumvented through an in-world mechanism that is akin to the bonfires of the Souls games.


Bloodwood Dungeon is heavily inspired by the gamebooks that were so popular in the eighties. One of the most appealing features of this form of solo adventuring was the small scope: rarely did these books consist of more than 500 situations in which to choose from a small number of actions so as to further the story. The battle system and inventory management were rudimentary and designed to be mastered immediately. That way, the action could start right away.

The meticulous tinkering with inventory items and stats optimization so popular in games these days... there was rarely much of that.

And even though the interactivity was low with today's standards, the reader/player still had the illusion of agency, of having the power to affect the miniature world conjured up within the gamebook's pages.

Bloodwood Dungeon strives to recreate that feeling.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Some illustrations are rendered or enhanced by generative artificial intelligence.

系統需求

    最低配備:
    • 作業系統: Microsoft Windows 10
    • 儲存空間: 560 MB 可用空間

Bloodwood Dungeon 的顧客評論

評論類型


購得方式


語言


日期範圍
如欲檢視特定日期範圍內的評論,請在上方圖表框選一段日期範圍,或點擊直條。

顯示圖表



遊戲時數
依照使用者撰寫評論當時的遊戲時數篩選:


不限最低時數不限最高時數

顯示
以所選顯示順序顯示評論





進一步了解
顯示圖表
 
隱藏圖表
 
篩選條件
排除離題評論活動
遊戲時數:
主要在 Steam Deck 上遊玩
無其它評論符合上述篩選條件
調整上方的篩選條件以檢視其它評論
評論讀取中…