Mini turn-based tactics fantasy game.
All Reviews:
6 user reviews - Need more user reviews to generate a score
Release Date:
24 Aug, 2022

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The combination of non-linearity and limited resources makes it tricky to have the latter level scenarios play as intended without sufficient feedback.”

Approximately how long will this game be in Early Access?

“For 3 to 9 months.”

How is the full version planned to differ from the Early Access version?

“The full version should include:
  • More unique maps and scenarios
  • More unique units and unit types
  • Updated equipment list
  • A simple narrative to provide context
  • Steam integration inc. full Steam Deck support

What is the current state of the Early Access version?

“The current build:
  • Can be completed (3rd map is not play tested and hard)
  • Has 3 playable levels (different portions of same map for quick iterations)
  • Stand-in cutscenes and visuals (portraits and models)
  • Map and equipment gameplay effects
  • Unit stance gameplay system (unique selling point that may not survive iterations)
  • Save/load and minimal options menu

Will the game be priced differently during and after Early Access?

“The release price will be higher than the initial early access price.”

How are you planning on involving the Community in your development process?

“For community criticism (using the Steam forums), particularily in:
  • Ensuring maps are non-linear -- playable in meaningfully different ways,
  • Providing a satisfactory exploration of the mechanics,
  • Smoothing out game's rough edges.
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About This Game

Gyelfars is a turn-based tactics game with resource management.

Narrative

Cleanse the lands of a strange corruption.

The Game

Effeciently defeat enemies by taking advantage of your unit's strengths, terrain and equipment effects. Use the stance system to eliminate random chance in battle, but at a price.


Battle damage is persistent across maps. Your units and resources are finite. You'll have to live with the results of the decisions you make at the beginning.

The Stance System

The stance system can be used to change the odds of a situation and address frustration born of random hit chances, but with a penalty. There are 3 stances:


Cautious stance
  • Unit evasion percentage is it's chance to evade damage
Reckless stance
  • Target's evasion percentage is now attack damage reduction
  • Unit cannot be evaded
  • Unit cannot evade
  • Unit takes more damage
Defender stance
  • Unit takes damage to energy points before hit points
  • Unit cannot evade
  • Unit cannot attack
  • Units cannot attack or restore without energy points

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10, 11
    • Processor: 800 Mhz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.1 or higher
    • Storage: 512 MB available space
    • Additional Notes: Requires a 64-bit processor and operating system. No mouse support.
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: Ubuntu 20.04 or later
    • Processor: 800 Mhz or faster
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.1 or higher
    • Storage: 512 MB available space
    • Additional Notes: Requires a 64-bit processor and operating system. No mouse support.
    Recommended:

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