Selaco is a brand new original shooter running on GZDoom, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.
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リリース日:
2024年5月31日
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“Selaco is important to us, and judging by the fantastic reception from our demo, it's seems equally as important to many of you. Our goal is to create a game that offers a sense of familiarity while introducing unique twists and turns to its mechanics. Bold ideas come with risks, and to ensure that we stick the landing with our full release, we need to work together with our community and adapt based on feedback.”

このゲームは大体どのくらいの期間早期アクセスですか?

“Selaco will remain in Early Access until the second chapter is finished and we feel satisfied with the overal quality of the game. We anticipate that the second chapter will take roughly 18-24 months to develop. In-between the release of this chapter, we plan to actively update the Early Access build with additional polish, game modes, and bug fixes.

Chapter 3 will be a free expansion after launch.

By our estimates, we expect to leave Early Access in 2026.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“We plan to release the game when the second Chapter has launched in addition to extra game modes like Incursions and the Randomizer Mode.”

早期アクセスバージョンの現状はどうなっていますか?

“Our primary aim has always been to make the initial Early Access launch worth the price of admission by itself. As a result, the Early Access version boasts 30 maps (in comparison, the demo only had 3!), 11 fully upgradable weapons with customizable alternate fires for increased variety, more than 10 different enemy types, and the polish expected from a complete game. We're also making full open-source modding available right from the start, including guides on how to utilize our tools.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“While we may consider a slight price increase at launch, no final decisions have been made yet.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“Simply put; by listening. Even the initial Early Access launch is jam-packed with improvements that have been suggested by our players purely from playing the demo or by actively following along with the development of the game. We are fully committed to continue doing this after launch. Updates will not be exclusive to chapter launches either, there will be plenty of updates in-between to keep the game fresh. To ensure our players that the game is actively being worked on, we will be providing a monthly Development Blog to talk about what is happening!”
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日本語 はサポートされていません

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このゲームはまだSteam上でリリースされていません。

リリース予定日: 2024年5月31日

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レビュー

“Selaco is absolutely INSANE!”
Civvie11

“Selaco is really great!”
John Romero

“Selaco is really good! Now if you would excuse me, I have to replay that demo for the 50th time.”
GmanLives

Selaco Community

このゲームについて


Selaco is a brand new original shooter running on GZDoom, featuring thrilling action set pieces, destructibility, smart AI and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features. Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past, Selaco is a fully fleshed out world full of character, action, and mystery.


The story takes place during a violent invasion of Selaco, the underground facility that's home to the surviving refugees after the fall of Earth. You play as Dawn, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders. While Selaco may take place in a large-scale conflict, much of it will be the personal story of Dawn, the center-piece of the game.


  • A lengthy story-driven campaign
Selaco is a story-driven experience, and we don't say that lightly. A dedicated writer has been brought on board to assist with creating an engaging and believable sci-fi story and world.

  • Intense Action set pieces
Turn the entire world into confetti with the destructive power of your weapons. Every single bullet will react properly with any materials or objects you hit. Our artists have created many different variations for each (voxel)object to ensure that the aftermath of each encounter is palpable. That once lavish office space now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.

  • Custom AI
With our FEAR influence, writing proper AI was a goal from the get go. The enemy is fully aware of each other's presence and work together to take you down. They will keep their distance if you apply constant pressure on them, will rush you if you hide or run out of bullets, toss grenades if you use the same cover for too long, and much more. Hundreds of custom lines have been written and acted out, providing hints to the player about their current plans and tactics.

  • Full soundtrack
Selaco is accompanied by a full length original soundtrack composed by an experienced musician who has worked on many games in the past.

  • Professional voice-acting.
To help immerse players in the story and atmosphere of Selaco, professional voice actors have been brought on board. Dawn will be voiced by the incredibly talented Melissa Medina, with other casting choices revealed at a later date.

  • Extra Gamemodes
Completing levels allows you to replay that level in Incursion Mode, an expanded version of that map where your skills will be tested against a near endless onslaught of enemies. Win incursion maps to gain bonuses to aid you throughout the campaign. New exclusive Incursion Levels and new mutators will also be unlocked as the campaign progresses.


  • Full open-source modding support
Mod it till it breaks! Create new campaign experiences, modify or create your own content, port your favorite GZDoom mods. Anything goes!

システム要件

Windows
SteamOS + Linux
    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS *: Windows Vista
    • プロセッサー: Intel i3 2100 or higher
    • メモリー: 4 GB RAM
    • グラフィック: 4 GB of VRAM with OpenGL 3.3 (GeForce GTX970 or higher)
    • ストレージ: 900 MB の空き容量
    • 追記事項: SSD is highly recommended. Requirements subject to change
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 10 (64-Bit)
    • プロセッサー: Intel i5-3570k
    • メモリー: 8 GB RAM
    • グラフィック: 4 GB of VRAM with OpenGL 3.3 (GeForce GTX970 or higher)
    • ストレージ: 900 MB の空き容量
    • サウンドカード: One that is chunky enough to play our awesome music and sound effects
    • 追記事項: SSD is highly recommended. Requirements subject to change
* 2024年1月1日(PT)以降、SteamクライアントはWindows 10以降のバージョンのみをサポートします。
    最低:
    • OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
    • プロセッサー: Intel i3 2100 or higher
    • メモリー: 4 GB RAM
    • グラフィック: Anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
    • ストレージ: 900 MB の空き容量
    • 追記事項: SSD is highly recommended. Requirements subject to change
    推奨:
    • OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
    • プロセッサー: Intel i5-3570k
    • メモリー: 8 GB RAM
    • グラフィック: 1 GB of VRAM with OpenGL 3.3 (GeForce GTX 630 or higher)
    • ストレージ: 900 MB の空き容量
    • 追記事項: SSD is highly recommended. Requirements subject to change

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