全球遊戲統計資料

Magneta Box

全球成就
 
玩家
百分比
成就數量: 11
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68.5%

Pull

Complete the First World
65.7%

Push

Complete the Second World
54.2%

Pull and Push

Complete the Third World
51.4%

Power

Complete the Fourth World
51.4%

Break

Complete the Fifth World
51.4%

Partial

Complete the Seventh World
45.7%

Empty

Complete the Sixth World
31.4%

Limits

28.5%

End

25.7%

Completion

25.7%

Gimmick