Global Gameplay Stats

Dawnsbury Days

Global Achievements
 
% of all
players
Total achievements: 117
You must be logged in to compare these stats to your own
91.8%

**critical hit!**

Kill an enemy with a critical hit.
85.0%

Your First Quest

Defeat puny kobolds.
81.7%

A Forest Ambush

Defeat a kobold ambush.
78.4%

Ruins

Defeat the protectors of the abandoned temple.
77.1%

Exploit Vulnerability

Deal extra damage because of a creature's weakness
75.0%

Magic Weapon

Make a Strike with a +1 weapon.
74.1%

Skeletal Champion

Defeat the dark skeleton.
71.9%

The Golden Candelabra

Retrieve the Golden Candelabra.
67.8%

Fighter

Make an attack of opportunity.
64.9%

Morning Dewdrop

63.7%

Magic Weapon, Greater

Make a Strike with a +1 striking weapon.
62.5%

Poison Garden

61.7%

A long rest...?

61.4%

Rogue

Inflict sneak attack damage.
60.3%

Elemental Gate

59.9%

Wait a moment while I get ready...

Have 3 buffs on a single hero at the same time.
59.7%

Cleric

Inflict positive damage on an undead with Heal.
57.0%

Escape Room

55.6%

Twin Heart

55.3%

Sorcerer

Activate a blood magic effect.
52.9%

Protector of Dawnsbury

Defeat 80 enemy creatures.
51.4%

Dawnsbury Town Square

50.5%

Save or suck

Cause an enemy creature to suffer from 3 different debuffs at the same time.
50.1%

Dawnsbury Walls

49.2%

Temple of the Dawnbringer

48.0%

Sewers

47.1%

Archibald's Hidden Sanctum

45.4%

Shipboard

44.8%

On the Seabed

44.2%

A Dark Poem

43.6%

Heart of Fire

43.0%

Crafting

Etch a rune onto a weapon or onto armor.
42.9%

The Final Dusk

39.8%

Beyond your power

Cast a spell of 3rd level or higher.
38.9%

Barbarian

Enter a rage.
36.2%

Massive damage

Deal at least 50 damage to a single creature with a single combat action.
34.8%

Ranger

Command an animal companion.
31.9%

It's simpler this time

Grapple an enemy creature.
29.9%

Controller

Kill three or more creatures using a single spell.
28.5%

Magus

Make a Spellstrike.
28.1%

Champion

Take a champion's reaction.
28.0%

Every +1 matters

Score a hit 10 times because of a +1 circumstance or status bonus.
28.0%

Monk

Perform a flurry of blows.
27.3%

Kineticist

Re-engage your kinetic aura mid-combat.
25.8%

Sneak Attack

Protect the children of Dawnsbury.
24.2%

Swamp

Make your way towards the hag coven.
23.5%

Will-o'-Wisp

Defeat the will-o'-wisp.
23.2%

Coven

Defeat the hag coven.
22.4%

Psychic

Unleash your psyche.
22.4%

Demonic Fortress

Defeat the demons guarding the fortress.
22.1%

Bard

Cast a composition spell.
21.8%

Hall of Undeath and Artifice

Defeat the mummy and the construct.
21.6%

An Angel and a Demon

Defeat the succubus.
20.4%

Cave

20.0%

Lost City

19.6%

Wizard

Drain bonded item to regain a spell slot.
19.4%

Profane Barrier

18.9%

Control Center

18.6%

Aeon

18.0%

Temple of the Dawnbringer

17.5%

Portal Constellation

17.0%

No prebuffing

17.0%

Planeshift

16.9%

Something isn't right...

16.7%

Council

16.6%

A Moment's Peace

16.5%

All sidequests

In the same Swamp encounter, consecrate the shrine, open and loot all four chests, fully heal the leshy, and win.
16.4%

Change of Plans

16.1%

Strategist

Score a critical hit on a roll where you know that you will score a crit with 100% chance beforehand (e.g. because of Devise a Stratagem).
16.0%

Infiltration

15.9%

Dawnsbury Days (Hard)

Win all encounters of the main adventure path on Hard difficulty or above.
15.9%

Evil from the Stars

15.6%

Dance of Ruin

15.4%

Laboratory on Undeath

15.3%

Laboratory on Artifice

15.2%

The Inevitable Death

14.9%

Living Spell

14.9%

The Profane Barrier

Win all encounters of the Profane Barrier expansion.
13.4%

The traditional pact

11.5%

Thievery

Disable a Statue of Heal or a Statue of Harm.
11.1%

Christmas tree

Enter an encounter with one character wearing at least 6 worn magic items.
10.2%

Will it wrestle?

Grapple an enemy creature 10 times.
9.7%

Oracle

Increase the level of your oracular curse to moderate.
9.1%

Monofighter

Win an encounter with four characters of the same class.
9.1%

Full clear

Steal from all four alcoves in the Heavenly Vault.
8.2%

At the Beach

7.5%

Grandmother's Orphanage

6.7%

Scrolls only

Win an encounter without casting spells or making Strikes.
6.7%

Druid

Cast Wild Shape.
6.7%

Secrets of the Past

6.5%

Cellar

6.5%

Successful exorcism

6.4%

Good Little Children

6.4%

Good Little Children Never Grow Up

Win all encounters of Good Little Children Never Grow Up.
6.3%

The Profane Barrier (Hard)

Win all encounters of the Profane Barrier expansion on Hard or Insane difficulty.
6.1%

The Tarnak children

5.8%

Lawful Good

5.2%

Dawnsbury Days (Insane)

Win all encounters of the main adventure path on Insane difficulty.
5.1%

Burn the Statuette

5.0%

Legendary in Diplomacy

5.0%

One touch won't hurt me

4.6%

Hotel of Serenity

Defeat the gnolls in the Hotel of Serenity. (You must do this at level 5 without exceeding expected party wealth.)
4.3%

Loot-only run

Win the whole Dawnsbury Days adventure up to the end of character level 4 without ever buying an item from the shop (not even during character creation).
3.9%

Extra credit

Win all encounters in the "Additional scenarios" encounter group. You must do this at the expected level without exceeding expected party wealth. You don't need to win the "Training Grounds" encounter.
3.6%

Fifth party member

2.9%

Mid-combat surprise round

Have all four heroes be Undetected at the same time.
2.6%

Good Little Children Never Grow Up (Hard)

Win all encounters of Good Little Children Never Grow Up on Hard or Insane difficulty.
2.6%

Lawful Evil

2.5%

The Lich

Defeat the lich in his lair. (You must do this at level 8 without exceeding expected party wealth.)
2.5%

Chaotic Good

2.5%

Raise Child

2.2%

The Profane Barrier (Insane)

Win all encounters of the Profane Barrier expansion on Insane difficulty.
2.1%

Ultimate disappearance of the Inevitable Death

1.9%

Chaotic Evil

1.3%

Neutral Evil

1.1%

Message to Hell

0.9%

Good Little Children Never Grow Up (Insane)

Win all encounters of Good Little Children Never Grow Up on Insane difficulty.