Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta






It has been done!
https://steamproxy.net/sharedfiles/filedetails/?id=3562091199
TwT
I presume this mod is at fault, so is there somewhere I can find the line of code for opening doors so I can inject it back into my game?
NOW IM NOT FORCED TO REENACT THE DOOR STUCK MEME WHENEVER MY CREW STOPS IN A BAD PLACE ON MY SHIP
But the Guide was terrible at self defense. These guys are (a slight bit?) smarter.
@Drinking Angels' Piss From what I've seen always closing doors behind them is the default behaviour of all npcs, I'm not sure what I could do to make them any more likely to close doors than the vanilla game...