Starbound

Starbound

Craftable Mech Energy Cell
80 kommentarer
林一二 8 nov, 2024 @ 8:57 
It is FU, in FU you need to fuel it with oil, in personal 3 panel.
林一二 8 nov, 2024 @ 8:51 
Not working, craftable, but throw it to mech don't charge it. Even for a fully deplicited mech.
YangSyn 22 mar, 2024 @ 10:46 
Only worked once.
I think this might be broken.
Either that or I'm not doing it right somehow.
Knox-Immune Sym 26 jul, 2021 @ 10:12 
Tesla supercharger station would take literal weeks to recharge these babies :griefer:
TheEndangeredCarmine 30 sep, 2019 @ 1:16 
I really wish there was a way to charge your mech like say a power plug which would slowly charge you mech back up.
LuviKunG  [skapare] 22 jun, 2019 @ 1:09 
This mod still compatible with Starbound 1.4! :SBpanda:
Ro-Z 27 aug, 2018 @ 6:48 
TY good mod
Sphendrana 10 aug, 2018 @ 7:00 
@XxTEMMIExX Some of us don't use FU brah.
contractually obligated beating 25 nov, 2017 @ 4:43 
theres a mech repair gun in frackin universe
Sunny_O 10 nov, 2017 @ 2:25 
Do you need to start a new character to use the recipies?
Tilki 1 okt, 2017 @ 7:36 
keshob1, batteries aren't much problem in late game, You can craft whole piles of them.
Sleepy Gobloni 30 sep, 2017 @ 11:02 
?
ano0bis 27 sep, 2017 @ 0:40 
Can you do some solar panels or something for infinite mechs?
perra maldita 22 sep, 2017 @ 14:37 
so much resourses you need 3 batterys wuttttttt
contractually obligated beating 16 sep, 2017 @ 12:48 
the mech repair gun from frackin universe is a bit more handy becouse you dont have to recraft it al the time
Cap'n Krieg 14 sep, 2017 @ 21:28 
i like the idea of a charging station
LuviKunG  [skapare] 1 sep, 2017 @ 7:24 
@Augusonic No, require to install on both of server and client.
Super Brasilis 31 aug, 2017 @ 9:18 
is that client mod?
Fazlox 21 aug, 2017 @ 17:20 
Always hurts to have an idea and make a completely functional mod out of it, then realize someone else did it before you, and you had to do the respectful thing and not upload it. Feelsbadman. ;~;
Cheers for doing it before me though. c:
ϾλЯᶋῠϾϾi, λϾЄ™ 17 aug, 2017 @ 9:29 
how to get non steam version ?
Lefya 12 aug, 2017 @ 2:52 
good idea thanks! :steamhappy:
千雫长雨 25 jul, 2017 @ 5:22 
nice:steamhappy:
구다김 22 jul, 2017 @ 5:32 
good:steamhappy:
Husaria 21 jul, 2017 @ 1:56 
Nice
Sinnroy 20 jul, 2017 @ 16:52 
damn space monsters
Ickura 8 jul, 2017 @ 12:47 
Furnace Tier 3 people, description
Miku酱 8 jul, 2017 @ 3:23 
Where is it made?
:steamfacepalm:
Jack Foxe 4 jul, 2017 @ 11:45 
THANK YOU! the most annoying mech-anic is now much less annoying!
TheDarkJediKnight 2 jul, 2017 @ 10:54 
This actually is a great idea, I thank thee for this glorious mod.
The Daily Herp 1 jul, 2017 @ 17:52 
@zhang_shi_jie in the tier 3 furnace.
Robur Velvetclaw 1 jul, 2017 @ 8:09 
Oh dear, we can't use healing water any more. Still at least it means my poison planet exploration base has suddenly become a little more useful.
I brought in a Foundry Merchant tenant, installed a Frackin' Universe machining table and an atomic furnace, and it's all systems go :)
尻 of duty 1 jul, 2017 @ 4:11 
where can I craft them??????
257 28 jun, 2017 @ 17:27 
NIce
LuviKunG  [skapare] 28 jun, 2017 @ 10:11 
Mod Updated.
LuviKunG  [skapare] 28 jun, 2017 @ 9:26 
@john_jenkins1995: I saw it, look nice! XD I'll add this later as new mod.
LuviKunG  [skapare] 28 jun, 2017 @ 9:24 
@blokhed: /spawnitem mechenergycell 1
Khorzho 28 jun, 2017 @ 0:46 
Great mod. Something like this should have been in the 1.3 official patch.
Honestly though 27 jun, 2017 @ 16:43 
very cheap and powerful, a single placement charging station like john jenkins said would be nice. just something for big mining missions, or clearing tough areas
summus artifex 27 jun, 2017 @ 16:22 
i actually like the idea of craftable batteries. also parhaps there could be a charging station for if you need to use the mech for big projects in a nearby area. picture something more modern looking and space age than the dwarven centurion stations in skyrim. i like the concept of a docking station for basic heavy labour in a localized area.
summus artifex 27 jun, 2017 @ 16:19 
I created a concept for the higher tier battery pack and added it to my artwork library publicly. feel free to take a look there. it's a 3 cell battery pack with prongs on the top and both sides. it's design is based on if the packs were intended to be installed in the chest or back of a mech. sort of like a plug in back pack.
Sugam 27 jun, 2017 @ 15:46 
thats odd, after I EARNED my upgraded mech this is not a problem on exploring worlds. Sure, it does not last forever but there is a reason for game balance.
GryffintheBaron 27 jun, 2017 @ 11:39 
what is the spawn command?
Azure Fang 27 jun, 2017 @ 6:35 
Before, I avoided this mod only because the materials required made no sense to me. Now that the material requirements have been improved, it's going in my "must have" list until CF addresses how stupid the vanilla mech system is. Good job, LuviKinG! :smilecyto:
LuviKunG  [skapare] 25 jun, 2017 @ 18:39 
Good idea. I'll do but need an idea of it's shape.
Epic The Incandescent 25 jun, 2017 @ 13:03 
mmmm if possible could we get 3 different tiers? a 50, 100 and 200 tierd one? 200 out the gate is strong for the cost
Robur Velvetclaw 25 jun, 2017 @ 10:57 
Awesome mod that makes Frackin' Universe a whole lot easier! Healing Water is actually quite easy to find, and this mod makes FU environments a little easier to work with. Because the environment now affects your mech, not your own health, you can actually stay outside a little longer and gather materials more easily, just like how real life space mining ought to work!
Ziratuu 25 jun, 2017 @ 10:21 
the hell did i start?
Vyneranastus 25 jun, 2017 @ 10:01 
This help me bring the Pro-Pain to the aliens when i tell em hwat for
Jack Kenseng 25 jun, 2017 @ 10:01 
Who's English are we complaining about here? The author's? Because it's better than most American kids which is sad.

...And adults in my company after browsing a few emails.