In this roguelike action-adventure, control humanoid "Labor" and giant "Arms" to uncover the mysteries of the world. Create fully-customizable robots, strengthen them, and take down hordes of enemies!
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Over dit spel

In this roguelike action-adventure, control humanoid "Labor" and giant "Arms" to uncover the mysteries of the world.

The Story

The sky is blue, infinitely high, and infinitely vast...
Whose words were these again...?
Ah, I remember... It was about a virtual reality Rudra told me about.
A fairy tale.
How many years has it been since humanity took refuge underground?
No one alive has ever seen a blue sky.
And now, I'm trapped in the depths, in a small, lifeless room.
Just how long have I been here...?

A young girl named Suria wakes up in a laboratory and finds out that she has been put in cryosleep for 1000 years without her knowledge.

In order to search for the rest of humanity, she builds Labor with her trusty Buds, and sends them off to investigate...

Highly Customizable Player Characters


Build and control android soldiers called "Labor", or have them pilot giant machines called "Arms". Each and every Labor and Arms you build is highly customizable. You can change the color and appearance of their features, or swap out parts to change their fighting styles. The sheer variety in character customization will allow you to create and fight with the mech of your dreams.

The More You Play, the Stronger You Get


In Samurai Bringer, you could mix and match combat techniques to create every step of your very own action combos. But in Metal Bringer, you instead collect "disks", which contain apps that are installed onto your Labor. These apps strengthen your character and powerup your actions in an easier and more intuitive way, making it all the more exciting and satisfying to mow down hordes of enemies as your character keeps growing stronger.

New Technologies - Both Visual and Audio


This game uses the same voxel art style as Samurai Bringer, but just like Samurai Bringer, it also implements a real time pixel art generating system, and will also feature the newest raytracing technology for beautifully lit environments.

The music too is made with the newest technology, as it is played in real time and changes according to the situation.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows10 64bit
    • Processor: INTEL E3-1230v2 / AMD FX-8350
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX960(4G)
    • DirectX: Versie 11
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows10 64bit
    • Processor: INTEL i7-4790K / AMD FX-9590
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GTX1060(6G)
    • DirectX: Versie 12
    • Aanvullende opmerkingen: (Normal Ray Tracing):NVIDIA RTX 3060

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