Experience the thrill of navigating a wide range of ships. In single- and multiplayer modes, immerse yourself in tasks such as service, cargo transport, and commercial fishing as you explore the breathtaking open world of Norway´s Islands and its stunning scenery. The ocean is within your reach!
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Data de lançamento:
23 mai. 2024
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O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"Ships At Sea is a vast world, and we have many ideas that we would like to implement to provide the best ship simulation experience. We realized that working directly with our community is the best way to achieve this goal. With Early Access, we receive valuable feedback and collaborate with our fans at every step of the development cycle."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"It may take one to two years, depending on player feedback and how much content we choose to integrate into the final game."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"Our primary objective is to improve and enrich the ship simulation experience continually. During the Early Access phase, you can expect a steady flow of new content, including the gradual introduction of larger vessels from tier/class 3 to tier 5, as well as the inclusion of new gameplay mechanisms and duties tailored to each career path, including cargo transport, service operations, and commercial fishing pursuits. Our goal is to have a total of 16 distinct ships in the final version of Ships At Sea. Additionally, we intend to add new features such as co-op functionality, cross-platform play to enhance the multiplayer experience further, and an extensive crew system and skill tree."

Qual é o estado atual da versão de Acesso Antecipado?

"Our single-player and multiplayer modes are fully functional. The game has two harbours where players can interact with various shops to purchase tools for missions, food for fish farming, fishing gear, and sell their catches. The shipyard will be available for players to rig, upgrade, maintain, purchase, and sell their ships. The game will launch with seven fully modelled and functional ships, providing players with diverse vessels to explore, navigate, and operate. Gameplay elements such as longline, jigging, and net fishing are integrated, and service missions include rescue boats, tow boats, and sea marker or fish farm repair. Basic crane and cargo transport are functional. Each player will have their boat and will need to complete their tasks independently. The UI elements are functional as well. For instance, players can interact, customize their character, interact with the shops, and rig or upgrade their ships in the shipyard. Additionally, the GPS map and the logbook are accessible and functional. The game is currently about 75% complete, with many minor bugs still existing, and some areas require more polish, balancing, unfinished level design, and UI elements that need to be completed."

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"There will be no price increase during the Early Access version. However, the price will be adjusted once the full version is completed."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"Our primary communication channels with our community will be our Discord server #suggestions chat channel and the Steam forums. Players are welcome to suggest new features and modifications there."
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Data de lançamento planeada: 23 mai. 2024

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Misc Games, the developers behind the highly popular single-player commercial fishing franchises Fishing: Barents Sea and Fishing: North Atlantic, return with a brand-new title, Ships At Sea. This title features the multiplayer mode that fans have been eagerly awaiting.



Ships At Sea, the next generation of ship simulation, introduces service and cargo vessels, the most desired feature requested by our passionate fan base. Head out into the untamable Norwegian Sea with your friends and connect with players worldwide as you build your service, cargo and commercial fishing careers.

In addition to the highly detailed fishing, service and cargo ships with new gameplay features, we are proud to introduce a new water shader WaveWorks, in cooperation with Nvidia. This technology provides a cinematic-quality ocean simulation. Moreover, we´ve overhauled the buoyancy system entirely and replaced it with a physically-based one, ensuring vessels of all sizes float realistically. Furthermore, a dynamic weather system enhances the immersion by simulating weather conditions such as rain, fog, lightning and storms.



Above all, Ships At Sea takes a significant step forward by allowing players to explore authentically recreated harbours in Lofoten, Norway. Visit shops to purchase tools or equipment, or head to the shipyard to upgrade, maintain and repair your vessels.



Like our previous games, Ships At Sea offers an atmospheric and realistic environment based on accurate maps, licensed ships, and equipment. With stunning graphics, Ships At Sea delivers striking, immersive visuals to provide the most profound ship simulation experience. Embark on this adventure and become a master of the seas!

To offer you a fully engaging maritime experience, Ships At Sea has several features to enhance the game's quality. This includes support for Nvidia DLSS Frame Generation and AMD FSR2/3 Upscaling function, which allows for creating brand new game frames and improves FPS. Additionally, the game also supports Intel® XeSS and provides the option to adjust the color settings for those with color deficiency.

Features

  • Single-player
  • Multiplayer with up to 4 players
  • Developed with Unreal Engine 5
  • Ships At Sea is a diverse maritime journey where you're not confined to a single career path.
Cargo: Take charge as a cargo transporter, loading and unloading goods and navigating across diverse locations on the map.
Service Operator:Command a service ship, offering crucial support to other vessels and conducting maintenance and repairs.
Commercial Fishing:Dive into the exhilarating realm of commercial fishing, starting with basic gear and advancing through catching various fish using various techniques.

  • Open-World map over Lofoten, Norway (46 x 46 km, world scale 1:1)
  • Boat class certificates
  • Ocean simulation WaveWorks from Nvidia
  • Physical-based buoyancy system
  • Character customization (at present, it is possible to customize clothing options for various career paths)
  • Boat customization
  • Dynamic weather and economic system
  • Marine life AI system
  • Fish species like halibut, salmon and spotted catfish, and more
  • Improved fishing methods: Jigging, long-line, net fishing
  • Licensed boats, ships, equipment and navigation systems from the maritime and fishing industry

Requisitos do Sistema

    Mínimos:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 10 64-bit
    • Processador: AMD Ryzen 3 1300X / Intel Core i5 9400
    • Memória: 8 GB de RAM
    • Placa gráfica: GeForce GTX 1070 / Radeon RX 5500 XT 6GB VRAM
    • DirectX: Versão 12
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 25 GB de espaço livre
    • Notas adicionais: These system requirements can´t cover all possible system configurations so issues could occur that influence the functionality in some cases.
    Recomendados:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 11 64-bit
    • Processador: AMD Ryzen 5 2600 / Intel Core i7 10700
    • Memória: 16 GB de RAM
    • Placa gráfica: GeForce GTX 2060 / Radeon RX 5700 XT 8GB VRAM
    • DirectX: Versão 12
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 25 GB de espaço livre
    • Notas adicionais: These system requirements can´t cover all possible system configurations so issues could occur that influence the functionality in some cases.

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