Global Gameplay Stats

Illyriad - Grand Strategy MMO

Global Achievements
 
% of all
players
Total achievements: 601
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38.3%

Haggling

Research Haggling
36.4%

Timekeeping

Research Timekeeping
31.4%

Craftsmanship

Research Craftsmanship
30.2%

Militia

Research Militia
28.4%

Bartending

Research Bartending
28.3%

Tester

Reach a Research Score of 100
28.1%

Agriculture

Research Agriculture
27.8%

Negotiation

Research Negotiation
27.6%

Handyman

Reach a Build Score of 25
26.5%

Arcana

Research Arcana
26.5%

Spearmaking

Research Spearmaking
26.2%

Bureaucracy

Research Bureaucracy
25.5%

Cotters

Research Cotters
25.3%

Brewing

Research Brewing
25.0%

Constructor

Reach a Build Score of 50
24.8%

Tanning

Research Tanning
23.8%

Spearmanship

Research Spearmanship
22.4%

Foraging (Trade)

Research Foraging (Trade)
21.7%

Safeguard

Research Safeguard
21.5%

Trade Contacts

Research Trade Contacts
21.5%

Guilds

Research Guilds
21.2%

Prober

Reach a Research Score of 1,000
20.7%

Backer

Achieve Gold Reserves of 10,000
20.5%

Architecture

Research Architecture
20.5%

Framer

Reach a Build Score of 150
20.3%

Scouting

Research Scouting
19.5%

Bookbinding

Research Bookbinding
19.4%

Villager

Reach a population of 100
19.2%

Command

Research Command
19.0%

Pioneering

Research Pioneering
18.6%

Counter Intelligence

Research Counter Intelligence
18.0%

Demolition

Research Demolition
17.9%

Saddlemaking

Research Saddlemaking
16.3%

Milling

Research Milling
16.1%

Stonemasonry

Research Stonemasonry
16.0%

Carpentry

Research Carpentry
15.9%

Scavenging

Research Scavenging
15.8%

Improved Loading

Research Improved Loading
15.8%

Builder

Reach a Build Score of 500
15.7%

Grape Picking

Research Grape Picking
15.4%

Stratagem

Research Stratagem
15.4%

Sleuth

Reach a Research Score of 10,000
15.3%

Smelting

Research Smelting
15.1%

Defensive Tactics

Research Defensive Tactics
14.9%

Bartering

Research Bartering
14.9%

Ranged Weapons

Research Ranged Weapons
14.9%

Speculator

Achieve Gold Reserves of 100,000
14.5%

Pottery

Research Pottery
14.2%

Discipline

Research Discipline
14.2%

Spearsmith

Research Spearsmith
14.1%

Seasoning

Research Seasoning
13.9%

Horse Training

Research Horse Training
13.9%

Leather Armourer

Research Leather Armourer
13.8%

Geomancy

Research Geomancy
13.6%

Diplomatic Contacts

Research Diplomatic Contacts
13.6%

Defensive Structure

Research Defensive Structure
13.6%

Miners' Guilds

Research Miners' Guilds
13.5%

Conscription

Research Conscription
13.4%

Inventory Management

Research Inventory Management
13.2%

Offensive Tactics

Research Offensive Tactics
13.2%

Chain Gang

Research Chain Gang
13.1%

Master Scouts

Research Master Scouts
13.1%

Runes

Research Runes
12.8%

Herbalists' Guilds

Research Herbalists' Guilds
12.7%

Raid

Research Raid
12.6%

Skinners' Guilds

Research Skinners' Guilds
12.5%

Occupy Territory

Research Occupy Territory
12.5%

Draughtsman

Reach a Build Score of 1,000
12.3%

Principia Magica

Research Principia Magica
12.3%

Merchant's Guild

Research Merchant's Guild
12.2%

Trade Office

Research Trade Office
12.1%

Infantry

Research Infantry
12.1%

Reinforced Cartwheels

Research Reinforced Cartwheels
11.9%

Agile Defence

Research Agile Defence
11.9%

Spirit of Earth

Research Spirit of Earth
11.7%

Finesse

Research Finesse
11.7%

Identify Caster

Research Identify Caster
11.6%

Occupant

Reach a population of 500
11.3%

Geology (Trade)

Research Geology (Trade)
11.1%

Spear Mastery

Research Spear Mastery
11.1%

Military Outfitter

Research Military Outfitter
10.9%

Trading

Research Trading
10.9%

Guild Record Keeping

Research Guild Record Keeping
10.9%

Butchery

Research Butchery
10.7%

Reinforcement

Research Reinforcement
10.7%

Interlocked Shields

Research Interlocked Shields
10.7%

Herbalism

Research Herbalism
10.6%

Avoid Interception

Research Avoid Interception
10.6%

Sovereignty

Research Sovereignty
10.5%

Espionage

Research Espionage
10.4%

Interrogation

Research Interrogation
10.4%

Faction Markets

Research Faction Markets
10.3%

Spirit of Wood

Research Spirit of Wood
10.3%

Wine Making

Research Wine Making
10.2%

Goods Pallet

Research Goods Pallet
10.1%

Mark Of Fear

Research Mark Of Fear
10.0%

Smithing

Research Smithing
10.0%

Call To Arms

Research Call To Arms
10.0%

Accelerated Healing

Research Accelerated Healing
9.9%

Mark of Slaying

Research Mark of Slaying
9.9%

Opportunist

Reach a Quest Score of 100
9.8%

Mark of Seeking

Research Mark of Seeking
9.7%

Fletching

Research Fletching
9.7%

Square Formation

Research Square Formation
9.7%

Landholding

Research Landholding
9.6%

Messengers

Research Messengers
9.6%

Moneybags

Achieve Gold Reserves of 1,000,000
9.4%

Ranged Weapon Mastery

Research Ranged Weapon Mastery
9.4%

Forced March

Research Forced March
9.4%

Baggage Train

Research Baggage Train
9.3%

Spirit of Nourishment

Research Spirit of Nourishment
9.2%

Tortoise Formation

Research Tortoise Formation
9.2%

Force of Will

Research Force of Will
9.2%

Spirit of Stone

Research Spirit of Stone
9.2%

Serfs

Research Serfs
9.1%

Military Logistics

Research Military Logistics
9.1%

Heroism

Research Heroism
9.1%

Blights

Research Blights
8.9%

Cavalry

Research Cavalry
8.9%

Spirit of Iron

Research Spirit of Iron
8.9%

Sally Forth

Research Sally Forth
8.8%

Inhabitant

Reach a population of 1,000
8.7%

Trends

Research Trends
8.6%

Diplomacy

Research Diplomacy
8.6%

Bloodlust

Research Bloodlust
8.6%

Dispel Magic

Research Dispel Magic
8.5%

Spymaster

Research Spymaster
8.5%

Tenancy

Research Tenancy
8.5%

Lookout's Rest

Research Lookout's Rest
8.2%

Close Quarter Penetration

Research Close Quarter Penetration
8.2%

Covert Operations

Research Covert Operations
8.1%

Theft

Research Theft
8.1%

Charge

Research Charge
8.1%

Spearmaster's Respite

Research Spearmaster's Respite
8.1%

Biome Warfare

Research Biome Warfare
8.1%

Socage

Research Socage
8.0%

Vitality

Research Vitality
7.9%

Concentrated Fire

Research Concentrated Fire
7.9%

Uncanny Sense

Research Uncanny Sense
7.9%

Quizzic

Reach a Research Score of 100,000
7.9%

Peasants

Research Peasants
7.8%

Legion

Research Legion
7.8%

Siege Construction

Research Siege Construction
7.8%

Gift of Earth

Research Gift of Earth
7.8%

Trader

Research Trader
7.7%

Sword Mastery

Research Sword Mastery
7.7%

Incunabula

Research Incunabula
7.7%

Contender

Reach a Attack Score of 100
7.6%

Blockade Running

Research Blockade Running
7.5%

Death Rune

Research Death Rune
7.5%

Seeking Rune

Research Seeking Rune
7.4%

Mercantilism

Research Mercantilism
7.4%

Rune Of Terror

Research Rune Of Terror
7.4%

Loading Platform

Research Loading Platform
7.4%

Swordsmithing

Research Swordsmithing
7.4%

Trend Analysis

Research Trend Analysis
7.4%

Basic Training

Research Basic Training
7.3%

Avoid Charge

Research Avoid Charge
7.3%

Cover

Research Cover
7.3%

Block and Tackle

Discover Block and Tackle
7.3%

Chain Armourer

Research Chain Armourer
7.2%

Persistent Rain

Research Persistent Rain
7.2%

Marksman's Somnolence

Research Marksman's Somnolence
7.2%

Diplomatic Contingent

Research Diplomatic Contingent
7.2%

Blockade

Research Blockade
7.1%

Standing Army

Research Standing Army
7.1%

Fiefdom

Research Fiefdom
7.1%

Guild Administration

Research Guild Administration
7.0%

Gift of Wood

Research Gift of Wood
7.0%

Elite Formations

Research Elite Formations
6.9%

Warhorse

Research Warhorse
6.9%

Break Spear Wall

Research Break Spear Wall
6.9%

Speculation

Research Speculation
6.9%

Bowyer (City)

Research Bowyer (City)
6.8%

Thiefmastery

Research Thiefmastery
6.8%

Exodus

Research Exodus
6.8%

Feint

Research Feint
6.7%

Fee-Farming

Research Fee-Farming
6.6%

Gift of Stone

Research Gift of Stone
6.6%

Gift of Nourishment

Research Gift of Nourishment
6.5%

Soldier's Interlude

Research Soldier's Interlude
6.5%

Thralls

Research Thralls
6.4%

Defy Death

Research Defy Death
6.4%

Rotten Timber

Research Rotten Timber
6.4%

Intrepid

Have a Commander of level 5+
6.3%

Gift of Iron

Research Gift of Iron
6.3%

Juggernaut

Research Juggernaut
6.3%

Cartels

Research Cartels
6.2%

Forging

Research Forging
6.2%

Watcher's Repose

Research Watcher's Repose
6.2%

Market Ledger

Research Market Ledger
6.2%

Technical Analysis

Research Technical Analysis
6.1%

Glyph Of Horror

Research Glyph Of Horror
6.1%

Seeking Glyph

Research Seeking Glyph
6.1%

Etiquette

Research Etiquette
6.1%

Handfishing

Research Handfishing
6.1%

Elite Companies

Research Elite Companies
6.0%

Siege Engineering

Research Siege Engineering
6.0%

War Machines

Research War Machines
6.0%

Weapon Maintenance

Research Weapon Maintenance
6.0%

Vassalage

Research Vassalage
6.0%

Stamina Training

Research Stamina Training
5.9%

Minor Tremor

Research Minor Tremor
5.9%

Killing Glyph

Research Killing Glyph
5.9%

Foreign Affairs

Research Foreign Affairs
5.9%

Riding

Research Riding
5.8%

Increased Oxidation

Research Increased Oxidation
5.8%

Ground Chill

Research Ground Chill
5.8%

Droving

Research Droving
5.8%

Upper Body Conditioning

Research Upper Body Conditioning
5.8%

Commerce

Research Commerce
5.7%

Nature's Earth

Research Nature's Earth
5.7%

Logging

Research Logging
5.7%

Threshing

Research Threshing
5.7%

Elite Guards

Research Elite Guards
5.7%

Lieges

Research Lieges
5.6%

Global Relations

Research Global Relations
5.6%

Torrential Rains

Research Torrential Rains
5.6%

Antagonist

Reach a Attack Score of 1,000
5.5%

Rider's Domicile

Research Rider's Domicile
5.5%

Welding

Research Welding
5.4%

Caravanserai

Research Caravanserai
5.4%

Selling

Research Selling
5.4%

Feudalism

Research Feudalism
5.4%

Siege Encampments

Research Siege Encampments
5.3%

Nature's Forest

Research Nature's Forest
5.3%

Conveyor System

Research Conveyor System
5.3%

Thief's Quarters

Research Thief's Quarters
5.3%

Break Trade Embargo

Research Break Trade Embargo
5.2%

Sabotage

Research Sabotage
5.2%

Forest Blight

Research Forest Blight
5.2%

Enterprise

Research Enterprise
5.2%

Warcraft

Research Warcraft
5.2%

Scaffolding

Research Scaffolding
5.2%

Workshop Specialization

Research Workshop Specialization
5.1%

Fencemaking

Research Fencemaking
5.1%

Spearfishing

Research Spearfishing
5.1%

Procurement

Research Procurement
5.1%

Subjects

Research Subjects
5.0%

Major Tremor

Research Major Tremor
5.0%

Square-Set Timbering

Research Square-Set Timbering
5.0%

Foraging (Sovereignty)

Research Foraging (Sovereignty)
5.0%

Mount Maintenance

Research Mount Maintenance
5.0%

Entrepreneur

Achieve Gold Reserves of 10,000,000
5.0%

Elite Squadrons

Research Elite Squadrons
5.0%

Timbering

Research Timbering
5.0%

Artesian Wells

Research Artesian Wells
4.9%

Sharp Frost

Research Sharp Frost
4.9%

Guild Bureaucracy

Research Guild Bureaucracy
4.9%

Purser

Reach a Trade Score of 1,000
4.9%

Jungle Warfare

Research Jungle Warfare
4.9%

Orienteering

Research Orienteering
4.9%

Disguise

Research Disguise
4.8%

Ars Magica

Research Ars Magica
4.8%

Nature's Quarry

Research Nature's Quarry
4.8%

Rapid Oxidation

Research Rapid Oxidation
4.8%

Release

Research Release
4.8%

Arctic Warfare

Research Arctic Warfare
4.8%

Daring

Have a Commander of level 10+
4.7%

Master Saboteur

Research Master Saboteur
4.7%

Plague of Locusts

Research Plague of Locusts
4.7%

Ward of Insanity

Research Ward of Insanity
4.7%

Stablehands

Research Stablehands
4.7%

Desert Warfare

Research Desert Warfare
4.7%

Estate Management

Research Estate Management
4.6%

Nature's Mine

Research Nature's Mine
4.6%

Nature's Bounty

Research Nature's Bounty
4.6%

Ward of Intentions

Research Ward of Intentions
4.6%

Billetmaking

Research Billetmaking
4.6%

Charmer

Reach a Magic Score of 1,000
4.6%

Crop Rotation

Research Crop Rotation
4.5%

Ward of Destruction

Research Ward of Destruction
4.5%

Clay Firing

Research Clay Firing
4.5%

Plate Armourer

Research Plate Armourer
4.4%

Grazing Land

Research Grazing Land
4.4%

Coif Making

Research Coif Making
4.4%

Searcher

Reach a Quest Score of 1,000
4.4%

Quarrying

Research Quarrying
4.4%

Gymkhana

Research Gymkhana
4.4%

Siege Engine Balancing

Research Siege Engine Balancing
4.3%

Statecraft

Research Statecraft
4.3%

Tenaril's Pungent Solvent

Research Tenaril's Pungent Solvent
4.3%

Carrigen's Infestation

Research Carrigen's Infestation
4.3%

Hoists

Research Hoists
4.3%

Assault Course

Research Assault Course
4.3%

Linguistics

Research Linguistics
4.3%

Malting

Research Malting
4.2%

Replanting

Research Replanting
4.2%

Pitching Camp

Research Pitching Camp
4.2%

Runeweaving

Research Runeweaving
4.2%

Angling

Research Angling
4.2%

Trade Promotions

Research Trade Promotions
4.2%

Fluid Motion

Research Fluid Motion
4.2%

Fertilisation

Research Fertilisation
4.1%

Assassination

Research Assassination
4.1%

Zashlak's Earthly Entropy

Research Zashlak's Earthly Entropy
4.1%

Trade Notes

Research Trade Notes
4.1%

Traders' Luxuries

Research Traders' Luxuries
4.1%

Hiltmaking

Research Hiltmaking
4.1%

Foment Unrest

Research Foment Unrest
4.0%

Ranching

Research Ranching
4.0%

Planner

Reach a Build Score of 10,000
4.0%

Denizen

Reach a population of 10,000
4.0%

Breaking

Research Breaking
4.0%

Standardized Parts

Research Standardized Parts
3.9%

Carrigen's Mental Lethargy

Research Carrigen's Mental Lethargy
3.9%

Poleturner

Research Poleturner
3.9%

Hauberk Making

Research Hauberk Making
3.9%

Pulping

Research Pulping
3.9%

Inquisitive Populace

Discover Inquisitive Populace
3.9%

Saboteur's Solitude

Research Saboteur's Solitude
3.9%

Formation

Research Formation
3.9%

Longlining

Research Longlining
3.9%

Clay Chute

Research Clay Chute
3.9%

Fissure Mining

Research Fissure Mining
3.9%

Irrigation Network

Research Irrigation Network
3.9%

Jousting

Research Jousting
3.8%

Saddle Trees

Research Saddle Trees
3.8%

Unit Orders

Research Unit Orders
3.8%

Rangefinding

Research Rangefinding
3.8%

Spycraft

Research Spycraft
3.8%

Shaft Ventilation

Research Shaft Ventilation
3.8%

Rawhide Preparation

Research Rawhide Preparation
3.8%

Mashing

Research Mashing
3.7%

Geomantic Potency

Research Geomantic Potency
3.7%

Forestry

Research Forestry
3.7%

Training Ring

Research Training Ring
3.6%

Assassin's Guild

Research Assassin's Guild
3.6%

Tempering

Research Tempering
3.6%

Stockmen

Research Stockmen
3.6%

Excavation

Research Excavation
3.6%

Strip Mining

Research Strip Mining
3.5%

Chausse Making

Research Chausse Making
3.5%

Target Focus

Research Target Focus
3.5%

Gillnetting

Research Gillnetting
3.5%

Word of Mouth

Research Word of Mouth
3.5%

Siege Blueprints

Research Siege Blueprints
3.5%

Parade Ground Drills

Research Parade Ground Drills
3.5%

Subversion

Research Subversion
3.5%

Deep Vein Mining

Research Deep Vein Mining
3.5%

Roundeller

Research Roundeller
3.5%

Tournaments

Research Tournaments
3.4%

Apocrypha

Research Apocrypha
3.4%

Vellum Making

Research Vellum Making
3.4%

Silencer's Sanctuary

Research Silencer's Sanctuary
3.4%

Trade Files

Research Trade Files
3.4%

Sylviculture

Research Sylviculture
3.4%

Liming

Research Liming
3.4%

Grooming

Research Grooming
3.4%

Bridling

Research Bridling
3.4%

Lautering

Research Lautering
3.3%

Bowyer (Sovereignty)

Research Bowyer (Sovereignty)
3.3%

Expense Accounts

Research Expense Accounts
3.3%

Brickmaking

Research Brickmaking
3.3%

Metallurgy (Sovereignty)

Research Metallurgy (Sovereignty)
3.3%

Geology

Research Geology
3.2%

Sharpening

Research Sharpening
3.2%

Lancemaker

Research Lancemaker
3.2%

Pixane Making

Research Pixane Making
3.2%

Fermenting

Research Fermenting
3.2%

Efficient Trading

Research Efficient Trading
3.2%

Fearless

Have a Commander of level 20+
3.2%

Stirrup Making

Research Stirrup Making
3.2%

Deckling

Research Deckling
3.2%

Assembly Drills

Research Assembly Drills
3.1%

Aggressor

Reach a Attack Score of 10,000
3.1%

Barterer

Reach a Trade Score of 10,000
3.1%

Open Pit Mining

Research Open Pit Mining
3.1%

Bating

Research Bating
3.1%

Bloodlines

Research Bloodlines
3.0%

Hempmaker

Research Hempmaker
3.0%

Pikemaker

Research Pikemaker
3.0%

Light Barding

Research Light Barding
3.0%

Gauntlet Making

Research Gauntlet Making
3.0%

Vambrace Making

Research Vambrace Making
3.0%

Calendering

Research Calendering
3.0%

Conditioning

Research Conditioning
3.0%

Watchman

Reach a Defence Score of 100
3.0%

Finishing

Research Finishing
2.9%

Full Barding

Research Full Barding
2.9%

Trade Reports

Research Trade Reports
2.9%

Sponsorship

Research Sponsorship
2.9%

Medalist

Receive 2 Medals
2.9%

Toughening

Research Toughening
2.8%

Halbard making

Research Halbard making
2.8%

Expense Controls

Research Expense Controls
2.8%

Trickster

Reach a Magic Score of 10,000
2.8%

Investigator

Reach a Research Score of 1,000,000
2.8%

Greave Making

Research Greave Making
2.8%

Shaftmaker

Research Shaftmaker
2.8%

Movable Type

Research Movable Type
2.7%

Oiling

Research Oiling
2.6%

Bodkin-making

Research Bodkin-making
2.6%

Cuirass Making

Research Cuirass Making
2.6%

Capitalist

Achieve Gold Reserves of 100,000,000
2.6%

Domain

10 Land Squares Owned
2.5%

Helm Making

Research Helm Making
2.5%

Advertising

Research Advertising
2.5%

Horn Limning

Research Horn Limning
2.4%

Spaulder Making

Research Spaulder Making
2.4%

Procurement Office

Research Procurement Office
2.3%

Wheelwrights

Research Wheelwrights
2.2%

Trade Reputation

Research Trade Reputation
2.2%

Trigger Mechanisms

Research Trigger Mechanisms
2.1%

Allembine Research Techniques

Discover Allembine Research Techniques
2.1%

Vacationer

Exodus 2 Cities
2.1%

Burgher

Reach a population of 50,000
2.0%

Sentry

Reach a Defence Score of 1,000
2.0%

Illusionist

Reach a Magic Score of 100,000
2.0%

Hirer

Have 2 Traders in Trade Hubs
2.0%

Teller

Reach a Trade Score of 100,000
2.0%

Rope Twisting

Research Rope Twisting
2.0%

Pivot Construction

Research Pivot Construction
1.9%

Reinforced Beams

Research Reinforced Beams
1.9%

Representative

Reach a Diplomatic Score of 100
1.9%

Copyholding

Research Copyholding
1.8%

Neighbourhood

25 Land Squares Owned
1.7%

Gnome Brew

Discover Gnome Brew
1.7%

Trade Renown

Research Trade Renown
1.7%

Adversary

Reach a Attack Score of 100,000
1.7%

Bold

Have a Commander of level 40+
1.7%

Peddler

2 Sell Orders Accepted (> 1000 gold)
1.6%

Mason

Reach a Build Score of 50,000
1.4%

Brawler

Single Battle Offense Killed 10 troops
1.4%

Scrapper

Single Battle Offense Killed 100 troops
1.4%

Trooper

Single Battle Offense Killed 1,000 troops
1.4%

Combatant

Single Battle Offense Killed 5,000 troops
1.4%

Seer

Reach a Magic Score of 1,000,000
1.4%

Natural

Receive 5 Medals
1.4%

District

50 Land Squares Owned
1.4%

Dweller

Reach a population of 100,000
1.4%

Famous Traders

Research Famous Traders
1.4%

Burgage

Research Burgage
1.3%

Scutum

Reach a Defence Score of 10,000
1.3%

Trafficker

10 Sell Orders Accepted (> 1000 gold)
1.2%

Courageous

Have a Commander of level 60+
1.2%

Negotiator

Reach a Diplomatic Score of 1,000
1.2%

Vagabond

Exodus 5 Cities
1.1%

Daredevil

Reach a Quest Score of 10,000
1.1%

Book-keeper

Create 2 Prestige Scrolls
1.1%

Monger

Reach a Trade Score of 1,000,000
1.0%

Huckster

2 Buy Orders Accepted (> 1000 gold)
1.0%

Prizewinner

Receive 7 Medals
1.0%

Shire

100 Land Squares Owned
1.0%

Serjeanty

Research Serjeanty
0.9%

Banker

Achieve Gold Reserves of 1,000,000,000
0.9%

Assailant

Single Battle Offense Killed 10,000 troops
0.8%

Gallant

Have a Commander of level 80+
0.8%

Defender

Reach a Defence Score of 100,000
0.8%

Analyst

Reach a Research Score of 5,000,000
0.8%

Clerk

50 Sell Orders Accepted (> 1000 gold)
0.8%

Small Business Owner

Have 5 Traders in Trade Hubs
0.7%

Famine Management

10+ Active Towns
0.7%

Artisan

Reach a Build Score of 100,000
0.7%

Hawker

10 Buy Orders Accepted (> 1000 gold)
0.7%

Mediator

Reach a Diplomatic Score of 10,000
0.7%

Rambler

Exodus 10 Cities
0.7%

Shaman

Reach a Magic Score of 10,000,000
0.7%

Burnished

Receive 10 Medals
0.6%

Assailant

Reach a Attack Score of 1,000,000
0.6%

Vendor

100 Sell Orders Accepted (> 1000 gold)
0.5%

Noble

Have a Commander of level 100+
0.5%

Pugilist

Single Battle Offense Killed 25,000 troops
0.5%

Cataloguer

Create 10 Prestige Scrolls
0.4%

Purchaser

50 Buy Orders Accepted (> 1000 gold)
0.4%

Foe

Single Battle Offense Killed 50,000 troops
0.4%

Adorned

Receive 15 Medals
0.4%

Chronicler

Create 25 Prestige Scrolls
0.4%

Cashier

Reach a Trade Score of 10,000,000
0.4%

County

250 Land Squares Owned
0.3%

Raider

Reach a Attack Score of 5,000,000
0.3%

Buyer

100 Buy Orders Accepted (> 1000 gold)
0.3%

Phalanx

Reach a Defence Score of 1,000,000
0.3%

Attache

Reach a Diplomatic Score of 100,000
0.3%

Roamer

Exodus 20 Cities
0.3%

Award Winning

Receive 20 Medals
0.3%

Experimenter

Reach a Research Score of 10,000,000
0.2%

Wayfarer

Exodus 30 Cities
0.2%

Fighter

Single Battle Offense Killed 100,000 troops
0.2%

Conjurer

Reach a Magic Score of 100,000,000
0.2%

Prodigy

Receive 25 Medals
0.2%

Seeker

Reach a Quest Score of 100,000
0.2%

Bibliophile

Create 50 Prestige Scrolls
0.2%

Salesman

500 Sell Orders Accepted (> 1000 gold)
0.2%

Resident

Reach a population of 500,000
0.1%

Soil Enrichment

30+ Active Towns
0.1%

Belligerent

Reach a Attack Score of 10,000,000
0.1%

Warrior

Reach a Attack Score of 25,000,000
0.1%

Soldier

Reach a Attack Score of 50,000,000
0.1%

Warmaker

Reach a Attack Score of 100,000,000
0.1%

Architect

Reach a Build Score of 500,000
0.1%

Master Builder

Reach a Build Score of 1,000,000
0.1%

Shopkeeper

500 Buy Orders Accepted (> 1000 gold)
0.1%

Dealer

1,000 Buy Orders Accepted (> 1000 gold)
0.1%

Trader

5,000 Buy Orders Accepted (> 1000 gold)
0.1%

Merchant

10,000 Buy Orders Accepted (> 1000 gold)
0.1%

Broker

25,000 Buy Orders Accepted (> 1000 gold)
0.1%

Merchant Adventurer

50,000 Buy Orders Accepted (> 1000 gold)
0.1%

Valiant

Have a Commander of level 150+
0.1%

Heroic

Have a Commander of level 190+
0.1%

Epic

Have a Commander of level 205+
0.1%

Aegis

Reach a Defence Score of 5,000,000
0.1%

Guardian

Reach a Defence Score of 10,000,000
0.1%

Champion

Reach a Defence Score of 25,000,000
0.1%

Protector

Reach a Defence Score of 50,000,000
0.1%

Paladin

Reach a Defence Score of 100,000,000
0.1%

Legate

Reach a Diplomatic Score of 1,000,000
0.1%

Emissary

Reach a Diplomatic Score of 5,000,000
0.1%

Envoy

Reach a Diplomatic Score of 10,000,000
0.1%

Consul

Reach a Diplomatic Score of 25,000,000
0.1%

Ambassador

Reach a Diplomatic Score of 50,000,000
0.1%

Ambassador Plenipotentiary

Reach a Diplomatic Score of 100,000,000
0.1%

Wanderer

Exodus 40 Cities
0.1%

Journeyman

Exodus 50 Cities
0.1%

Traveller

Exodus 60 Cities
0.1%

Pilgrim

Exodus 80 Cities
0.1%

Nomad

Exodus 100 Cities
0.1%

Fat Cat

Achieve Gold Reserves of 10,000,000,000
0.1%

Financier

Achieve Gold Reserves of 25,000,000,000
0.1%

Tycoon

Achieve Gold Reserves of 50,000,000,000
0.1%

Midas Touch

Achieve Gold Reserves of 100,000,000,000
0.1%

Warmonger

Single Battle Offense Killed 500,000 troops
0.1%

Warlord

Single Battle Offense Killed 1,000,000 troops
0.1%

Magician

Reach a Magic Score of 250,000,000
0.1%

Warlock

Reach a Magic Score of 500,000,000
0.1%

Sorcerer

Reach a Magic Score of 1,000,000,000
0.1%

Archmage

Reach a Magic Score of 2,000,000,000
0.1%

Decorated

Receive 50 Medals
0.1%

Virtuoso

Receive 75 Medals
0.1%

Olympian

Receive 100 Medals
0.1%

Swashbuckler

Reach a Quest Score of 500,000
0.1%

Mercenary

Reach a Quest Score of 1,000,000
0.1%

Venturer

Reach a Quest Score of 2,500,000
0.1%

Voyager

Reach a Quest Score of 5,000,000
0.1%

Explorer

Reach a Quest Score of 7,500,000
0.1%

Adventurer

Reach a Quest Score of 10,000,000
0.1%

Scientist

Reach a Research Score of 25,000,000
0.1%

Researcher

Reach a Research Score of 50,000,000
0.1%

Proctor

Reach a Research Score of 100,000,000
0.1%

Conservator

Create 100 Prestige Scrolls
0.1%

Curator

Create 250 Prestige Scrolls
0.1%

Bibliognost

Create 500 Prestige Scrolls
0.1%

Librarian

Create 1,000 Prestige Scrolls
0.1%

Mystic

Create 2,500 Prestige Scrolls
0.1%

Arcanist

Create 5,000 Prestige Scrolls
0.1%

Tradesman

1,000 Sell Orders Accepted (> 1000 gold)
0.1%

Retailer

5,000 Sell Orders Accepted (> 1000 gold)
0.1%

Wholesaler

10,000 Sell Orders Accepted (> 1000 gold)
0.1%

Merchandiser

25,000 Sell Orders Accepted (> 1000 gold)
0.1%

Merchant Prince

50,000 Sell Orders Accepted (> 1000 gold)
0.1%

Scavenger

Travel 50 squares for trade
0.1%

Pack-rat

Travel 500 squares for trade
0.1%

Hiker

Travel 10,000 squares for trade
0.1%

Tourist

Travel 50,000 squares for trade
0.1%

Backpacker

Travel 100,000 squares for trade
0.1%

Pathfinder

Travel 1,000,000 squares for trade
0.1%

Prospector

Travel 5,000,000 squares for trade
0.1%

Navigator

Travel 10,000,000 squares for trade
0.1%

Pioneer

Travel 50,000,000 squares for trade
0.1%

World Traveler

Travel 100,000,000+ squares for trade
0.1%

Recruiter

Have 10 Traders in Trade Hubs
0.1%

Employer

Have 15 Traders in Trade Hubs
0.1%

Head Hunter

Have 20 Traders in Trade Hubs
0.1%

Bursar

Reach a Trade Score of 100,000,000
0.1%

Accountant

Reach a Trade Score of 250,000,000
0.1%

Financial Controller

Reach a Trade Score of 500,000,000
0.1%

Auditor

Reach a Trade Score of 1,000,000,000
0.1%

Finance Director

Reach a Trade Score of 2,000,000,000
0.1%

Brawler

0.1%

Scrapper

0.1%

Trooper

0.1%

Combatant

0.1%

Assailant

0.1%

Pugilist

0.1%

Foe

0.1%

Fighter

0.1%

Warmonger

0.1%

Warlord

0.1%

Province

500 Land Squares Owned
0.1%

Territory

750 Land Squares Owned
0.1%

Country

1,000 Land Squares Owned
0.1%

Dominion

2,500 Land Squares Owned
0.1%

Empire

5,000 Land Squares Owned
0.1%

Compatriot

0.1%

Comradely

0.1%

Productive

0.1%

On The Way

0.1%

Conversationalist

0.1%

Emperor

0.1%

Globetrotter

0.1%

Pugnacious

0.1%

Beautiful

0.1%

Propagandist

0.1%

Impatient

0.1%

Completionist

0.1%

Filled To Burst

0.1%

Living Dangerously

0.1%

Collector

One of every resource including crafted items
0.1%

Civilian

Reach a population of 1,000,000
0.1%

Urbanite

Reach a population of 1,500,000
0.1%

Citizen

Reach a population of 2,000,000