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Ein Übersetzungsproblem melden
<c> stands for category
Would be helpful if author could provide a list / format of search attributes
@Hirian thanks for the Mod its soo good i cant be botherd to look through 100 chests to find stuff xD
Its sort of trade-off between stability/performance and being player-resistant.
This means that if you break a Server Rack without ever interacting with it, it will drop those stored Holographic Drives AS THEY WERE when you put them inside. They will have never updated. This can lead to either a devastating loss of stored items, or abuse of an easy duplication bug
Thanks for making this mod!!
I can read the log file to give myself most of the items back, but it is a shame the mod broke.
You may want to watch the video on the workshop page, at around 3:20
Each hard drive says it can only store 64 types of any item -- I couldn't figure it out, but is there a way to upgrade THAT amount? A way to store more different types (64+) in one harddrive?
Thanks much!!
You can check the video at 2:55 if you want
Cause I've filled up nearly 8 of them.
Is there anything that doubles the storage limit on them?
is this compatible with enhanced storage or will it cause errors?
I have to pull mass amounts of items out and put them back in to make everything stack right whenever this happens.
Or is it just me ??
Refined storage/ME Storage
Magic Storage
Digital storage
4 amazing mod from 3 different games all doing the same thing, glorious
https://steamproxy.net/workshop/filedetails/?id=1189065705
Only the icons
Issue: the first drive refuses to accept additional items already present in the drive when it would result in a new stack and those items are instead going into other drives.
I removed the other drives and attempted to insert more plant fiber into the drive, which it would not accept. I removed a single type from the drive then attempted to insert more plant fiber, which it would now accept, and was able to re-insert the type removed.
It seems inserting a new item into a drive with maxed types registers as full, even if it should be able to accept it since it's a type already present in the drive.
In other words, it appears that if types are maxed and a new item attempts to be inserted it fails as though it were inserting a new type into the drive when it's actually a type already present.