As an engineer stranded in an alien star system, scavenge parts and build equipment to fight your way back home. Work with (or against) the laws of physics in MEANWHILE IN SECTOR 80 to turn trash into survival.
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출시일:
2025년
개발자:
배급사:

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앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보기를 하나요?

“Early Access is an opportunity for us to involve the community in the development of MEANWHILE IN SECTOR 80. Player feedback is a crucial part of making a great game and ensures that we're making what players want. We are hoping to use the input and funding from Early Access to scale our team and produce more, better, content for players and create the best game we can.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“We are aiming to leave Early Access within two years. MEANWHILE IN SECTOR 80 is a large game that has occupied our hearts for a long time. We want to pack as much into the game as we can during Early Access and beyond.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“Content! We're always adding more parts, enemies, and locations for players to visit. On the road to 1.0, we want to flesh out all six of the planets within the game's solar system. We have a story planned within the environment that is planned to be part of the game by the time we leave Early Access.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“The game's core physics simulation is complete and many core features are implemented. We have one playable planet and an introduction scenario that teaches players how to use the game's engineering systems. The planet is populated with several types of enemy and a variety of parts they can use to create equipment.”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“Price will increase during the course of Early Access until the full game is released.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“We have an active Discord community where we interact live with players as we're working on new features. Players are encouraged to share any ideas and feedback in the community. We periodically share unstable builds of the game to get early feedback on features while they're still very rough, giving players a chance to shape the game's mechanics from an early stage.”
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이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2025년

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게임 정보

As an engineer stranded in an alien star system, scavenge parts and build equipment to fight your way back home. Work with (or against) the laws of physics in MEANWHILE IN SECTOR 80 to turn trash into survival.


Everything you find in SECTOR 80 is battered and abandoned. You must work with what you have: there are no fabricators, nano-scale 3D printers, or factories here. You'll need both skill and creativity to make functioning equipment from space junk.

In MEANWHILE IN SECTOR 80, everything is a physical object with mass, heat, and stored energy. Every part you find might be key to your next invention. A damaged battery might be a critical power source in a pinch, or perhaps an effective explosive in the right hands!


SECTOR 80 is an uncharted system that no human has ever returned from. Scour worlds with familiar and alien biomes to uncover what it is that makes this system so dangerous.




Long-term survival in the hostile system of SECTOR 80 is impossible. With no prospect of rescue, work towards repairing and activating an incomplete sling gate at the center of the solar system to make it home alive.

Key Features

  • Hand-crafted solar system filled with hostile enemies to fight and scavenge
  • In-depth physics simulation of the world and everything around you
  • Build everything you need to survive out of discarded junk

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 or newer
    • 프로세서: Intel i5 6600 or equivalent
    • 메모리: 4 GB RAM
    • 그래픽: Nvidia GeForce GTX 1050 Ti or equivalent
    • 저장공간: 10 GB 사용 가능 공간
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 or newer
    • 프로세서: Intel i5 13500 or equivalent
    • 메모리: 8 GB RAM
    • 그래픽: Nvidia GeForce 4060 or equivalent
    • 저장공간: 10 GB 사용 가능 공간
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