This game is a virtual aquarium \ evolution sim. Grow \ design virtual lifeforms, experiment, watch them compete for survival in a shared environment, spread them across space to other singleplayer worlds....<3
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Release Date:
24 Oct, 2024

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have designed a complex and involved physics-sandbox that produces living things. Now we need player feedback to turn it into a *gaming experience*. Furthermore, we need to finish some core features that do not affect the main gameplay loop.”

Approximately how long will this game be in Early Access?

“One to two years, depending on how long it takes to implement artificial evolution (AI is a finicky thing).”

How is the full version planned to differ from the Early Access version?

“The main feature we plan to introduce is the recombination engine - an AI that will analyse genetic data and produce new species from parental chromosomes, facilitating artificial evolution. The same engine will allow players to experiment with genetic engineering.
We also plan to include multiplayer functionality: space travel for both players and their lifeforms, mechanical interactions between space-capable customizable player bodies, and a global dynamic ecosystem where new species appear every day.”

What is the current state of the Early Access version?

“It's got a complete gameplay loop, a fully functional artificial ecosystem, self-learning AI for the virtual lifeforms, editors for building and training organisms and their nervous systems...we hope to facilitate a regular supply of new species via cloud storage in the near future, but new chromosomes will still appear semi-regularly.”

Will the game be priced differently during and after Early Access?

“We plan to raise the price by 25% when exiting Early Access.”

How are you planning on involving the Community in your development process?

“We'll do our best to listen - this game will never be for everyone, but for those who like it - we will make you like it even more. Join our Discord server to participate in the development process.”
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Planned Release Date: 24 Oct, 2024

This game plans to unlock in approximately 3 weeks

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About This Game

This game is a virtual aquarium \ petri dish.
Pick whichever description speaks to your <3:

1. You get to design virtual lifeforms - their bodies, nervous cells, muscle fibers.
Train their AI, carry out experiments in a 3D physics simulation, in real time, on your PC.
If they then survive in a shared environment, amongst species made by other players,
Your organisms get to spread to thousands of other singleplayer worlds...and you get a cut of everything they eat!

2. You are tasked with growing and developing a virtual ecosystem.
You will create safe, warm currents to grow digital jellyfish,
Architect growbeds for virtual seaweed, safe hunting grounds for baby sharks,
Select species of plants and predators that coexist well together...watch your digital ecosystem flourish!

Oh, and every process \ mechanic is physically represented - you need to fly through
space to explore multiplayer, send spacecraft carrying your organisms' genetic material
to infect other players with it, seek energy sources to power your experiments...

| Join our Discord to participate in development;
| Check our YouTube for instructional videos if you want to try AI-training.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This software uses DDPG and TD3 self-learning algorithms to train virtual lifeforms to control their bodies. These algorithms only learn from experiences collected by their organisms over the course of their lifetimes and use no other data.
In the future, we plan to introduce the recombination engine - a generative AI that will analyse genetic data from lifeforms based on viability and use the results to create new, more capable species of offspring, simulating an accelerated evolutionary process. User-created lifeforms may be used for this as well as those, generated by the engine. Only those lifeforms, explicitly shared by the user, will be utilized for this purpose.
Both processes are initiated by the user with their direct permission.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or newer
    • Memory: 4 GB RAM
    • Storage: 4 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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