Welcome to the world of Death Duel VR, where players can immerse themselves in intense VR duels to the death. HEMA-Friendly Combat: Death Duel VR embraces historical European martial arts (HEMA). Real-life guards and techniques can be seamlessly executed in PvP matches with physics of leverage.
All Reviews:
Mixed (16) - 62% of the 16 user reviews for this game are positive.
Release Date:
1 Mar, 2024
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access allows you to enjoy online PvP sword fighting with realistic physics while participating in the game’s development. You will also be able to explore Rogue-Like gameplay in singleplayer mode. I look forward to your feedbacks which are crucial for me to refine the game and complete the development.”

Approximately how long will this game be in Early Access?

“To ensure the game is released in best state with complete features in my vision, it is difficult to give a precise time. I intend to release as soon as my vision for the game is fully accomplished which might be rougly around Q4 of 2024.”

How is the full version planned to differ from the Early Access version?

“In the full version, I plan to make more contents and features that improve the depth of combat as well as gameplay.
Planned full-release gameplay features:
  • Two new playable warriors
  • Polished UI, more comprehensive Tutorial
  • At least two new maps for Online gameplay.
  • New weapons and depth to combat system.
  • New enemies for offline gameplay.
  • Optimized system performance.

What is the current state of the Early Access version?

“The Early Access version contains 8 different Online PvP maps and all the core mechanics to deliver realistic melee combat physics for players to enjoy in 1 vs 1 online duel.
Other included features:
  • A randomly procedural generated island for player to explore offline.
  • An arena map in which players can spawn enemies to parry with.

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as new content and features are shipped.”

How are you planning on involving the Community in your development process?

“I created a Discord server where I will answer questions and hear feedbacks from players”
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VR Only

Play Death Duel VR

Free To Play
 
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Just Updated

"Free To Play" Coming Soon!!!

We are in the process of turnning the game into Free To Play, the "Play Game" button is currently not working until December 31st, 2024.  Players who has already owned the game will continue to have full access of the game contents while enjoying PvP matchs with everyone. 

Please stay tuned for further updates!

Just Updated

How To Force DirectX 12 on Start Up?
For those who would like to try directX 12, please follow instruction below: 
1. Right-click the game.
2. Select Properties -> General -> Launch options box.
3. Add the following command line -force-d3d12.
4. Close out the Properties menu.
5. Launch the game.

Not recommended for Steam VR user(including SteamLink): There might be frequent lagging and crashing during the gameplay.

Recommended Setup: Quest user who connect through Occulus Link(either wireless or cabled) that get around Steam VR.

Just Updated

UPDATE ANNOUNCEMENT

DDVR FREE TO PLAY ON LAUNCH.


DDVR PROTOTYPE 1.0 STAGE


DDVR is FEATURE COMPLETE


Hello Duelist’s this is Community Manager Tyrus Rechs.


FEATURE COMPLETE: I have the honor of announcing Death Duel VR is feature complete. For the rest of December we will be optimizing the game on the road to launch.

We know that the current base game has a bug that makes the game difficult to play for half the community. The reason for this is due to the current game engine (Direct3D) no longer being capable of running the programs required to play this game in a smooth fashion in PvP on certain PC's. We have determined that it's time to make the jump to the DirectX & Vulkan game engine to prepare for Quest Launch.

PROTOTYPE VERSION 1.0

As the solution to the bug many of you are having is a complete engine overhaul of the game. This single change will cause many other bugs to pop up, while fixing the current bug. For this reason we have decided to make the next major update to be the engine overhaul. I apologize that the rest of December will go with out a patch as leaving the game difficult to play. However with this new version of the game our god like coder Doglord has cleared his unity editor and rebuild the game. Streamlining it to work on lower end computers, such as RTX 1060's and Quest 2 standalone headsets. He has managed to get rid of over 100 gigabytes of old code, assets, and avatars. All cluttering the current base game via compressed files. With this purge Doglord has noticed that the project file now reads Death_Duel_VR_V01.00.00 so technically this is the first iteration of version 1.0.

FREE TO PLAY DDVR

We have always wanted to combine the Demo version with the base game. The reason for us to go free to play is simple. We wish people to enjoy our game. However we understand that our game isn't AAA or AA quality. We are not developers by profession. We are gamers making our dream game. So we under stand the quality isn't what alot of people expect. Don't fear if you have already spent money on the game however. People who download the Free to Play will only receive limited weapons, armor and no single player. If you have the base game you will receive the full version of the game, with all gamemodes, access to the weapons and armor that have or have yet to unlock. This way people can pick up the game give it a try and if they don't care for the game. They can put it down with out suffering financially.

Roadmap

Death Duel VR Unveils 2024 Development Roadmap: A Year of Exciting Updates and Enhancements


Hello Duelists! We’re thrilled to announce the Death Duel VR development roadmap for 2024. As we continue to refine and expand our immersive virtual reality swordsmanship game, we’re committed to delivering exciting features and improvements to our passionate community.

Monthly Updates and Bug Fixes

At the end of every month, we’ll release a new game update, accompanied by essential bug fixes. Each update will focus on a major feature, ensuring that players experience fresh content regularly. Our goal is to create the best VR PvP swordsmanship game possible, and your feedback will play a crucial role in shaping our journey.

Community Involvement

We encourage Duelists to actively participate in our community. Share your thoughts, report issues, and provide constructive criticism. Together, we’ll forge an unforgettable VR gaming experience.

Stay Updated

Follow us on Steam and join our Discord Community to receive the latest news, sneak peeks, and engage with fellow Duelists.

Thank you for your continued support, and let’s make 2024 an epic year for Death Duel VR!

Just Updated


Hello this is Tyrus.

Community Manager for Death Duel VR. I'm here to announce our latest update for DDVR which will bring more blood, gore, and dismemberment to the game. This feature will make fighting more realistic. As a playtester put it,
"It feels like I'm wieldling a dangerous weapon now!"

Our developer Doglord has been working hard on other things as well, such as vastly improved tracking and calibration, and a whole host of bug fixes and netcode improvements.

We also promised a little suprise in the road-map last update. We had to delay it to make certain we could do it. So without further ado, it's time for the suprise announcement you have been waiting for...

We have begun work on: DEDICATED SERVERS which in turn will lead to 🥁 🥁 🥁 QUEST COMPATIBILITY BY Q1 2025!!! 🥳 Suprise!

Remember always be ... En garde

Sincerely,
Tyrus Rechs
Change log for dismemberment update:

We have fixed In-game voice communication.

We have listened and heard your complaints about the calibration. Camera position, arm length and hand tracking is now been greatly improved.

We have increased damage for hand to hand combat to make Boxing feel more aggressive.

We have fixed the Lock-On system that was added to Fight Stance Mode last update. Lock-on will now work in multiplayer.

We have improved weapon pick-up system to make it absolutely smooth to pick up a weapon in both local and online gameplay.

We have overhauled the netcode and improved it for multiplayer to increase the smoothness of PVP gameplay.

We noticed some complaints about grabbing enemies, thus we have simplified grab mechanics of enemy/players (just pull the trigger to grab).

Main feature:
The dismemberment feature is now here. You can cut off legs, feet, hands, arms, and heads, this is now available for both PVE and PVP gameplay.

About This Game

Hello Duelist’s, This is Community Manager Tyrus Rechs. It has come to my attention that not alot of people know about our discord server.

We primarily engage with the community over discord.gg as it's easier to manage discussions over there.

You may also find people to fight with in the Looking-for-game chat by @ the role that notify people to you willingness to fight.

What is Death Duel VR

Death Duel VR is an online melee fighting game that is trying to deliver historical accurate medieval duel combat online between real players, the combat is fully supported with realistic physics.

Any one who is enthusiastic to fight in PvP online with realistic swords collision and physics interaction should try this Physics-Driven VR PvP Medieval Duel game. 

The PvP combat is also featured with grappling, and not just limited to fight on the foots but also fight on horse back(Jousting).  

Death Duel VR is designed to be HEMA friendly, many real-life Guards and martial art techniques can be easily pulled off in PvP match.  

The main content is to bring the key features of medieval tournament into online PvP with supporting of VR controllers.

Key features:

Fencing with sword, shield, flail, polearm and etc.

Archery

Jousting

Is there Singleplayer Content?

Yes, there are two singleplayer levels:

Practice Arena: it's an areana map in which player can spawn training bots to parry.

Challenge Mode - Island Raid: It's a procedural generated random island with more bandits and villages, there would be a different island everytime you play. It's for player to gain some extra credits and xp.

More Challenge is in development.

Demo Version: Only Knight and a basic horse is playable. One online map, Practice Arena and Island Raid Challenge is available, but PROGRESS ARE NOT SAVED. Seven weapons are provided immediately on the weapon table, player is locked into Tier 3.

To report bugs please post them on Discord where I answer questions most of time.

System Requirements

    Minimum:
    • OS *: Win 7
    • Processor: Intel(R) Core(TM) i5
    • Memory: 6 GB RAM
    • Graphics: GTX 1060
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • VR Support: OpenXR. Standing or Room Scale
    Recommended:
    • OS: Win 10
    • Processor: Intel(R) Core(TM) i7
    • Memory: 12 GB RAM
    • Graphics: GTX 1070
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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