Wyvern is a real-time, top-down 2D, graphical, massively multiplayer RPG. The game has thousands of maps and playable areas, hundreds of skills, spells and monsters, and all the features you would expect from a big fun RPG: Guilds, crafting, level editing, community features and more!
All Reviews:
Mostly Positive (110) - 70% of the 110 user reviews for this game are positive.
Release Date:
9 Mar, 2021
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“All of the features listed in the "About This Game" section are implemented. The game is online playable, and ready for you to explore!

We are launching to Early Access to help make sure the launch goes as smoothly as possible. In particular, we expect a large influx of players, including around 70,000 players who played the game on mobile but have told us they are waiting for the Steam release.

In order to support that many players online at the same time, we're putting the game into Early Access, to give us an early head-start on scaling, and to make sure the game performs well under very large loads.

We are also very interested in hearing from new players, who have never played Wyvern before, about how we can make learning the game easier, and how we can improve "quality of life" for aspiring new players. We will be monitoring our community boards closely during Early Access, watching for common questions and concerns, so we can get them addressed as quickly as possible.

Note: You cannot yet buy Wyvern Crowns to support the game, but we will have that finished by the time we do the main Steam launch.”

Approximately how long will this game be in Early Access?

“We expect Early Access to last about 2 weeks. The game has been in a pre-Early Access beta test since December 2020, so it does not need much more testing. But we are excited to hear from new players about how we can create a better experience for everyone.”

How is the full version planned to differ from the Early Access version?

“The entire game is implemented and ready for you to play!

The only feature that is missing during Early Access is micro-transactions for supporting the game.”

What is the current state of the Early Access version?

“It is fully playable on Windows, Mac and Linux. It uses the main production servers. It is not a sandbox and your account is fully live. You will not notice a difference when the full release comes out. The game is ready to go!”

Will the game be priced differently during and after Early Access?

“No differences. The game is free to play in both Early Access and in the main launch.”

How are you planning on involving the Community in your development process?

“We actively solicit bug reports, feature requests, and feedback from our player base. If you participate in Early Access then you'll be able to help us make the best possible launch.

Our community is currently on the /r/wyvernrpg subreddit. Please direct your questions to that subreddit during Early Access. You can also email support@ghosttrack.com if you have specific problems with your character and need help.

We are hoping that the majority of our community migrates over to our new Steam Community hub for Wyvern by the end of Early Access. The subreddit will remain around for mobile-only users, but we are excited to have all the support that Steam Community hubs offer.

We're looking forward to seeing you on the forums!”
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Reviews

“Wyvern is a deceptively deep MMO”
4/5 – TouchArcade

About This Game

Wyvern is an Indie, old-school graphical MMO-RPG, inspired by games like Gauntlet, Nethack, and Ultima IV. Wyvern is a huge and diverse world: the game has been around 20+ years and is in continuous development. We are excited to bring the game to Steam, with new features and content.

Gameplay


The game features a top-down, tiled-based 2D view, with real-time combat and adventuring.



An important part of the gameplay is the text output area, on the right. The game tells you in text what's happening, and you can also see chat messages and other information there. The game window also includes views of your spells, your inventory, your stats, custom views for other situations.

Wyvern is a command-oriented game: There are hundreds of commands you can type: social commands and emotes, appraising and crafting, inventory management and more. You can bind commands to hotkeys using your entire keyboard. You can even create custom commands using aliases and macros to speed up your gameplay. The command system gives Wyvern unprecedented depth, power, and flexibility.

Features


Some of Wyvern's rich, exciting features include:

  • 17 unique player races, from humans and elves, to fighting cats, giants, vampires and more
  • Over 50 quests, many of them quite elaborate, with their own unique and powerful rewards
  • A Builder Mode (level editor) that anyone can use to create their own areas
  • A Guild system that allows you to further specialize and fine-tune your character's abilities
  • Over 100 unique spells that can be learned, or used from wands, rods and magic items
  • Hundreds of playable areas, from cities and towns, to crypts, dungeons, ruins, underwater realms, and much more
  • Over 500 monsters that can wield weapons, cast spells, fire missiles, use wands, etc. And your summoned creatures can do all that too!
  • A popular Random Dungeon system that provides endless levels of monsters and loot
  • Player groups, support roles, and adventuring facilities
  • Raid bosses, Live Quests, and other endgame events
  • Custom images: At 25th level, you can upload your own avatars to fully personalize your character
  • A well-established and friendly community of helpful old-timer players

It's hard to do justice to the size and scope of Wyvern until you've played it yourself.

Physics


Even though Wyvern is a 2D tile-based game, it still supports a rich set of physical properties, including:

  • A rich lighting model and a day/night cycle
  • Missiles, projectiles, throwables, and area-of-effect spells
  • Pushable objects, levers and gates, vehicles, mechanical traps, and other active objects
  • Over a dozen damage types with resistances, immunities, and vulnerabilities
  • A built-in side-scroller engine with gravity, friction and other effects, for certain quests and areas
  • A sophisticated camera system that allows scrying, wizard-eye, detect-monsters and much more
  • A realistic body-parts system - e.g., a hydra (naga) player can wear five helmets and five amulets
  • Audio effects and background music

The game engine has thousands of different objects to support the game, the economy, quests, missions, guilds, and other features you would expect from a fun MMO.

Cross-Platform and Cross-Play


Wyvern for Steam currently supports Windows. You can also play on Mac and Linux, but you must download those clients from the Ghost Track website. We expect to support Linux and Mac on Steam in the near future. The Mac and Linux versions support cross-play with the Windows version.

Wyvern also runs on Android and iOS, on both phones and tablets. All the supported platforms (Steam/Windows, Mac, Linux, Android, iOS) share the same backend servers. You can hop off your Steam client and onto your mobile client, or vice-versa, without even leaving the game. Your account will work across all devices, including new clients we add in the future.

When you play Wyvern from Steam, you can log straight into the game and start creating characters and playing. If you want to play your characters on mobile as well, then you can link a Gmail account to your Steam account, and they will act like a single account. You use the Gmail account for logging into non-Steam Wyvern clients. On iOS we also support Sign in with Apple and Log in with Facebook, but these do not support account linking.

Free to Play


Wyvern prides itself in NOT being a pay-to-win (p2w) game. The game runs on Cloud servers, which costs us money. We have opted for a free-to-play model, where, if you like, you can purchase Wyvern Crowns as the in-game currency. Many players do this simply to show their support of the game they love so much.

But we also offer perks and conveniences if you buy Crowns. Here are some examples:

  • You can get early access to a custom image for your character.
  • You can convert Crowns to gold (based on your experience level) if you find yourself in a cash crunch.
  • VIPs can transfer items between their characters.
  • You can buy a Private Jet that saves you travel time.

In general, we do not have unlockable areas, although VIPs who purchase a certain number of Crowns get access to a special lounge, a 20% off store, and a couple of other minor perks. But 99.99% of the game is available to everyone. Our philosophy is pay for convenience, as long as it does not give you an unfair competitive edge.

The highest level you can achieve in the game today is Demigod (level 50), and quite a few of them have never spent money on Wyvern. They played completely for free and made it as high as you can go, and in fact they are quite competitive -- because this is not a P2W game.

Wyvern is a tiny development team: Just one developer, plus a handful of volunteers. We strongly believe that Wyvern should be free and fair for people who don't want to spend money supporting us.

Learning Curve


Unfortunately, Wyvern has a steep learning curve. It is a complex game with decades of history. Our getting-started experience needs some love. There is a starting tutorial, and we are working to improve it. But it takes some patience to learn the fundamentals of the game.

But we hope you will give it a try! Because once you're over that learning curve, a truly amazing game awaits you. There are active players, some of them online as you are reading this, who have been playing Wyvern since 2002. And plenty of new players who have discovered the joy and challenge and inspiration of Wyvern, which is like almost no other game on Earth.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7
    • Processor: 1.8 GHz
    • Memory: 2 GB RAM
    • Graphics: Minimum 1080p (1366x768)
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Memory: 2 GB RAM
    • Graphics: 1920x1080 or larger
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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