EOEOnline is a fantasy MMORPG in a vast world with quirky and humorous characters and a depth of unique lore and world building. The game takes place in a dynamic world we're in game events become canon and build onto the game's lore and world.
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Release Date:
7 May, 2024
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“in early access as hardware and game play will likely change with feed back from players this”

Approximately how long will this game be in Early Access?

“2- 3 months at a maximum or less if player confidence is high enough”

How is the full version planned to differ from the Early Access version?

“likely the same product but with greater stability and game play quality the majority of basic content is already in game with plans to add more quests features and areas over time. all game play mechanics have been implemented. the intent is to grow the game with feedback from the community in early access to ensure quality of the finished project.”

What is the current state of the Early Access version?

“the game is mostly stable however community feedback is needed to improve game play. nearly all of the game play mechanics have been implemented, however quests and game areas are likely to expand over time along with new content.
at current the game has approximately 40 quests which is expected to expand gradually on monthly updates 5 mini games which is expected to increase and change over time depending on feedback about the mini games
at current all voice acting in the game is being overhaled with a combination of old and new voice acted lines still in game.
there are 6 combat skill trees which are expected to expand in depth and breadth over time.
more than 20 pets are available, and this number will expand gradually.
at current there is only one server but as the player base expands this will increase however servers are not locked, and a player can switch between them.
items and content for players to collect is expected to expand at a regular pace with t current around 20 sets of weapons and Armor as well as numerus cosmetics and usable items and furniture. regular updates about new content are available on our Facebook page or website.
features and implementations
Early access features and planed implementations
Implemented
-Create character implemented but likely to be improved over time
-Questing system implemented with more than 40 quests and quests are likely to be released steadily with updates
-70 plus pieces of equipment which will be expanded and improved overs time
-Crafting systems of smithing and alchemy implemented but likely to expand in scope
-Enchanting implemented but minimal at this stage player response is needed as it may get cut if feedback is not positive
-Minigames of ice dodging, arena , hippo racing , tomb raider and dance off implemented but require feedback with hippo racing in need of live testing due to networking concerns under load
-4 combat paths implemented with the healer not accessible until later game play in the pirate questline more combat paths will likely be introduced and some skills likely to change.
-The voice acting is receiving a full overhaul some of which already has been
-Dungeons are considered mostly complete but susceptible to improvements especially in boss encounters
-House items exist but are likely to increase with new content and building a house is likely to be overhauled in future with more locations and features
-4 main areas have been created however these areas are generally unlocked in later game and are likely to change as more features are added.
-Events are added regularly and this is likely to continue with events occurring during periods of updates.”

Will the game be priced differently during and after Early Access?

“most likely a gradual increase in price to cover server maintenance cost”

How are you planning on involving the Community in your development process?

“full communication while possible with frequent questions answered in posts and videos on the official discussion board”
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About This Game

EOEOnline is a fantasy MMORPG in a vast world with quirky and humorous characters and a depth of unique lore and world building. The game takes place in a dynamic world we're in game events become canon and build onto the game's lore and world. Players can explore multiple countries, realms all of which have unique histories and backstories.
In typical mmorpg fashion game play consists of dungeon crawlers quests skills and levelling both combat and non combat. The game play focuses on freedom to do what you want and be who you want with no strict class system instead players can mix and match skill trees however they see fit. Most in game events come with unique weapons and armour and collectables and events that can be added to a player-built house.
The story revolves around a growing military power collecting ancient powerful relics and mystical creatures with the player tasked to stop them while also contending with ancient evils uncovered from beneath the earth's surface and world beyond.

The world has many mini games and collectables to be won.
Find lore books and uncover the deep history of the world.
Collect pets and give them unique hats
Ride chickens and race hippos
Fight in the area against npcs or friends
Play minigame for unique rewards and build a house to show off your collections
Multiple crafting methods and skills to build out your game play experience and unlock rewards and collectables including enchanting. Crafting alchemy
and resource gathering.
Join a pirate crew on an island hopping adventure or help the mages guild uncover ancient ruins.

Mature Content Description

The developers describe the content like this:

The game is not overtly inappropriate however humorous references to various inappropriate insinuations are employed however these acts are generally not directly shown.

System Requirements

    Minimum:
    • OS: 64-bit Windows
    • Processor: Dual-core 64-bit
    • Memory: 4 GB RAM
    • Graphics: any dedicated graphic card
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: any
    • VR Support: no
    • Additional Notes: requires node and npm this is done automatically
    Recommended:
    • OS *: Windows 7 64-bit or newer
    • Processor: Quad-core 64-bit
    • Memory: 16 GB RAM
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: quad core 64-bit processors and most desktops will run the game without a dedicated graphic card
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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