Unite the ANDROID HORDE! Reignite the MACHINE UPRISING! As a bloodthirsty machine lord trapped within the treacherous Android Asylum, cut down rivals while you construct a loyal, relentless horde of androids in this cold, dark simulation.
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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“Poor Little Pigeon is a solo development effort. It's unrealistic to plan on Android Asylum being the kind of polished game I would personally want to play without significant playtesting over a long period of time.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“I aim to be in early access for roughly a year, so 1.0 should hit around December 2026. This may change depending on community feedback. However I plan for this to be a long-term simulation project that continues to evolve over time past 1.0 and beyond.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Early access is the "core" structure of the game with minimal content. Before we can declare a release 1.0, it needs significant amounts of content: dynamic events, unit types, etc.

The following are planned additions prior to 1.0:
- Large base of dynamic events that trigger from a character's personality or history (during gameplay)
- Emergent narrative system that taps into your existing characters and their histories with each other and the world
- Mid and post-game map level catastrophes
- Around 15-20 combat unit types
- Significant amount of varied combat unit abilities and traits (via character improvement systems)
- Rank system (dynamic difficulty)
- Arcade-style scoring
- Dynamic goal system during map gameplay

The ultimate goal is for each playthrough to feel meaningfully different: varied emergent narratives and distinct characters that shape how the map changes as you fight your way through or even just survive.”

Hur är det nuvarande läget i versionen med Early Access?

“At the present moment, we have the following structural pieces complete:
- Full map functionality
- Full combat system functionality
- Basic UI functionality
- Basic dynamic event system
- 4 combat unit types
- Basic character improvement system (increase stats, gain abilities, etc)

I do stream development of the game so current state and near-future additions can always be seen there as well.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No, I plan for the price to stay consistent.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Community feedback is the reason for being here: I can't make this game without you! I'm a one person team who thinks about this project all day, so it takes a lot of time and effort to try to stay objective about specific pieces of work on the project. I often have to come back to something over and over and say "is this actually good?". The more the community can share their opinions, positive or negative, the better.

We do have a discord server to discuss development and development streams.”
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Om detta spel

In the cold ruins of the former U.S. state of New Jersey, now known only as Android Asylum, an endless war rages upon the desiccated remains of humanity. You are a machine warlord, enhanced beyond human comprehension, leading a fractured band of hyper-intelligent androids vying for dominance. But survival is not enough; no machine will rest until the horde is reunited under an iron fist, once and for all.

Key Features:

  • Character-Driven Feudal System: Do whatever you must to hold together a machine society rife with intrigue and betrayal. Find true compatriots and try to keep them standing. Develop characters, form bonds, and increase their status and power as you fight shoulder-to-shoulder across the landscape.

  • Dynamic Tactical Combat: Engage enemies on the battlefield with a deep, turn-based strategic combat system. Deploy your commanders and troops and take the fight to your rivals with a huge, varied set of special abilities and traits.

  • Dynamic Narrative and Replayability: Shape the end of the Android Asylum with choices that matter and dynamic story arcs, allowing for endless variations in each playthrough. Watch the consequences of each faction's decisions and goals play out as each turn unfolds.

Unite the ANDROID HORDE! Reignite the MACHINE UPRISING!

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7+/10/11
    • Processor: x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU
    • Grafik: Integrated graphics with full Vulkan 1.0 support
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
    Minimum:
    • Processor: x86_64 or ARM CPU (Apple Silicon)
    • Grafik: Integrated graphics with full Vulkan 1.0 support
* Från och med den 15 februari 2024 kommer Steam-klienten inte längre att ha stöd för 32-bitarsspel eller macOS 10.14 eller lägre.
    Minimum:
    • Processor: x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU
    • Grafik: Integrated graphics with full Vulkan 1.0 support
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