The Classrooms is a procedural, liminal-space, found-footage, survival horror game. Explore The Classrooms and discover the various anomalies it contains; from malicious entities, to harmless oddities. And remember, it's different every time you play, so your found footage is uniquely yours.
Recente recensies:
Erg positief (170) - 88% van de 170 gebruikersrecensies in de laatste 30 dagen zijn positief.
Alle recensies:
Erg positief (522) - 90% van de 522 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
28 okt 2022

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'The Classrooms is a procedurally generated game with a nearly infinite number of potential level layouts and random elements. For this reason, player feedback is paramount as we hone in and finalize our procedural algorithms to ensure a game experience that's as reliable as it is unique and unexpected. The Classrooms is infinitely replayable, and never the same twice. Subsequent playthroughs during Early Access will not stifle enjoyment in the final release.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Approximately 2 years or more depending on how much content we decide is enough for release.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version of the Classrooms is planned to have key story elements enabled that Early Access does not. This is meant to keep key story elements from being revealed before the endings can be reached. As Early Access progresses, new environment types, anomalous entities, and anomalous objects are planned to be introduced. The procedural environment algorithms are also expected to be honed during Early Access so that gameplay can be as reliable as it is unique and unexpected.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current state of Early Access introduces players to the game's protagonist, Robert Chen, who is armed with his VHS Camera (From which the game world is viewed). Robert is determined to investigate the local Canadian public school where multiple students, including his younger sister, have gone missing. However, shortly after entering the premises, he finds himself lost in a senseless and seemingly infinite maze of halls and classrooms. There are currently 5 procedural levels that are home to multiple malicious anomalies as well as a handful of less dangerous anomalous objects and entities. Find clues and uncover the mystery of The Classrooms.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Yes. We have gradually raised the price as we ship new content and features, and will likely continue to do so.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Being a procedural game, community feedback is absolutely crucial to the development process. There are more possible random seeds than there are people on the planet, so it will never be possible to curate every variation. However, the more data and feedback we have the better we can hone our procedural algorithms. We are also very open to qualitative feedback regarding specific content as well, and will incorporate community feedback into the content design. We want to be in close contact with the community and continue to improve the game based on their perceptions and feedback. Feedback can be sent to theclassrooms@xefiergames.com.'
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Over dit spel

The Classrooms

The Classrooms is a procedural, liminal-space, found-footage, survival horror game. In 1996, Robert Chen took his VHS camcorder to the newly condemned local public school to investigate the disappearances of multiple students, including his younger sister. However, shortly after entering the premises, he finds himself lost in a senseless and seemingly infinite maze of halls and classrooms. Discover the contents of the tape he left behind. Explore The Classrooms and discover the various anomalies it contains; from malicious entities to harmless oddities. And remember, it's different every time you play, so your found footage is uniquely yours.

Procedural World

The world of The Classrooms is fully procedural and different every time you play. Billions of possible layouts and procedural elements ensure a gameplay experience that's always full of surprises.

Entities

Watch out for the various entities that reside within the world of The Classrooms. Entities range from harmless to extremely dangerous, thorough investigation into their various properties will be paramount if one wishes to survive. Every entity has a deep and unique set of mechanics that differentiates it from all others.

Features

  • Proximity Voice: Sound from your input device affects the game world. Making loud noise can reveal your location to certain entities, but maybe you can use your voice to your advantage.
  • Inventory: Find and use various different types of items, codex entries, keys, and equipment. The items available to you might not be the same items available to another.
  • Entities: Discover and survive the unique mechanics of each of the entities.

Development Roadmap

We are dedicated to improving the game both in breadth and depth. The procedural levels will be given more details and combinations, and new anomalies and entities will be added as development continues. This will allow for many new gameplay situations to arise. Our main focuses are currently:
  • New Entities
  • New Anomalous Objects
  • Improved Procedural Generation
  • New Levels
  • New Story Elements
  • Improved Gameplay
  • Language Localization

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Violent bloody deaths caused by entities

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 or Higher
    • Processor: Intel i5 2.6Ghz or AMD equivalent
    • Geheugen: 16 GB RAM
    • Grafische kaart: GeForce GTX 1050 or AMD equivalent
    • DirectX: Versie 11
    • Opslagruimte: 5 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 or Higher
    • Processor: Intel i7 3Ghz or AMD equivalent
    • Geheugen: 16 GB RAM
    • Grafische kaart: Nvidia GTX 1070 or Higher
    • DirectX: Versie 11
    • Opslagruimte: 5 GB beschikbare ruimte
    • Aanvullende opmerkingen: More advanced graphics options available for those with higher end machines (ie RTX)

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