Global Gameplay Stats

Galaxicus

Global Achievements
 
% of all
players
Total achievements: 41
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77.7%

Highest happiness earned

The highest level of happiness this ship has achieved on a colony.
77.7%

Highest Colony Score

The highest individual planet score achieved in a campaign
77.7%

Highest Population

Have the highest population colony in a campaign.
77.7%

Lifetime Stars Scouted

The number of stars scouted in all campaigns.
77.7%

Combat Engagements

Combat engagements that result in a kill or a death credited to this ship for all campaigns.
77.7%

Combat Kills

Combat kills credited to this ship for all campaigns
77.7%

Lifetime Planets Busted

The number of planets captured in all campaigns.
77.7%

Lifetime Best Score

The best score ever achieved during a campaign.
77.0%

Total Surface Guns Destroyed

The number of surface guns destroyed by this ship in all campaigns.
28.3%

Establish 95+ habitability

Establish a base on a planet with better than 95 habitability
18.9%

Establish in Frontier

Establash a base in a Frontier region
4.7%

Team Leader

Lead a Team
3.3%

Join a team

Join a team
0.1%

Place Top Five Teams

Lead a team that placed within the top five team scores.
0.1%

Emperor/Empress

Awarded the title of Emperor/Empress for leading the winning team.
0.1%

Viceroy

Awarded title of ViceRoy for leading team that placed second.
0.1%

Score 100 S.O.L.

Manage a colony’s economy to achieve a standard of living index of at least 100
0.1%

Score 150 S.O.L.

Manage a colony’s economy to achieve a standard of living index of at least 150
0.1%

Score 200 S.O.L.

Manage a colony’s economy to achieve a standard of living index of at least 200
0.1%

Score 225 S.O.L.

Manage a colony’s economy to achieve a standard of living index of at least 225
0.1%

Score 250 S.O.L.

Manage a colony’s economy to achieve a standard of living index of at least 250
0.1%

Score 275 S.O.L.

Manage a colony’s economy to achieve a standard of living index of at least 275
0.1%

Score 280 S.O.L.

Manage a colony’s economy to achieve a standard of living index of at least 280
0.1%

Score 300 S.O.L.

Manage a colony’s economy to achieve a perfect standard of living index of 300
0.1%

Haul 250k Consumer Goods

Haul and sell 250,000 consumer goods to other player's colonies in a single campaign.
0.1%

Haul 250k Ore

Haul and sell 250,000 units of ore to other players's colonies in a single campaign.
0.1%

Haul 25k Guns

Haul and sell 25,000 surface guns to other player's colonies in a single campaign.
0.1%

Haul 10m Consumer Goods

Haul and sell 10,000,000 consumer goods to other player's colonies in a single campaign.
0.1%

Haul 10m Ore

Haul and sell 10,000,000 units of ore to other players's colonies in a single campaign.
0.1%

Haul 250k Guns

Haul and sell 250,000 surface guns to other player's colonies in a single campaign.
0.1%

Place Top Ten Teams

Lead a team that placed within the top 10 team scores.
0.1%

Most Planets Captured in a war

The most planets captured during a campaign.
0.1%

President

Awarded the title of President by having the highest individual score in a campaign.
0.1%

Vice President

Awarded the title of Vice President by having the second highest score in a campaign.
0.1%

Emperor And President

Awarded the duel title of Emperor and President for leading the winning team to victory and having the highest score of all the players in a campaign
0.1%

Emperor And Vice President

Awarded the duel title of Emperor And Vice President for leading the winning team to vicotry and having the 2nd highest score in a campaign
0.1%

Viceroy And President

Awarded the duel title of Viceroy And President for leading the 2nd place team and having the highest score in a campaign
0.1%

Viceroy And Vice President

Awarded the duel title of Viceroy And Vice President for simply being the best at number two.
0.1%

Senator

Awarded to the first and second players with the highest score in a region in a campaign
0.1%

Governor

Awarded to the third place winner in a region.
0.1%

Lt Governor

Awarded to the fourth place winner in a region.